cloud
|
Fixed moon lighting of clouds
|
2022-12-17 15:04:57 +00:00 |
fxaa.glsl
|
Slightly smoother FxUpscale
|
2023-04-01 18:06:20 +01:00 |
light.glsl
|
Fixed ambient lighting
|
2023-05-04 19:57:28 +01:00 |
lod.glsl
|
Added reflection mode settings
|
2022-10-23 20:03:21 +01:00 |
point_glow.glsl
|
fix NaN issue in apply_point_glow_light
|
2023-04-19 21:14:19 +02:00 |
rain_occlusion.glsl
|
Fixed occlusion bias
|
2022-07-10 16:56:45 +01:00 |
random.glsl
|
Balance caustics with depth better
|
2022-09-22 23:45:16 +01:00 |
shadows.glsl
|
Fix non uniform control flow in shader
|
2021-07-29 18:05:27 +01:00 |
sky.glsl
|
Adjusted night ambience
|
2023-05-12 13:47:01 +01:00 |
srgb.glsl
|
Added support for glowing sprites
|
2023-01-19 21:59:02 +00:00 |