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62 lines
1.6 KiB
Rust
62 lines
1.6 KiB
Rust
use crate::assets;
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use rand::prelude::*;
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use serde::{de::DeserializeOwned, Deserialize};
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#[derive(Clone, Debug, PartialEq, Deserialize)]
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pub struct Lottery<T> {
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items: Vec<(f32, T)>,
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total: f32,
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}
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impl<T: DeserializeOwned + Send + Sync + 'static> assets::Asset for Lottery<T> {
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const EXTENSION: &'static str = "ron";
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type Loader = assets::LoadFrom<Vec<(f32, T)>, assets::RonLoader>;
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}
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impl<T> From<Vec<(f32, T)>> for Lottery<T> {
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fn from(mut items: Vec<(f32, T)>) -> Lottery<T> {
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let mut total = 0.0;
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for (rate, _) in &mut items {
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total += *rate;
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*rate = total - *rate;
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}
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Self { items, total }
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}
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}
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impl<T> Lottery<T> {
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pub fn choose_seeded(&self, seed: u32) -> &T {
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let x = ((seed % 65536) as f32 / 65536.0) * self.total;
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&self.items[self
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.items
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.binary_search_by(|(y, _)| y.partial_cmp(&x).unwrap())
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.unwrap_or_else(|i| i.saturating_sub(1))]
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.1
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}
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pub fn choose(&self) -> &T { self.choose_seeded(thread_rng().gen()) }
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pub fn iter(&self) -> impl Iterator<Item = &(f32, T)> { self.items.iter() }
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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use crate::{assets::AssetExt, comp::Item};
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#[test]
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fn test_loot_table() {
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let test = Lottery::<String>::load_expect("common.loot_tables.loot_table");
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for (_, item_asset_specifier) in test.read().iter() {
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assert!(
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Item::new_from_asset(item_asset_specifier).is_ok(),
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"Invalid loot table item '{}'",
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item_asset_specifier
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);
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}
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}
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}
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