veloren/voxygen/src
2022-05-16 15:11:30 -04:00
..
audio Changed Item to have ItemBase instead of ItemDef. NO ASSETS. 2022-05-16 15:11:10 -04:00
ecs Globally allow the clippy lints {new_without_default, many_single_char_names, identity_op, type_complexity, too_many_arguments}. 2022-01-30 20:16:20 +01:00
hud text margin fix, removed some mutable variables, can_perform for modulars accounts for crafting sprites [ci skip] 2022-05-16 15:11:30 -04:00
menu Flush LoD distance on login 2022-05-10 15:43:53 +01:00
mesh Decrease too-many-arguments-threshold and type-complexity-threshold. 2022-01-30 20:16:21 +01:00
render Added LoD houses 2022-05-10 19:19:46 +01:00
scene Changed Item to have ItemBase instead of ItemDef. NO ASSETS. 2022-05-16 15:11:10 -04:00
session Consolidated crafting UI for the primnary component of modular weapons. 2022-05-16 15:11:21 -04:00
settings Upped default LoD distance 2022-05-10 17:12:12 +01:00
ui Formatting tweaks to tooltips 2022-05-16 15:11:25 -04:00
controller.rs change gamepad mapping 2021-09-30 18:48:42 +00:00
credits.rs Add documentation to credits.ron and fill in fonts entries with actual data, add additional entries to Art credits for documenting information relevant to satifying attribution requirements for some licenses, add/rename license files for fonts, center credits text on the credits screen, added asset_path field to associate art credits with the actual asset files and wrote a unit test to ensure that these paths are valid. 2021-09-30 02:35:59 -04:00
error.rs get rid of insecure dependency completly 2020-12-11 16:13:57 +01:00
game_input.rs Add waypoint binding customization code 2022-01-21 18:05:41 +00:00
key_state.rs Primary input now activated from control actions. 2021-03-14 17:26:51 -04:00
lib.rs Trails are now hackily created. 2022-03-03 01:10:51 -05:00
main.rs Added support for experimental shaders 2022-01-17 22:20:33 +00:00
profile.rs Changes based on review. Fix tests. 2022-02-27 14:43:08 -05:00
run.rs Don't send egui events when it is hidden and as a result these events are also never captured by egui. This fixes issues with the mouse clicks being captured if the mouse was hovered over the egui UI when it was toggled off. 2022-01-25 01:23:46 -05:00
singleplayer.rs code cleanup 2021-08-11 09:42:29 +02:00
window.rs Support multiple texture formats for screenshots 2022-01-25 00:36:08 -05:00