veloren/assets/voxygen/shaders/antialias/msaa-x4.glsl
Joshua Barretto 2237500743 Clouds
2020-10-21 21:05:25 +00:00

15 lines
498 B
GLSL

uniform sampler2DMS src_color;
vec4 aa_apply(sampler2DMS tex, vec2 fragCoord, vec2 resolution) {
ivec2 texel_coord = ivec2(fragCoord.x, fragCoord.y);
vec4 sample1 = texelFetch(tex, texel_coord, 0);
vec4 sample2 = texelFetch(tex, texel_coord, 1);
vec4 sample3 = texelFetch(tex, texel_coord, 2);
vec4 sample4 = texelFetch(tex, texel_coord, 3);
// Average Samples
vec4 msaa_color = (sample1 + sample2 + sample3 + sample4) / 4.0;
return msaa_color;
}