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336 lines
12 KiB
Rust
336 lines
12 KiB
Rust
pub mod alpha;
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pub mod aura;
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pub mod breathe;
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pub mod combomelee;
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pub mod dash;
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pub mod feed;
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pub mod fly;
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pub mod idle;
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pub mod run;
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pub mod selfbuff;
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pub mod shockwave;
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pub mod shoot;
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pub mod stunned;
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pub mod summon;
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pub mod swim;
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// Reexports
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pub use self::{
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alpha::AlphaAnimation, aura::AuraAnimation, breathe::BreatheAnimation,
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combomelee::ComboAnimation, dash::DashAnimation, feed::FeedAnimation, fly::FlyAnimation,
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idle::IdleAnimation, run::RunAnimation, selfbuff::SelfBuffAnimation,
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shockwave::ShockwaveAnimation, shoot::ShootAnimation, stunned::StunnedAnimation,
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summon::SummonAnimation, swim::SwimAnimation,
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};
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use super::{make_bone, vek::*, FigureBoneData, Offsets, Skeleton};
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use common::comp::{self};
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use core::convert::TryFrom;
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pub type Body = comp::bird_large::Body;
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skeleton_impls!(struct BirdLargeSkeleton {
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+ head,
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+ beak,
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+ neck,
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+ chest,
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+ tail_front,
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+ tail_rear,
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+ wing_in_l,
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+ wing_in_r,
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+ wing_mid_l,
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+ wing_mid_r,
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+ wing_out_l,
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+ wing_out_r,
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+ leg_l,
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+ leg_r,
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+ foot_l,
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+ foot_r,
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});
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impl Skeleton for BirdLargeSkeleton {
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type Attr = SkeletonAttr;
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type Body = Body;
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const BONE_COUNT: usize = 16;
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#[cfg(feature = "use-dyn-lib")]
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const COMPUTE_FN: &'static [u8] = b"bird_large_compute_mats\0";
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#[cfg_attr(feature = "be-dyn-lib", export_name = "bird_large_compute_mats")]
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fn compute_matrices_inner(
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&self,
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base_mat: Mat4<f32>,
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buf: &mut [FigureBoneData; super::MAX_BONE_COUNT],
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body: Self::Body,
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) -> Offsets {
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let base_mat = base_mat * Mat4::scaling_3d(SkeletonAttr::from(&body).scaler / 8.0);
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let chest_mat = base_mat * Mat4::<f32>::from(self.chest);
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let neck_mat = chest_mat * Mat4::<f32>::from(self.neck);
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let head_mat = neck_mat * Mat4::<f32>::from(self.head);
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let beak_mat = head_mat * Mat4::<f32>::from(self.beak);
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let tail_front_mat = chest_mat * Mat4::<f32>::from(self.tail_front);
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let tail_rear_mat = tail_front_mat * Mat4::<f32>::from(self.tail_rear);
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let wing_in_l_mat = chest_mat * Mat4::<f32>::from(self.wing_in_l);
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let wing_in_r_mat = chest_mat * Mat4::<f32>::from(self.wing_in_r);
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let wing_mid_l_mat = wing_in_l_mat * Mat4::<f32>::from(self.wing_mid_l);
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let wing_mid_r_mat = wing_in_r_mat * Mat4::<f32>::from(self.wing_mid_r);
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let wing_out_l_mat = wing_mid_l_mat * Mat4::<f32>::from(self.wing_out_l);
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let wing_out_r_mat = wing_mid_r_mat * Mat4::<f32>::from(self.wing_out_r);
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let leg_l_mat = base_mat * Mat4::<f32>::from(self.leg_l);
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let leg_r_mat = base_mat * Mat4::<f32>::from(self.leg_r);
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let foot_l_mat = leg_l_mat * Mat4::<f32>::from(self.foot_l);
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let foot_r_mat = leg_r_mat * Mat4::<f32>::from(self.foot_r);
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*(<&mut [_; Self::BONE_COUNT]>::try_from(&mut buf[0..Self::BONE_COUNT]).unwrap()) = [
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make_bone(head_mat),
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make_bone(beak_mat),
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make_bone(neck_mat),
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make_bone(chest_mat),
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make_bone(tail_front_mat),
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make_bone(tail_rear_mat),
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make_bone(wing_in_l_mat),
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make_bone(wing_in_r_mat),
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make_bone(wing_mid_l_mat),
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make_bone(wing_mid_r_mat),
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make_bone(wing_out_l_mat),
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make_bone(wing_out_r_mat),
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make_bone(leg_l_mat),
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make_bone(leg_r_mat),
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make_bone(foot_l_mat),
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make_bone(foot_r_mat),
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];
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// Offset from the mounted bone's origin.
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let mount_position = (neck_mat * Vec4::from_point(mount_point(&body)))
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.homogenized()
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.xyz();
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// NOTE: We apply the ori from base_mat externally so we don't need to worry
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// about it here for now.
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let mount_orientation = self.neck.orientation;
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Offsets {
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lantern: None,
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viewpoint: Some((head_mat * Vec4::new(0.0, 3.0, 6.0, 1.0)).xyz()),
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mount_bone: Transform {
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position: mount_position,
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orientation: mount_orientation,
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scale: Vec3::one(),
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},
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primary_trail_mat: None,
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secondary_trail_mat: None,
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}
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}
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}
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pub struct SkeletonAttr {
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chest: (f32, f32),
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neck: (f32, f32),
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head: (f32, f32),
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beak: (f32, f32),
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tail_front: (f32, f32),
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tail_rear: (f32, f32),
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wing_in: (f32, f32, f32),
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wing_mid: (f32, f32, f32),
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wing_out: (f32, f32, f32),
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leg: (f32, f32, f32),
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foot: (f32, f32, f32),
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scaler: f32,
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feed: f32,
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wyvern: bool,
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}
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impl<'a> TryFrom<&'a comp::Body> for SkeletonAttr {
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type Error = ();
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fn try_from(body: &'a comp::Body) -> Result<Self, Self::Error> {
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match body {
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comp::Body::BirdLarge(body) => Ok(SkeletonAttr::from(body)),
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_ => Err(()),
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}
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}
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}
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impl Default for SkeletonAttr {
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fn default() -> Self {
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Self {
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chest: (0.0, 0.0),
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neck: (0.0, 0.0),
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head: (0.0, 0.0),
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beak: (0.0, 0.0),
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tail_front: (0.0, 0.0),
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tail_rear: (0.0, 0.0),
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wing_in: (0.0, 0.0, 0.0),
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wing_mid: (0.0, 0.0, 0.0),
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wing_out: (0.0, 0.0, 0.0),
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leg: (0.0, 0.0, 0.0),
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foot: (0.0, 0.0, 0.0),
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scaler: 0.0,
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feed: 0.0,
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wyvern: false,
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}
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}
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}
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impl<'a> From<&'a Body> for SkeletonAttr {
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fn from(body: &'a Body) -> Self {
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use comp::bird_large::Species::*;
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Self {
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chest: match (body.species, body.body_type) {
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(Phoenix, _) => (2.5, 16.0),
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(Cockatrice, _) => (2.5, 16.0),
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(Roc, _) => (2.5, 27.5),
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(FlameWyvern, _) => (2.5, 20.5),
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(CloudWyvern, _) => (2.5, 20.5),
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(FrostWyvern, _) => (2.5, 20.5),
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(SeaWyvern, _) => (2.5, 20.5),
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(WealdWyvern, _) => (2.5, 20.5),
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},
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neck: match (body.species, body.body_type) {
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(Phoenix, _) => (2.5, -5.5),
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(Cockatrice, _) => (5.0, -1.5),
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(Roc, _) => (9.5, -1.5),
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(FlameWyvern, _) => (11.0, -0.5),
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(CloudWyvern, _) => (11.0, -0.5),
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(FrostWyvern, _) => (11.0, -0.5),
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(SeaWyvern, _) => (11.0, -0.5),
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(WealdWyvern, _) => (11.0, -0.5),
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},
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head: match (body.species, body.body_type) {
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(Phoenix, _) => (6.0, 12.0),
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(Cockatrice, _) => (8.0, 4.5),
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(Roc, _) => (17.0, -3.5),
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(FlameWyvern, _) => (10.0, -1.5),
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(CloudWyvern, _) => (10.0, -1.5),
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(FrostWyvern, _) => (10.0, -1.5),
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(SeaWyvern, _) => (10.0, 2.5),
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(WealdWyvern, _) => (10.0, -1.5),
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},
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beak: match (body.species, body.body_type) {
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(Phoenix, _) => (5.0, 3.0),
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(Cockatrice, _) => (2.0, -3.0),
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(Roc, _) => (0.0, -3.0),
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(FlameWyvern, _) => (-3.0, 2.0),
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(CloudWyvern, _) => (-3.0, 2.0),
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(FrostWyvern, _) => (-3.0, 2.0),
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(SeaWyvern, _) => (-3.0, 2.0),
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(WealdWyvern, _) => (-3.0, 2.0),
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},
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tail_front: match (body.species, body.body_type) {
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(Phoenix, _) => (-9.5, -1.0),
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(Cockatrice, _) => (-5.0, -2.5),
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(Roc, _) => (-7.5, -3.5),
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(FlameWyvern, _) => (-10.0, -5.0),
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(CloudWyvern, _) => (-10.0, -5.0),
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(FrostWyvern, _) => (-10.0, -5.0),
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(SeaWyvern, _) => (-10.0, -5.0),
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(WealdWyvern, _) => (-10.0, -5.0),
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},
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tail_rear: match (body.species, body.body_type) {
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(Phoenix, _) => (-11.0, 0.0),
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(Cockatrice, _) => (-8.0, -3.0),
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(Roc, _) => (-8.0, -3.0),
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(FlameWyvern, _) => (-11.0, -1.0),
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(CloudWyvern, _) => (-11.0, -1.0),
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(FrostWyvern, _) => (-11.0, -1.0),
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(SeaWyvern, _) => (-11.0, -1.0),
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(WealdWyvern, _) => (-11.0, -1.0),
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},
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wing_in: match (body.species, body.body_type) {
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(Phoenix, _) => (3.0, 2.5, 2.0),
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(Cockatrice, _) => (3.5, 7.0, 3.5),
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(Roc, _) => (5.5, 7.5, -1.0),
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(FlameWyvern, _) => (6.5, 11.5, -2.0),
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(CloudWyvern, _) => (3.5, 11.5, -1.5),
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(FrostWyvern, _) => (5.0, 10.5, -1.5),
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(SeaWyvern, _) => (4.0, 11.5, -0.0),
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(WealdWyvern, _) => (5.0, 11.5, -1.0),
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},
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wing_mid: match (body.species, body.body_type) {
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(Phoenix, _) => (10.0, 1.0, 0.0),
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(Cockatrice, _) => (6.0, 0.0, 0.0),
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(Roc, _) => (12.0, 1.0, -0.5),
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(FlameWyvern, _) => (19.0, 11.5, 1.0),
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(CloudWyvern, _) => (19.0, 10.5, 1.0),
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(FrostWyvern, _) => (18.5, 11.5, 0.5),
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(SeaWyvern, _) => (19.0, 11.5, 0.5),
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(WealdWyvern, _) => (19.0, 11.5, 0.0),
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},
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wing_out: match (body.species, body.body_type) {
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(Phoenix, _) => (7.0, 2.0, 1.5),
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(Cockatrice, _) => (4.0, -1.0, 1.0),
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(Roc, _) => (10.0, -2.0, 0.0),
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(FlameWyvern, _) => (11.0, -1.0, 0.0),
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(CloudWyvern, _) => (11.0, -2.0, 0.0),
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(FrostWyvern, _) => (10.0, -1.5, 0.5),
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(SeaWyvern, _) => (12.0, -1.0, 0.0),
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(WealdWyvern, _) => (16.0, -4.0, -1.0),
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},
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leg: match (body.species, body.body_type) {
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(Phoenix, _) => (4.0, 1.5, 12.0),
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(Cockatrice, _) => (3.5, 2.5, 13.0),
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(Roc, _) => (5.5, -1.5, 17.5),
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(FlameWyvern, _) => (5.5, 2.0, 15.5),
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(CloudWyvern, _) => (5.5, 2.0, 15.5),
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(FrostWyvern, _) => (5.5, 2.0, 15.5),
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(SeaWyvern, _) => (5.5, 2.0, 15.5),
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(WealdWyvern, _) => (5.5, 2.0, 15.5),
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},
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foot: match (body.species, body.body_type) {
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(Phoenix, _) => (0.5, -0.5, -2.5),
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(Cockatrice, _) => (0.5, -3.0, -3.0),
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(Roc, _) => (2.5, -2.5, -5.5),
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(FlameWyvern, _) => (0.5, 0.0, -3.5),
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(CloudWyvern, _) => (0.5, 0.0, -3.5),
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(FrostWyvern, _) => (0.5, 0.0, -3.5),
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(SeaWyvern, _) => (0.5, 0.0, -3.5),
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(WealdWyvern, _) => (0.5, 0.0, -3.5),
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},
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scaler: match (body.species, body.body_type) {
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(Phoenix, _) => 1.0,
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(Cockatrice, _) => 1.0,
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(Roc, _) => 1.0,
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(FlameWyvern, _)
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| (CloudWyvern, _)
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| (FrostWyvern, _)
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| (SeaWyvern, _)
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| (WealdWyvern, _) => 1.0,
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},
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feed: match (body.species, body.body_type) {
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(Phoenix, _) => -0.65,
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(Cockatrice, _) => -0.5,
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(Roc, _) => -0.4,
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(FlameWyvern, _)
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| (CloudWyvern, _)
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| (FrostWyvern, _)
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| (SeaWyvern, _)
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| (WealdWyvern, _) => -0.65,
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},
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wyvern: matches!(
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(body.species, body.body_type),
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(FlameWyvern, _)
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| (CloudWyvern, _)
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| (FrostWyvern, _)
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| (SeaWyvern, _)
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| (WealdWyvern, _)
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),
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}
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}
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}
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fn mount_point(body: &Body) -> Vec3<f32> {
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use comp::bird_large::Species::*;
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match (body.species, body.body_type) {
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(Phoenix, _) => (0.0, -2.0, 6.0),
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(Cockatrice, _) => (0.0, 0.0, 6.0),
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(Roc, _) => (0.0, 6.0, 3.0),
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(FlameWyvern, _) => (0.0, 0.0, 2.5),
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(FrostWyvern, _) => (0.0, 2.0, 3.0),
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(CloudWyvern, _) => (0.0, 1.0, 3.0),
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(SeaWyvern, _) => (0.0, -3.0, 4.0),
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(WealdWyvern, _) => (0.0, 0.0, 5.0),
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}
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.into()
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}
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