veloren/assets/common/entity/world/traveler2.ron
2022-04-08 19:17:01 +03:00

41 lines
1.6 KiB
Rust

// T3
// T4
#![enable(implicit_some)]
(
name: Name("Well-versed Traveler"),
body: RandomWith("humanoid"),
alignment: Alignment(Npc),
loot: LootTable("common.loot_tables.world.traveler2"),
inventory: (
loadout: Inline((
inherit: Choice([
(1, Asset("common.loadout.world.traveler2.steel")),
(1, Asset("common.loadout.world.traveler2.silk")),
(1, Asset("common.loadout.world.traveler2.scale")),
(1, Asset("common.loadout.world.traveler2.cobalt")),
(1, Asset("common.loadout.world.traveler2.druid")),
(1, Asset("common.loadout.world.traveler2.carapace")),
]),
active_hands: ([
(1, "common.items.weapons.sword.steel-0"),
(1, "common.items.weapons.axe.steel_axe-0"),
(1, "common.items.weapons.hammer.steel_hammer-0"),
(1, "common.items.weapons.bow.metal-0"),
(1, "common.items.weapons.staff.golden_khakkara"),
(1, "common.items.weapons.sceptre.totem_green"),
(1, "common.items.weapons.sword.cobalt-0"),
(1, "common.items.weapons.axe.cobalt_axe-0"),
(1, "common.items.weapons.hammer.cobalt_hammer-0"),
(1, "common.items.weapons.bow.frostwood-0"),
(1, "common.items.weapons.staff.aurora"),
(1, "common.items.weapons.sceptre.loops0"),
], None),
)),
items: [
(50, "common.items.consumable.potion_med"),
],
),
meta: [
SkillSetAsset("common.skillset.preset.rank3.fullskill"),
],
)