veloren/assets/voxygen/shaders/include
2021-06-21 17:06:43 +01:00
..
cloud Remove weird syntax in cloud shader that was probably introduced when switching to textureLod 2021-06-03 00:10:06 -04:00
constants.glsl Better scattering and scatter (of both varieties) 2020-11-23 10:45:02 +00:00
globals.glsl address/remove TODOs, fix comment typos, enable wgpu/trace feature by default (So no recompile is needed to collect an API trace) 2021-06-03 00:10:06 -04:00
light.glsl Selectively disable glow flicker for small wins on low-end systems 2021-06-21 17:06:43 +01:00
lod.glsl Fix dx12 shader issues 2021-06-02 23:59:50 -04:00
random.glsl Fix dx12 shader issues 2021-06-02 23:59:50 -04:00
shadows.glsl Update wgpu, cleanup a bit of commented shader code, improve sprite LOD selection code 2021-06-03 00:10:06 -04:00
sky.glsl Selectively disable glow flicker for small wins on low-end systems 2021-06-21 17:06:43 +01:00
srgb.glsl Remove wgpu patch/update wgpu, rebase fixes, remove use of deprecated 2021-06-02 23:59:49 -04:00