veloren/server/src/sys
Monty Marz ac60bf5794 Better visuals for skill button labels, don't show "0 EXP" in the SCT
Made functions that were called every frame significantly cheaper.

Final UI fixes.
2021-01-19 08:08:29 -05:00
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msg Better visuals for skill button labels, don't show "0 EXP" in the SCT 2021-01-19 08:08:29 -05:00
entity_sync.rs Updated changelog, fmt and clippy fixes 2020-12-13 17:40:15 +00:00
invite_timeout.rs Moved common networking code to common/net, clippy fixes 2020-12-13 17:23:45 +00:00
mod.rs replace the single message system with 5 message systems. one per stream to handle less ECS systems PER msg system. 2020-11-03 08:55:42 +01:00
object.rs Move Systems out of common into common_sys 2020-12-01 13:44:07 +01:00
persistence.rs Refactored loadout to have public functions for each slot instead of requiring callers to use the _INDEX consts 2021-01-08 19:12:09 +00:00
sentinel.rs Refactored loadout to have public functions for each slot instead of requiring callers to use the _INDEX consts 2021-01-08 19:12:09 +00:00
subscription.rs fixed Cargo.lock conflict 2021-01-07 20:25:12 +00:00
terrain_sync.rs Moved common networking code to common/net, clippy fixes 2020-12-13 17:23:45 +00:00
terrain.rs Skills are now factored into combat rating. New formula for exp scaling per SP. 2021-01-19 08:08:26 -05:00
waypoint.rs Moved common networking code to common/net, clippy fixes 2020-12-13 17:23:45 +00:00