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assets
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apply new rustfmt - touching alot of files
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2020-02-01 21:39:39 +01:00 |
comp
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Healing staff
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2020-03-24 22:03:11 +01:00 |
figure
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Flip models for hands, shoulders, and feet of humanoids
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2020-03-21 18:48:21 -04:00 |
msg
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Optimized uses of emitters, cleanup
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2020-03-22 00:49:46 -04:00 |
net
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improve(login): more precise error handling during login
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2020-03-08 22:56:59 +01:00 |
states
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Healing staff
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2020-03-24 22:03:11 +01:00 |
sync
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Delete Vel and Ori on the client when they are removed on the server
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2020-03-18 17:01:51 -04:00 |
sys
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Npcs can't be healed anymore
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2020-03-24 23:03:57 +01:00 |
terrain
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apply new rustfmt - touching alot of files
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2020-02-01 21:39:39 +01:00 |
util
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Add safe_slerp function that ensures that slerping returns non-NaN normalized values
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2020-03-21 00:53:41 -04:00 |
volumes
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apply new rustfmt - touching alot of files
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2020-02-01 21:39:39 +01:00 |
astar.rs
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apply new rustfmt - touching alot of files
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2020-02-01 21:39:39 +01:00 |
clock.rs
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apply new rustfmt - touching alot of files
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2020-02-01 21:39:39 +01:00 |
effect.rs
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refactor: create_projectile doesn't take a light
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2019-10-17 20:59:36 +00:00 |
event.rs
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feat: fireball explosions
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2020-03-22 20:40:16 +01:00 |
generation.rs
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Better neutral AI, initial waypoint objects
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2020-01-26 12:52:28 +00:00 |
hierarchical.rs
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Added test world, friendly NPC pathfinding
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2020-01-26 12:52:07 +00:00 |
lib.rs
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Merge remote-tracking branch 'origin/master' into clientstates
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2020-02-24 21:34:17 +01:00 |
npc.rs
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Allow spawning individual species with /spawn.
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2020-02-14 03:12:37 +01:00 |
path.rs
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Omitted unnecessary test
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2020-03-17 16:37:39 +00:00 |
ray.rs
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apply new rustfmt - touching alot of files
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2020-02-01 21:39:39 +01:00 |
region.rs
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apply new rustfmt - touching alot of files
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2020-02-01 21:39:39 +01:00 |
state.rs
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move character state component to section reflecting its current sync strategy
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2020-03-25 01:37:56 -04:00 |
vol.rs
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apply new rustfmt - touching alot of files
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2020-02-01 21:39:39 +01:00 |