cloud
|
Added lightning
|
2022-07-08 23:26:33 +01:00 |
constants.glsl
|
Unified and fixed attenuation
|
2022-01-23 16:25:15 +00:00 |
globals.glsl
|
Added lightning
|
2022-07-08 23:26:33 +01:00 |
light.glsl
|
Reduced point light ambiance hack
|
2022-05-15 16:33:03 +01:00 |
point_glow.glsl
|
Better lightning rates, fixed shaders
|
2022-07-10 13:44:11 +01:00 |
rain_occlusion.glsl
|
Fixed occlusion bias
|
2022-07-10 16:56:45 +01:00 |
shadows.glsl
|
Fix non uniform control flow in shader
|
2021-07-29 18:05:27 +01:00 |
sky.glsl
|
Proper lightning
|
2022-07-09 01:59:18 +01:00 |
srgb.glsl
|
Unified and fixed attenuation
|
2022-01-23 16:25:15 +00:00 |