veloren/assets/common/entity/world/traveler1.ron
2024-03-01 21:28:09 +02:00

33 lines
1.3 KiB
Rust

#![enable(implicit_some)]
(
name: Name("Traveler"),
body: RandomWith("humanoid"),
alignment: Alignment(Npc),
loot: LootTable("common.loot_tables.nothing"),
inventory: (
loadout: Inline((
inherit: Choice([
(1, Asset("common.loadout.world.traveler1.iron")),
(1, Asset("common.loadout.world.traveler1.leather")),
(1, Asset("common.loadout.world.traveler1.wool")),
]),
active_hands: InHands((Choice([
(1, ModularWeapon(tool: Sword, material: Iron, hands: None)),
(1, ModularWeapon(tool: Axe, material: Iron, hands: None)),
(1, ModularWeapon(tool: Hammer, material: Iron, hands: None)),
(1, ModularWeapon(tool: Bow, material: Bamboo, hands: None)),
(1, ModularWeapon(tool: Staff, material: Bamboo, hands: None)),
(1, ModularWeapon(tool: Sceptre, material: Bamboo, hands: None)),
]), None)),
glider: Item("common.items.glider.leaves"),
)),
items: [
(25, "common.items.consumable.potion_minor"),
(25, "common.items.food.sunflower_icetea"),
],
),
meta: [
SkillSetAsset("common.skillset.preset.rank2.fullskill"),
],
)