veloren/common/src/states
2021-02-21 19:17:56 +01:00
..
basic_beam.rs Beam particles now determined from beam segment rather than character state. 2021-02-21 19:17:56 +01:00
basic_block.rs Move Systems out of common into common_sys 2020-12-01 13:44:07 +01:00
basic_melee.rs Added AbilityInfo struct to attack states 2021-02-19 17:30:24 -05:00
basic_ranged.rs Added AbilityInfo struct to attack states 2021-02-19 17:30:24 -05:00
behavior.rs Loadout manipulations now emit a separate event from client instead of hackily intercepting inventory manipulations in common. 2021-02-08 12:31:17 -05:00
boost.rs Move Systems out of common into common_sys 2020-12-01 13:44:07 +01:00
charged_melee.rs Added AbilityInfo struct to attack states 2021-02-19 17:30:24 -05:00
charged_ranged.rs Added 1h hammers. 2021-02-19 17:30:24 -05:00
climb.rs Redefine Ori as a quaternion 2021-02-05 09:33:14 +01:00
combo_melee.rs Added AbilityInfo struct to attack states 2021-02-19 17:30:24 -05:00
dance.rs Loadout manipulations now emit a separate event from client instead of hackily intercepting inventory manipulations in common. 2021-02-08 12:31:17 -05:00
dash_melee.rs Added 1h hammers. 2021-02-19 17:30:24 -05:00
equipping.rs Move Systems out of common into common_sys 2020-12-01 13:44:07 +01:00
glide_wield.rs Loadout manipulations now emit a separate event from client instead of hackily intercepting inventory manipulations in common. 2021-02-08 12:31:17 -05:00
glide.rs Redefine Ori as a quaternion 2021-02-05 09:33:14 +01:00
idle.rs Loadout manipulations now emit a separate event from client instead of hackily intercepting inventory manipulations in common. 2021-02-08 12:31:17 -05:00
leap_melee.rs Added AbilityInfo struct to attack states 2021-02-19 17:30:24 -05:00
mod.rs Add basic NPC interaction and fix NPC chat spamming 2021-01-31 20:29:50 +00:00
repeater_ranged.rs Added AbilityInfo struct to attack states 2021-02-19 17:30:24 -05:00
roll.rs roll keyframes 2021-01-19 08:08:21 -05:00
shockwave.rs Added AbilityInfo struct to attack states 2021-02-19 17:30:24 -05:00
sit.rs Loadout manipulations now emit a separate event from client instead of hackily intercepting inventory manipulations in common. 2021-02-08 12:31:17 -05:00
sneak.rs Loadout manipulations now emit a separate event from client instead of hackily intercepting inventory manipulations in common. 2021-02-08 12:31:17 -05:00
spin_melee.rs Added AbilityInfo struct to attack states 2021-02-19 17:30:24 -05:00
stunned.rs Address some comments 2021-01-28 17:31:05 -08:00
talk.rs Loadout manipulations now emit a separate event from client instead of hackily intercepting inventory manipulations in common. 2021-02-08 12:31:17 -05:00
utils.rs Initial turret implementation 2021-02-21 18:23:54 +01:00
wielding.rs Dual wielding now uses skillbar abilities from multiple weapons. 2021-02-19 17:30:22 -05:00