mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
29f6186139
completely switched to. vox files easier to see design gradient and numbers on the health/mana bar
80 lines
2.5 KiB
Rust
80 lines
2.5 KiB
Rust
use serde_derive::{Deserialize, Serialize};
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use std::{fs, io::prelude::*, net::SocketAddr, path::PathBuf};
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#[derive(Clone, Debug, Serialize, Deserialize)]
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#[serde(default)]
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pub struct ServerSettings {
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pub address: SocketAddr,
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pub max_players: usize,
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pub world_seed: u32,
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//pub pvp_enabled: bool,
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pub server_name: String,
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pub server_description: String,
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//pub login_server: whatever
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pub start_time: f64,
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pub admins: Vec<String>,
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}
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impl Default for ServerSettings {
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fn default() -> Self {
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Self {
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address: SocketAddr::from(([0; 4], 14004)),
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world_seed: 1337,
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server_name: "Veloren Alpha".to_owned(),
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server_description: "This is the best Veloren server.".to_owned(),
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max_players: 100,
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start_time: 9.0 * 3600.0,
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admins: vec!["Pfau".to_owned()],
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}
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}
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}
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impl ServerSettings {
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pub fn load() -> Self {
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let path = ServerSettings::get_settings_path();
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if let Ok(file) = fs::File::open(path) {
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match ron::de::from_reader(file) {
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Ok(x) => x,
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Err(e) => {
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log::warn!("Failed to parse setting file! Fallback to default. {}", e);
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Self::default()
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}
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}
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} else {
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let default_settings = Self::default();
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match default_settings.save_to_file() {
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Err(e) => log::error!("Failed to create default setting file! {}", e),
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_ => {}
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}
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default_settings
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}
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}
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pub fn save_to_file(&self) -> std::io::Result<()> {
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let path = ServerSettings::get_settings_path();
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let mut config_file = fs::File::create(path)?;
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let s: &str = &ron::ser::to_string_pretty(self, ron::ser::PrettyConfig::default()).unwrap();
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config_file.write_all(s.as_bytes()).unwrap();
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Ok(())
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}
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pub fn singleplayer() -> Self {
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Self {
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address: SocketAddr::from(([0; 4], 14004)),
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world_seed: 1337,
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server_name: "Singleplayer".to_owned(),
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server_description: "Who needs friends anyway?".to_owned(),
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max_players: 100,
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start_time: 9.0 * 3600.0,
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admins: vec!["singleplayer".to_string()], // TODO: Let the player choose if they want to use admin commands or not
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}
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}
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fn get_settings_path() -> PathBuf {
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PathBuf::from(r"settings.ron")
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}
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}
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