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63 lines
1.2 KiB
Rust
63 lines
1.2 KiB
Rust
use super::Sampler;
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use vek::*;
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pub struct RandomField {
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seed: u32,
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}
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impl RandomField {
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pub const fn new(seed: u32) -> Self {
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Self { seed }
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}
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}
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impl Sampler<'static> for RandomField {
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type Index = Vec3<i32>;
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type Sample = u32;
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fn get(&self, pos: Self::Index) -> Self::Sample {
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let pos = pos.map(|e| (e * 13 + (1 << 31)) as u32);
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let mut a = self.seed;
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a = (a ^ 61) ^ (a >> 16);
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a = a + (a << 3);
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a = a ^ pos.x;
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a = a ^ (a >> 4);
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a = a * 0x27d4eb2d;
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a = a ^ (a >> 15);
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a = a ^ pos.y;
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a = (a ^ 61) ^ (a >> 16);
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a = a + (a << 3);
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a = a ^ (a >> 4);
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a = a ^ pos.z;
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a = a * 0x27d4eb2d;
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a = a ^ (a >> 15);
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a
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}
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}
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pub struct RandomPerm {
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seed: u32,
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}
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impl RandomPerm {
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pub const fn new(seed: u32) -> Self {
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Self { seed }
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}
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}
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impl Sampler<'static> for RandomPerm {
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type Index = u32;
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type Sample = u32;
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fn get(&self, perm: Self::Index) -> Self::Sample {
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let mut a = perm;
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a = (a ^ 61) ^ (a >> 16);
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a = a + (a << 3);
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a = a ^ (a >> 4);
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a = a * 0x27d4eb2d;
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a = a ^ (a >> 15);
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a
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}
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}
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