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115 lines
2.4 KiB
Plaintext
115 lines
2.4 KiB
Plaintext
(
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humanoid: (
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body: 50,
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species: (),
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),
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quadruped_medium: (
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body: 20,
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species: (
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grolgar: Some(30),
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tuskram: Some(30),
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lion: Some(40),
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tarasque: Some(60),
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wolf: Some(20),
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frostfang: Some(40),
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mouflon: Some(30),
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catoblepas: Some(50),
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bonerattler: Some(30),
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hirdrasil: Some(30),
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roshwalr: Some(40),
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donkey: Some(30),
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camel: Some(30),
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zebra: Some(30),
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kelpie: Some(30),
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horse: Some(30),
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barghest: Some(50),
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cattle: Some(30),
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highland: Some(30),
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yak: Some(30),
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panda: Some(40),
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bear: Some(40),
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moose: Some(30),
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dreadhorn: Some(50),
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)
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),
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quadruped_small: (
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body: 10,
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species: (
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boar: Some(20),
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dodarock: Some(30),
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holladon: Some(30),
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hyena: Some(20),
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truffler: Some(20),
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)
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),
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bird_medium: (
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body: 10,
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species: (),
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),
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biped_large: (
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body: 100,
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species: (
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ogre: Some(70),
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cyclops: Some(80),
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wendigo: Some(80),
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troll: Some(60),
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dullahan: Some(120),
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tidalwarrior: Some(90),
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yeti: Some(80),
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harvester: Some(80),
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// Boss enemies have their health set,
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// not adjusted by level.
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)
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),
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golem: (
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body: 0,
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species: (),
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),
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theropod: (
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body: 20,
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species: (),
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),
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dragon: (
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body: 500,
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species: (),
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),
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object: (
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body: 10,
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species: (),
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),
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ship: (
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body: 10,
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species: (),
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),
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biped_small: (
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body: 10,
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species: (),
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),
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fish_small: (
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body: 10,
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species: (),
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),
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fish_medium: (
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body: 10,
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species: (),
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),
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bird_large: (
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body: 120,
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species: (),
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),
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quadruped_low: (
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body: 20,
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species: (
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salamander: Some(10),
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monitor: Some(10),
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asp: Some(10),
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rocksnapper: Some(50),
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pangolin: Some(10),
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maneater: Some(30),
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sandshark: Some(40),
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hakulaq: Some(10),
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deadwood: Some(30),
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)
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)
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)
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