veloren/assets/common/abilities
Samuel Keiffer 1374900928 Merge branch 'sam/combat-fixes' into 'master'
Fixes gaining combo by shooting loot bag

See merge request veloren/veloren!1953
2021-03-22 02:01:22 +00:00
..
axe Rebalanced a few stats 2021-03-20 16:28:03 -04:00
axesimple visual weapon variation, adjust minotaur dash, keyframed golem quake 2021-02-27 01:42:47 -05:00
bow Primary ability fully functional. 2021-03-14 17:26:53 -04:00
bowsimple Primary ability fully functional. 2021-03-14 17:26:53 -04:00
dagger Converted combat states and other semi-combat-related to use float-values instead of integers to prevent more casts 2021-02-05 01:39:12 +00:00
debug Primary ability fully functional. 2021-03-14 17:26:53 -04:00
empty Converted combat states and other semi-combat-related to use float-values instead of integers to prevent more casts 2021-02-05 01:39:12 +00:00
farming Converted combat states and other semi-combat-related to use float-values instead of integers to prevent more casts 2021-02-05 01:39:12 +00:00
hammer intitial values 2021-03-12 00:58:12 -05:00
hammersimple intitial values 2021-03-12 00:58:12 -05:00
pick Switched to BasicMelee 2021-03-21 17:45:01 +00:00
sceptre Nerfs 2021-03-15 17:36:58 -04:00
shield Converted combat states and other semi-combat-related to use float-values instead of integers to prevent more casts 2021-02-05 01:39:12 +00:00
spear intitial values 2021-03-12 00:58:12 -05:00
staff Rebalanced a few stats 2021-03-20 16:28:03 -04:00
staffsimple Rebalanced explosion strengths 2021-03-15 00:36:07 -04:00
sword intitial values 2021-03-12 00:58:12 -05:00
swordsimple intitial values 2021-03-12 00:58:12 -05:00
unique Rebalanced explosion strengths 2021-03-15 00:36:07 -04:00
weapon_ability_manifest.ron Initial implementation of pickaxe 2021-03-21 16:09:16 +00:00