cloud
|
Unified and fixed attenuation
|
2022-01-23 16:25:15 +00:00 |
constants.glsl
|
Unified and fixed attenuation
|
2022-01-23 16:25:15 +00:00 |
light.glsl
|
Move alpha values calculation to CPU
|
2022-01-24 19:24:51 +00:00 |
lod.glsl
|
Added BareMinimum shader effect
|
2022-02-09 12:56:21 +00:00 |
point_glow.glsl
|
Move alpha values calculation to CPU
|
2022-01-24 19:24:51 +00:00 |
shadows.glsl
|
Fix non uniform control flow in shader
|
2021-07-29 18:05:27 +01:00 |
sky.glsl
|
Bad fake lighting in caves
|
2022-02-09 13:28:07 +00:00 |
srgb.glsl
|
Unified and fixed attenuation
|
2022-01-23 16:25:15 +00:00 |