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41 lines
1.6 KiB
Rust
41 lines
1.6 KiB
Rust
// T3
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// T4
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#![enable(implicit_some)]
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(
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name: Name("Well-versed Traveler"),
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body: RandomWith("humanoid"),
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alignment: Alignment(Npc),
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loot: LootTable("common.loot_tables.world.traveler2"),
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inventory: (
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loadout: Inline((
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inherit: Choice([
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(1, Asset("common.loadout.world.traveler2.steel")),
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(1, Asset("common.loadout.world.traveler2.silk")),
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(1, Asset("common.loadout.world.traveler2.scale")),
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(1, Asset("common.loadout.world.traveler2.cobalt")),
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(1, Asset("common.loadout.world.traveler2.druid")),
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(1, Asset("common.loadout.world.traveler2.carapace")),
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]),
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active_hands: ([
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(1, "common.items.weapons.sword.steel-0"),
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(1, "common.items.weapons.axe.steel_axe-0"),
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(1, "common.items.weapons.hammer.steel_hammer-0"),
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(1, "common.items.weapons.bow.metal-0"),
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(1, "common.items.weapons.staff.golden_khakkara"),
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(1, "common.items.weapons.sceptre.totem_green"),
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(1, "common.items.weapons.sword.cobalt-0"),
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(1, "common.items.weapons.axe.cobalt_axe-0"),
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(1, "common.items.weapons.hammer.cobalt_hammer-0"),
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(1, "common.items.weapons.bow.frostwood-0"),
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(1, "common.items.weapons.staff.aurora"),
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(1, "common.items.weapons.sceptre.loops0"),
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], None),
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)),
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items: [
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(50, "common.items.consumable.potion_med"),
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],
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),
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meta: [
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SkillSetAsset("common.skillset.preset.rank3.fullskill"),
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],
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) |