veloren/assets/voxygen/voxel/sprite_manifest.ron
2024-05-29 00:01:46 +00:00

5374 lines
144 KiB
Rust

#![enable(unwrap_newtypes, implicit_some)]
{
// Represents the lack of a sprite.
(Empty, ()): None,
// Windows
(Window1, ()): (
variations: [
(
model: "voxygen.voxel.sprite.window.window-0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
(Window2, ()): (
variations: [
(
model: "voxygen.voxel.sprite.window.window-1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
(Window3, ()): (
variations: [
(
model: "voxygen.voxel.sprite.window.window-2",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
(Window4, ()): (
variations: [
(
model: "voxygen.voxel.sprite.window.window-3",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
// Cacti
(BarrelCactus, ()): (
variations: [
(
model: "voxygen.voxel.sprite.cacti.barrel_cactus",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cacti.cactus_barrel_flower",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
(LargeCactus, ()): (
variations: [
(
model: "voxygen.voxel.sprite.cacti.large_cactus",
offset: (-12.5, -4.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cacti.cactus_branch_large_1",
offset: (-2.5, -3.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cacti.cactus_branch_large_2",
offset: (-11.5, -3.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cacti.cactus_branch_large_1_flower",
offset: (-2.5, -3.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cacti.cactus_branch_large_2_flower",
offset: (-11.5, -3.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
(TallCactus, ()): (
variations: [
(
model: "voxygen.voxel.sprite.cacti.tall",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cacti.tall2",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
(RoundCactus, ()): (
variations: [
(
model: "voxygen.voxel.sprite.cacti.cactus_round",
offset: (-4.5, -4.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
(ShortCactus, ()): (
variations: [
(
model: "voxygen.voxel.sprite.cacti.cactus_short",
offset: (-10.5, -4.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
(MedFlatCactus, ()): (
variations: [
(
model: "voxygen.voxel.sprite.cacti.flat_cactus_med",
offset: (-6.0, -2.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
(ShortFlatCactus, ()): (
variations: [
(
model: "voxygen.voxel.sprite.cacti.flat_cactus_short",
offset: (-6.0, -2.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
// Flowers
(BlueFlower, ()): (
variations: [
(
model: "voxygen.voxel.sprite.flowers.flower_blue_1",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.flower_blue_2",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.flower_blue_3",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.flower_blue_4",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.flower_blue_5",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.flower_blue_6",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.flower_blue_7",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.flower_blue-8",
offset: (-5.5, -4.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.flower_blue-9",
offset: (-4.0, -3.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.flower_blue-10",
offset: (-1.5, -1.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.1,
),
(PinkFlower, ()): (
variations: [
(
model: "voxygen.voxel.sprite.flowers.flower_pink_1",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.flower_pink_2",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.flower_pink_3",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.flower_pink_4",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.1,
),
(PurpleFlower, ()): (
variations: [
(
model: "voxygen.voxel.sprite.flowers.flower_purple_1",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.flower_purple-2",
offset: (-5.0, -2.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.flower_purple-3",
offset: (-3.5, -2.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.flower_purple-4",
offset: (-5.0, -4.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.flower_purple-5",
offset: (-2.5, -2.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.flower_purple-6",
offset: (-4.5, -4.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.flower_purple-7",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.flower_purple-8",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.1,
),
(RedFlower, ()): (
variations: [
(
model: "voxygen.voxel.sprite.flowers.flower_red_1",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.flower_red_2",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.flower_red_3",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.flower_red-4",
offset: (-6.5, -6.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.flower_red-5",
offset: (-3.5, -3.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.jungle_flower_red-0",
offset: (-7.5, -7.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.jungle_flower_red-1",
offset: (-7.5, -7.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.1,
),
(WhiteFlower, ()): (
variations: [
(
model: "voxygen.voxel.sprite.flowers.flower_white_1",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.flower_white_2",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.flower_white-3",
offset: (-1.5, -1.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.flower_white-4",
offset: (-5.0, -4.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.flower_white-5",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.1,
),
(YellowFlower, ()): (
variations: [
(
model: "voxygen.voxel.sprite.flowers.flower_yellow-1",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.flower_yellow-0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.1,
),
(Sunflower, ()): (
variations: [
(
model: "voxygen.voxel.sprite.flowers.sunflower_1",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.sunflower_2",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.1,
),
// Grass
(LongGrass, ()): (
variations: [
(
model: "voxygen.voxel.sprite.grass.grass_long_1",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_long_2",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_long_3",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_long_4",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_long_5",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_long_6",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_long_7",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.8,
),
(MediumGrass, ()): (
variations: [
(
model: "voxygen.voxel.sprite.grass.grass_med_1",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_med_2",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_med_3",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_med_4",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_med_5",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.5,
),
(ShortGrass, ()): (
variations: [
(
model: "voxygen.voxel.sprite.grass.grass_short_1",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_short_2",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_short_3",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_short_4",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_short_5",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.1,
),
(LargeGrass, ()): (
variations: [
(
model: "voxygen.voxel.sprite.grass.grass_large-0",
offset: (-2.0, -2.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_large-1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_large-2",
offset: (-5.5, -5.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.5,
),
(JungleRedGrass, ()): (
variations: [
(
model: "voxygen.voxel.sprite.jungleredgrass.jungle_grass_red-0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.jungleredgrass.jungle_grass_red-1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.jungleredgrass.jungle_grass_red-2",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.jungleredgrass.jungle_grass_red-3",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.jungleredgrass.jungle_grass_red-4",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.jungleredgrass.jungle_grass_red-5",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.1,
),
// Fruit
(Apple, ()): (
variations: [
(
model: "voxygen.voxel.sprite.fruit.apple",
offset: (-3.5, -3.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
// Mushrooms
(Mushroom, ()): (
variations: [
(
model: "voxygen.voxel.sprite.mushrooms.mushroom-0",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mushrooms.mushroom-1",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mushrooms.mushroom-2",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mushrooms.mushroom-3",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mushrooms.mushroom-4",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mushrooms.mushroom-5",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mushrooms.mushroom-6",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mushrooms.mushroom-7",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mushrooms.mushroom-8",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mushrooms.mushroom-9",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mushrooms.mushroom-10",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.1,
),
// Sewer Mushrooms
(SewerMushroom, ()): (
variations: [
(
model: "voxygen.voxel.sprite.cave.mushroom-0",
offset: (-8.0, -8.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
// Lush cave biome mushrooms
(LushMushroom, ()): (
variations: [
(
model: "voxygen.voxel.sprite.mushrooms.mushroom-0",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mushrooms.mushroom-1",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mushrooms.mushroom-2",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mushrooms.mushroom-4",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mushrooms.mushroom-5",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mushrooms.mushroom-6",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mushrooms.mushroom-9",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.mushroom-1",
offset: (-5.0, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
// Rocky cave biome mushrooms
(RockyMushroom, ()): (
variations: [
(
model: "voxygen.voxel.sprite.cave.mushroom-0",
offset: (-8.0, -8.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.mushroom-2",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.mushroom-9",
offset: (-8.0, -8.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.mushroom-10",
offset: (-8.0, -8.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.mushroom-11",
offset: (-8.0, -8.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
// Mushroom cave biome mushrooms
(GlowMushroom, ()): (
variations: [
(
model: "voxygen.voxel.sprite.cave.mushroom-3",
offset: (-2.5, -2.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.mushroom-4",
offset: (-1.5, -1.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.mushroom-5",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.mushroom-6",
offset: (-8.5, -8.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.mushroom-7",
offset: (-11.5, -11.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.mushroom-8",
offset: (-12.5, -15.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mushrooms.mushroom-3",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mushrooms.mushroom-7",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mushrooms.mushroom-8",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mushrooms.mushroom-10",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
// Cave Mushrooms
(CaveMushroom, ()): (
variations: [
(
model: "voxygen.voxel.sprite.cave.mushroom-0",
offset: (-8.0, -8.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.mushroom-1",
offset: (-5.0, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.mushroom-2",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.mushroom-3",
offset: (-2.5, -2.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.mushroom-4",
offset: (-1.5, -1.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.mushroom-5",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.mushroom-6",
offset: (-8.5, -8.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.mushroom-7",
offset: (-11.5, -11.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.mushroom-8",
offset: (-12.5, -15.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
// Ceiling Mushrooms
(CeilingMushroom, ()): (
variations: [
(
model: "voxygen.voxel.sprite.cave.ceiling.mushroom-0",
offset: (-8.0, -8.0, -22.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.ceiling.mushroom-1",
offset: (-8.5, -8.5, -9.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.ceiling.mushroom-2",
offset: (-11.5, -11.5, -17.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
(Mold, ()): (
variations: [
(
model: "voxygen.voxel.sprite.cave.ceiling.mold-0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.ceiling.mold-1",
offset: (-5.5, -5.5, -7.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.ceiling.mold-2",
offset: (-5.5, -5.5, -7.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.ceiling.mold-3",
offset: (-5.5, -5.5, -2.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.ceiling.mold-4",
offset: (-5.5, -5.5, -13.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.ceiling.mold-5",
offset: (-5.5, -5.5, -19.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.ceiling.mold-6",
offset: (-5.5, -5.5, -24.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
(Root, ()): (
variations: [
(
model: "voxygen.voxel.sprite.cave.ceiling.root-0",
offset: (-3.0, -2.5, -22.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.ceiling.root-1",
offset: (-2.5, -2.5, -34.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.ceiling.root-2",
offset: (-2.5, -2.5, -31.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.ceiling.root-3",
offset: (-2.5, -2.5, -24.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.ceiling.root-4",
offset: (-2.5, -2.5, -16.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.ceiling.root-5",
offset: (-2.5, -2.5, -16.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.ceiling.root-6",
offset: (-2.5, -2.5, -33.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
(CeilingLanternPlant, ()): (
variations: [
(
model: "voxygen.voxel.sprite.cave.ceiling.cave_lantern_plant-0",
offset: (-7.5, -5.5, -23.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.ceiling.cave_lantern_plant-1",
offset: (-7.5, -5.5, -16.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
(CeilingLanternFlower, ()): (
variations: [
(
model: "voxygen.voxel.sprite.cave.ceiling.cave_lantern_flower-0",
offset: (-7.5, -7.5, 3.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.ceiling.cave_lantern_flower-1",
offset: (-6.5, -6.5, 1.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.ceiling.cave_lantern_flower-2",
offset: (-7.5, -7.5, 4.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
(CeilingJungleLeafyPlant, ()): (
variations: [
(
model: "voxygen.voxel.sprite.leafy_plant.jungle_plant_ceiling-0",
offset: (-5.5, -1.5, -1.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.leafy_plant.jungle_plant_ceiling-1",
offset: (-6.5, -2.5, -3.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.leafy_plant.jungle_plant_ceiling-2",
offset: (-6.5, -2.5, -5.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.leafy_plant.jungle_plant_ceiling-3",
offset: (-7.5, -2.5, -5.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.leafy_plant.jungle_plant_ceiling-4",
offset: (-7.5, -5.5, -11.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.4,
),
(LushFlower, ()): (
variations: [
(
model: "voxygen.voxel.sprite.cave.cave_flower-0",
offset: (-5.0, -5.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.cave_flower-1",
offset: (-5.5, -5.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.cave_flower-2",
offset: (-4.5, -4.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.cave_flower-3",
offset: (-5.5, -3.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
(LanternFlower, ()): (
variations: [
(
model: "voxygen.voxel.sprite.cave.cave_lantern_flower-0",
offset: (-7.5, -7.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.cave_lantern_flower-1",
offset: (-11.5, -11.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.cave_lantern_flower-2",
offset: (-7.5, -7.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
(LanternPlant, ()): (
variations: [
(
model: "voxygen.voxel.sprite.cave.cave_lantern_plant-0",
offset: (-7.5, -7.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.cave_lantern_plant-1",
offset: (-11.5, -11.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.cave_lantern_plant-2",
offset: (-7.5, -7.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
(SporeReed, ()): (
variations: [
(
model: "voxygen.voxel.sprite.cave.spore_reed-0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.spore_reed-1",
offset: (-4.0, -5.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.spore_reed-2",
offset: (-4.5, -5.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.spore_reed-3",
offset: (-3.0, -2.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
(Orb, ()): (
variations: [
(
model: "voxygen.voxel.sprite.cave.ceiling.orb-0",
offset: (-8.0, -8.0, -79.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.ceiling.orb-1",
offset: (-8.0, -8.0, -20.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.ceiling.orb-2",
offset: (-8.0, -8.0, -65.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.ceiling.orb-3",
offset: (-8.0, -8.0, -44.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
// Lianas,
(Liana, ()): (
variations: [
(
model: "voxygen.voxel.sprite.lianas.liana-0",
offset: (-4.0, -4.0, -115.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.lianas.liana-1",
offset: (-4.0, -4.0, -72.0),
lod_axes: (0.0, 0.0, 0.5),
),
],
wind_sway: 0.5,
),
// Velorite
(Velorite, ()): (
variations: [
(
model: "voxygen.voxel.sprite.velorite.velorite_ore",
offset: (-5.0, -5.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
(VeloriteFrag, ()): (
variations: [
(
model: "voxygen.voxel.sprite.velorite.velorite",
offset: (-4.0, -5.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
// Chests
(Chest, ()): (
variations: [
(
model: "voxygen.voxel.sprite.chests.chest",
offset: (-7.5, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.chests.chest_dark",
offset: (-7.5, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.chests.chest_vines",
offset: (-8.5, -7.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
(CommonLockedChest, ()): (
variations: [
(
model: "voxygen.voxel.sprite.chests.chest_gold",
offset: (-7.5, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
// Dungeon Chests
(DungeonChest0, ()): (
variations: [
(
model: "voxygen.voxel.sprite.chests.chest_vines",
offset: (-8.5, -7.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
(DungeonChest1, ()): (
variations: [
(
model: "voxygen.voxel.sprite.chests.chest_skull",
offset: (-7.5, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
(DungeonChest2, ()): (
variations: [
(
model: "voxygen.voxel.sprite.chests.chest_light",
offset: (-7.5, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
(DungeonChest3, ()): (
variations: [
(
model: "voxygen.voxel.sprite.chests.chest_gold",
offset: (-7.5, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
(DungeonChest4, ()): (
variations: [
(
model: "voxygen.voxel.sprite.chests.chest_gold",
offset: (-7.5, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
(DungeonChest5, ()): (
variations: [
(
model: "voxygen.voxel.sprite.chests.chest_demon",
offset: (-7.5, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
// Rope
(Rope, ()): (
variations: [
(
model: "voxygen.voxel.sprite.misc.rope",
offset: (-5.5, -5.5, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
// Coral Chest
(CoralChest, ()): (
variations: [
(
model: "voxygen.voxel.sprite.chests.chest_coral",
offset: (-7.5, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
// Sea DecorChain
(SeaDecorChain, ()): (
variations: [
(
model: "voxygen.voxel.sprite.misc.sea_decor_chain",
offset: (-5.5, -5.5, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
// Sea DecorBlock
(SeaDecorBlock, ()): (
variations: [
(
model: "voxygen.voxel.sprite.misc.sea_decor_block",
offset: (-5.5, -5.5, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
// Sea DecorWindow Horizontal
(SeaDecorWindowHor, ()): (
variations: [
(
model: "voxygen.voxel.sprite.misc.sea_decor_window_hor",
offset: (-5.5, -5.5, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
// Sea DecorWindow Vertical
(SeaDecorWindowVer, ()): (
variations: [
(
model: "voxygen.voxel.sprite.misc.sea_decor_window_ver",
offset: (-5.5, -5.5, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
// Sea Decor Emblem
(SeaDecorEmblem, ()): (
variations: [
(
model: "voxygen.voxel.sprite.misc.sea_decor_emblem",
offset: (-16.0, -16.0, -4.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
// Sea Decor Pillar
(SeaDecorPillar, ()): (
variations: [
(
model: "voxygen.voxel.sprite.misc.sea_decor_pillar-0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.misc.sea_decor_pillar-1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.misc.sea_decor_pillar-2",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.misc.sea_decor_pillar-3",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.misc.sea_decor_pillar-4",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.misc.sea_decor_pillar-5",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.misc.sea_decor_pillar-6",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.misc.sea_decor_pillar-7",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
// SeashellLantern
(SeashellLantern, ()): (
variations: [
(
model: "voxygen.voxel.object.seashell_lantern",
offset: (-4.5, -4.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
// GlassBarrier
(GlassBarrier, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.glass_barrier_block",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
(GlassKeyhole, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.glass_keyhole_block",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.5, 0.5, 0.5),
),
],
wind_sway: 0.0,
),
// Haniwa KeyDoor
(HaniwaKeyDoor, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.haniwa_door_block",
offset: (-5.5, -5.5, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
// Haniwa Keyhole
(HaniwaKeyhole, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.haniwa_keyhole_block",
offset: (-5.5, -5.5, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
(HaniwaUrn, ()): (
variations: [
(
model: "voxygen.voxel.sprite.chests.chest_haniwa_urn",
offset: (-7.5, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
// Haniwa Trap
(HaniwaTrap, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.haniwa_door_block",
offset: (-5.5, -5.5, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
(HaniwaTrapTriggered, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.haniwa_trap_triggered-0",
offset: (-5.5, -5.5, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.haniwa_trap_triggered-1",
offset: (-5.5, -5.5, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
// Sahagin Door, Keyhole, Chest, Statue
(SahaginKeyDoor, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.sahagin_keydoor",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
(SahaginKeyhole, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.sahagin_keyhole",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
(SahaginChest, ()): (
variations: [
(
model: "voxygen.voxel.sprite.chests.chest_sahagin",
offset: (-7.0, -5.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
// Terracotta Door, Keyhole, Chest, Statue
(TerracottaKeyDoor, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.terracotta_keydoor",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
(TerracottaKeyhole, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.terracotta_keyhole",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
(TerracottaChest, ()): (
variations: [
(
model: "voxygen.voxel.sprite.chests.chest_terracotta",
offset: (-7.0, -5.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
(TerracottaStatue, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.terracotta_statue_0",
offset: (-22.0, -18.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.terracotta_statue_1",
offset: (-22.0, -18.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.terracotta_statue_2",
offset: (-22.0, -18.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
(TerracottaBlock, ()): (
variations: [
(
model: "voxygen.voxel.sprite.misc.terracotta_block-0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.misc.terracotta_block-1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.misc.terracotta_block-2",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.misc.terracotta_block-3",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.misc.terracotta_block-5",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.misc.terracotta_block-6",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
// Welwitch
(Welwitch, ()): (
variations: [
(
model: "voxygen.voxel.sprite.welwitch.1",
offset: (-15.0, -17.0, -0.0),
lod_axes: (0.0, 0.0, 0.7),
),
],
wind_sway: 0.1,
),
// Pumpkins
(Pumpkin, ()): (
variations: [
(
model: "voxygen.voxel.sprite.pumpkin.1",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.pumpkin.2",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.pumpkin.3",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.pumpkin.4",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.pumpkin.5",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.pumpkin.6",
offset: (-7.0, -6.5, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.pumpkin.7",
offset: (-7.0, -9.5, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
// Lingonberries
(LingonBerry, ()): (
variations: [
(
model: "voxygen.voxel.sprite.lingonberry.1",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.lingonberry.2",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.lingonberry.3",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
// Leafy Plants
(LeafyPlant, ()): (
variations: [
(
model: "voxygen.voxel.sprite.leafy_plant.1",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.leafy_plant.2",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.leafy_plant.3",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.leafy_plant.4",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.leafy_plant.5",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.leafy_plant.6",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.leafy_plant.7",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.leafy_plant.8",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.leafy_plant.9",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.leafy_plant.10",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.4,
),
(JungleLeafyPlant, ()): (
variations: [
(
model: "voxygen.voxel.sprite.leafy_plant.jungle_plant-0",
offset: (-5.5, -1.5, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.leafy_plant.jungle_plant-1",
offset: (-6.5, -2.5, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.leafy_plant.jungle_plant-2",
offset: (-6.5, -2.5, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.leafy_plant.jungle_plant-3",
offset: (-7.5, -2.5, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.leafy_plant.jungle_plant-4",
offset: (-7.5, -5.5, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.4,
),
// Ferns
(Fern, ()): (
variations: [
(
model: "voxygen.voxel.sprite.ferns.1",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.ferns.2",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.ferns.3",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.ferns.4",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.ferns.5",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.ferns.6",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.ferns.7",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.ferns.8",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.ferns.9",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.ferns.10",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.ferns.11",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.ferns.12",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.ferns.fern-0",
offset: (-6.5, -11.5, 0.0),
lod_axes: (0.0, 0.0, 1.0),
),
],
wind_sway: 0.4,
),
(JungleFern, ()): (
variations: [
(
model: "voxygen.voxel.sprite.junglefern.1",
offset: (-9.5, -9.5, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.junglefern.2",
offset: (-7.5, -3.5, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.junglefern.3",
offset: (-8.0, -8.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.junglefern.4",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.4,
),
// Savanna Flora
(SavannaGrass, ()): (
variations: [
(
model: "voxygen.voxel.sprite.grass.grass_savanna-0",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_savanna-1",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_savanna-2",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_savanna-3",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_savanna-4",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_savanna-5",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_savanna-6",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.5,
),
(TallSavannaGrass, ()): (
variations: [
(
model: "voxygen.voxel.sprite.grass.grass_savanna_tall-0",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_savanna_tall-1",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_savanna_tall-2",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_savanna_tall-3",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_savanna_tall-4",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_savanna_tall-5",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_savanna_tall-6",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.8,
),
(RedSavannaGrass, ()): (
variations: [
(
model: "voxygen.voxel.sprite.grass.grass_savanna_red-0",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_savanna_red-1",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_savanna_red-2",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_savanna_red-3",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.8,
),
(SavannaBush, ()): (
variations: [
(
model: "voxygen.voxel.sprite.savanna_bush.1",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.savanna_bush.2",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.savanna_bush.3",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.savanna_bush.4",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.savanna_bush.5",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.savanna_bush.6",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.2,
),
// Dead Bush
(DeadBush, ()): (
variations: [
(
model: "voxygen.voxel.sprite.dead_bush.1",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.dead_bush.2",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.dead_bush.3",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.dead_bush.4",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.2,
),
// Dead Plant
(DeadPlant, ()): (
variations: [
(
model: "voxygen.voxel.sprite.dead_plant.dead_plant-0",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.dead_plant.dead_plant-1",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.dead_plant.dead_plant-2",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.dead_plant.dead_plant-3",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.2,
),
// Blueberries
// NOTE: Why are these commented out?
(Blueberry, ()): None/* (
variations: [
(
model: "voxygen.voxel.sprite.blueberry.1",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.blueberry.2",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.blueberry.3",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.blueberry.4",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.blueberry.5",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.blueberry.6",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.blueberry.7",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.blueberry.8",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.blueberry.9",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
*/,
// Ember
(Ember, ()): (
variations: [
(
model: "voxygen.voxel.sprite.ember.1",
offset: (-5.5, -5.5, -2.9),
lod_axes: (1.0, 1.0, 0.0),
),
],
wind_sway: 0.0,
),
// FireBlock
(FireBlock, ()): (
variations: [
(
model: "voxygen.voxel.sprite.misc.fireblock",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
// Smoke dummy
(SmokeDummy, ()): (
variations: [
(
model: "voxygen.voxel.sprite.ember.dummy",
offset: (-5.5, -5.5, -5.5),
lod_axes: (1.0, 1.0, 0.0),
),
],
wind_sway: 0.8,
),
// Corn
(Corn, ()): (
variations: [
(
model: "voxygen.voxel.sprite.corn.corn-0",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.corn.corn-1",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.corn.corn-2",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.corn.corn-3",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.corn.corn-4",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.corn.corn-5",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
],
wind_sway: 0.4,
),
// Yellow Wheat
(WheatYellow, ()): (
variations: [
(
model: "voxygen.voxel.sprite.wheat_yellow.wheat-0",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.wheat_yellow.wheat-1",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.wheat_yellow.wheat-2",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.wheat_yellow.wheat-3",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.wheat_yellow.wheat-4",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.wheat_yellow.wheat-5",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.wheat_yellow.wheat-6",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.wheat_yellow.wheat-7",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.wheat_yellow.wheat-8",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.wheat_yellow.wheat-9",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
],
wind_sway: 0.4,
),
// Green Wheat
(WheatGreen, ()): (
variations: [
(
model: "voxygen.voxel.sprite.wheat_green.wheat-0",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.wheat_green.wheat-1",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.wheat_green.wheat-2",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.wheat_green.wheat-3",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.wheat_green.wheat-4",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.wheat_green.wheat-5",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.wheat_green.wheat-6",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.wheat_green.wheat-7",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.wheat_green.wheat-8",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.wheat_green.wheat-9",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
],
wind_sway: 0.4,
),
// Cabbage
(Cabbage, ()): (
variations: [
(
model: "voxygen.voxel.sprite.cabbage.cabbage-0",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cabbage.cabbage-1",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cabbage.cabbage-2",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
// Flax
(Flax, ()): (
variations: [
(
model: "voxygen.voxel.sprite.flax.flax-0",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.flax.flax-1",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.flax.flax-2",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.flax.flax-3",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.flax.flax-4",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.flax.flax-5",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
],
wind_sway: 0.4,
),
// Carrot
(Carrot, ()): (
variations: [
(
model: "voxygen.voxel.sprite.carrot.0",
offset: (-5.5, -5.5, -0.25),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.carrot.1",
offset: (-5.5, -5.5, -0.25),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.carrot.2",
offset: (-5.5, -5.5, -0.25),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.carrot.3",
offset: (-5.5, -5.5, -0.25),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.carrot.4",
offset: (-5.5, -5.5, -0.25),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.carrot.5",
offset: (-5.5, -5.5, -0.25),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.1,
),
// Tomato
(Tomato, ()): (
variations: [
(
model: "voxygen.voxel.sprite.tomato.0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.tomato.1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.tomato.2",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.tomato.3",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.tomato.4",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
// Radish
(Radish, ()): (
variations: [
(
model: "voxygen.voxel.sprite.radish.0",
offset: (-5.5, -5.5, -0.25),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.radish.1",
offset: (-5.5, -5.5, -0.25),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.radish.2",
offset: (-5.5, -5.5, -0.25),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.radish.3",
offset: (-5.5, -5.5, -0.25),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.radish.4",
offset: (-5.5, -5.5, -0.25),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.1,
),
// Turnip
(Turnip, ()): (
variations: [
(
model: "voxygen.voxel.sprite.turnip.turnip-0",
offset: (-5.5, -5.5, -0.25),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.turnip.turnip-1",
offset: (-5.5, -5.5, -0.25),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.turnip.turnip-2",
offset: (-5.5, -5.5, -0.25),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.turnip.turnip-3",
offset: (-5.5, -5.5, -0.25),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.turnip.turnip-4",
offset: (-5.5, -5.5, -0.25),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.turnip.turnip-5",
offset: (-5.5, -5.5, -0.25),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.1,
),
// Coconut
(Coconut, ()): (
variations: [
(
model: "voxygen.voxel.sprite.fruit.coconut",
offset: (-3.5, -3.5, 2.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
// Scarecrow
(Scarecrow, ()): (
variations: [
(
model: "voxygen.voxel.sprite.misc.scarecrow",
offset: (-9.5, -3.0, -0.25),
lod_axes: (0.0, 0.0, 1.0),
),
],
wind_sway: 0.0,
),
// Street Light
(StreetLamp, ()): (
variations: [
(
model: "voxygen.voxel.sprite.misc.street_lamp",
offset: (-4.5, -4.5, 0.0),
lod_axes: (0.0, 0.0, 1.0),
),
],
wind_sway: 0.0,
),
(StreetLampTall, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.street_lamp-0",
offset: (-10.5, -10.5, 0.0),
lod_axes: (0.0, 0.0, 1.0),
),
],
wind_sway: 0.0,
),
// Door
// To make doors swing add them in voxygen\src\scene\terrain L. 333
(Door, ()): (
variations: [
(
model: "voxygen.voxel.sprite.door.door-0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
(DoorDark, ()): (
variations: [
(
model: "voxygen.voxel.sprite.door.door_dark-0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
(DoorWide, ()): (
variations: [
(
model: "voxygen.voxel.sprite.door.door-wide",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
// Bed
(Bed, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.bed-0",
offset: (-9.0, -13.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
// Bench
(Bench, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.bench-0",
offset: (-14.0, -4.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
// Chair
(ChairSingle, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.chair_single-0",
offset: (-5.5, -4.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.chair_single-1",
offset: (-5.5, -4.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
(ChairDouble, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.chair_double-0",
offset: (-9.5, -4.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.chair_double-1",
offset: (-9.5, -4.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
// Helm
(Helm, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.helm",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
// CoatRack
(CoatRack, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.coatrack-0",
offset: (-6.5, -6.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.coatrack-1",
offset: (-6.5, -6.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
// Crate
(Crate, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.crate-0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.crate-1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.crate-2",
offset: (-3.0, -3.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.crate-3",
offset: (-6.0, -3.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.crate-4",
offset: (-6.0, -3.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.crate-5",
offset: (-5.5, -3.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.crate-6",
offset: (-4.5, -3.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
// DrawerLarge
(DrawerLarge, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.drawer_large-0",
offset: (-11.5, -5.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.drawer_large-1",
offset: (-11.5, -5.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
// DrawerMedium
(DrawerMedium, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.drawer_medium-0",
offset: (-11.0, -5.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.drawer_medium-1",
offset: (-11.0, -5.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
// DrawerSmall
(DrawerSmall, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.drawer_small-0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.drawer_small-1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
// DungeonWallDecor
(DungeonWallDecor, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.dungeon_wall-0",
offset: (-5.5, -1.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.dungeon_wall-1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.dungeon_wall-2",
offset: (-5.5, -3.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.dungeon_wall-3",
offset: (-1.5, -3.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.dungeon_wall-4",
offset: (-5.5, -4.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.dungeon_wall-5",
offset: (-5.5, -0.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.dungeon_wall-6",
offset: (-5.5, -1.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.dungeon_wall-7",
offset: (-5.5, -1.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.dungeon_wall-8",
offset: (-5.5, -1.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.dungeon_wall-9",
offset: (-1.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
// HangingBasket
(HangingBasket, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.hanging_basket-0",
offset: (-6.5, -4.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.hanging_basket-1",
offset: (-9.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
// HangingSign
(HangingSign, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.hanging_sign-0",
offset: (-3.5, -16.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
// WallLamp
(WallLamp, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.lamp_wall-1",
offset: (-10.5, -12.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
// WallLampSmall
(WallLampSmall, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.lamp_wall-0",
offset: (-5.5, 0.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
(WallLampWizard, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.lamp_wall-2",
offset: (-5.5, 0.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
(ChristmasOrnament, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.snowflake_light",
offset: (-5.5, 0.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.hirdrasil-antler",
offset: (-10.5, -2.5, -3.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.hirdrasil-antler-1",
offset: (-6.5, -2.5, -3.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.moravian-star-orange",
offset: (-5.5, -7.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.2,
),
(ChristmasWreath, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.wreath-0",
offset: (-6.5, 0.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
// WallSconce
(WallSconce, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.sconce_wall-0",
offset: (-2.5, -1.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
// Planter
(Planter, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.planter-0",
offset: (-6.0, -3.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.planter-1",
offset: (-13.0, -3.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.planter-2",
offset: (-6.0, -3.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.planter-3",
offset: (-6.0, -3.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.planter-4",
offset: (-6.0, -3.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.planter-5",
offset: (-6.0, -3.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.planter-6",
offset: (-7.5, -3.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
// Shelf
(Shelf, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.shelf-0",
offset: (-14.5, -3.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.shelf-1",
offset: (-13.5, -3.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
// TableSide
(TableSide, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.table_side-0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.table_side-1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
// TableDining
(TableDining, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.table_dining-0",
offset: (-8.5, -8.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.table_dining-1",
offset: (-8.5, -8.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
// TableDouble
(TableDouble, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.table_double-0",
offset: (-18.5, -11.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
// WardrobeDouble
(WardrobeDouble, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.wardrobe_double-0",
offset: (-10.5, -6.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.wardrobe_double-1",
offset: (-10.5, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
// WardrobeSingle
(WardrobeSingle, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.wardrobe_single-0",
offset: (-5.5, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.wardrobe_single-1",
offset: (-5.5, -6.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
// Pot
(Pot, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.pot-0",
offset: (-3.5, -3.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.pot-1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
// Stones
(Stones, ()): (
variations: [
(
model: "voxygen.voxel.sprite.rocks.rock-0",
offset: (-3.0, -3.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.rocks.rock-1",
offset: (-4.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.rocks.rock-2",
offset: (-4.5, -4.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
(Stones2, ()): (
variations: [
(
model: "voxygen.voxel.sprite.rocks.rock-0",
offset: (-3.0, -3.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.rocks.rock-2",
offset: (-4.5, -4.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
// Twigs
(Twigs, ()): (
variations: [
(
model: "voxygen.voxel.sprite.twigs.twigs-0",
offset: (-3.5, -3.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.twigs.twigs-1",
offset: (-2.0, -1.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.twigs.twigs-2",
offset: (-4.0, -4.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
// Drop Gate Parts
(DropGate, ()): (
variations: [
(
model: "voxygen.voxel.sprite.castle.drop_gate_bars-0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
(DropGateBottom, ()): (
variations: [
(
model: "voxygen.voxel.sprite.castle.drop_gate_bottom-0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
// Snow covered Grass
(GrassSnow, ()): (
variations: [
(
model: "voxygen.voxel.sprite.grass.grass_snow_0",
offset: (-2.5, -2.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_snow_1",
offset: (-2.5, -2.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_snow_2",
offset: (-2.5, -2.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_snow_3",
offset: (-2.5, -2.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_snow_4",
offset: (-2.5, -2.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_snow_5",
offset: (-2.5, -2.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_snow_6",
offset: (-2.5, -2.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_snow_7",
offset: (-2.5, -2.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_snow_8",
offset: (-2.5, -2.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_snow_9",
offset: (-2.5, -2.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.2,
),
// Reed
(Reed, ()): (
variations: [
(
model: "voxygen.voxel.sprite.reed.reed-0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.reed.reed-1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.reed.reed-2",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.reed.reed-3",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.reed.reed-4",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.lillypads.temperate-reeds-1",
offset: (-4.5, -4.0, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.lillypads.temperate-reeds-2",
offset: (-4.5, -4.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.lillypads.temperate-reeds-3",
offset: (-4.5, -4.0, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.lillypads.temperate-reeds-4",
offset: (-4.5, -4.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.lillypads.temperate-reeds-5",
offset: (-4.0, -4.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
],
wind_sway: 0.3,
),
// Beehive
(Beehive, ()): (
variations: [
(
model: "voxygen.voxel.sprite.beehive.beehive",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.1,
),
// Empty Flask
(VialEmpty, ()): (
variations: [
(
model: "voxygen.voxel.object.potion_empty",
offset: (-5.0, -5.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
// Bowls
(Bowl, ()): (
variations: [
(
model: "voxygen.voxel.sprite.crafting_ing.bowl",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
// Minor Potion
(PotionMinor, ()): (
variations: [
(
model: "voxygen.voxel.object.potion_red",
offset: (-5.0, -5.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
(PotionDummy, ()): (
variations: [
(
model: "voxygen.voxel.object.potion_green",
offset: (-5.0, -5.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
// Ground Fire Bowls
(FireBowlGround, ()): (
variations: [
(
model: "voxygen.voxel.sprite.misc.lantern_ground_open",
offset: (-3.5, -3.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
// Underwater Grass
(GrassBlue, ()): (
variations: [
(
model: "voxygen.voxel.sprite.underwater_grass.blue-0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.underwater_grass.blue-1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
],
wind_sway: 1.0,
),
// Underwater Chests
(ChestBuried, ()): (
variations: [
(
model: "voxygen.voxel.sprite.underwater_chests.chest_skull",
offset: (-10.0, -8.0, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.underwater_chests.chest_vines",
offset: (-10.0, -8.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
],
wind_sway: 0.0,
),
// Stony Coral
(StonyCoral, ()): (
variations: [
(
model: "voxygen.voxel.sprite.coral.yellow_fire_coral-0",
offset: (-7.0, -6.5, -0.1),
lod_axes: (0.5, 0.5, 0.5),
),
(
model: "voxygen.voxel.sprite.coral.red_fire_coral-0",
offset: (-6.5, -2.0, -0.1),
lod_axes: (0.5, 0.5, 0.5),
),
(
model: "voxygen.voxel.sprite.coral.red_fire_coral-1",
offset: (-7.5, -4.5, -0.1),
lod_axes: (0.5, 0.5, 0.5),
),
(
model: "voxygen.voxel.sprite.coral.red_fire_coral-2",
offset: (-7.0, -4, -0.1),
lod_axes: (0.5, 0.5, 0.5),
),
(
model: "voxygen.voxel.sprite.coral.green_brain_coral-0",
offset: (-9.5, -10.5, -5.1),
lod_axes: (0.5, 0.5, 0.5),
),
(
model: "voxygen.voxel.sprite.coral.green_brain_coral-1",
offset: (-9.5, -10.5, -3.1),
lod_axes: (0.5, 0.5, 0.5),
),
(
model: "voxygen.voxel.sprite.coral.green_brain_coral-2",
offset: (-6.5, -6.5, -0.1),
lod_axes: (0.5, 0.5, 0.5),
),
(
model: "voxygen.voxel.sprite.coral.pink_brain_coral-0",
offset: (-10.0, -9.5, -5.1),
lod_axes: (0.5, 0.5, 0.5),
),
(
model: "voxygen.voxel.sprite.coral.pink_brain_coral-1",
offset: (-6.0, -5.5, -0.0),
lod_axes: (0.5, 0.5, 0.5),
),
(
model: "voxygen.voxel.sprite.coral.pink_birdsnest_coral-0",
offset: (-5.5, -5.5, -0.1),
lod_axes: (0.5, 0.5, 0.5),
),
(
model: "voxygen.voxel.sprite.coral.pink_birdsnest_coral-1",
offset: (-5.5, -5.5, -0.1),
lod_axes: (0.5, 0.5, 0.5),
),
(
model: "voxygen.voxel.sprite.coral.pink_birdsnest_coral-2",
offset: (-5.5, -5.5, -0.1),
lod_axes: (0.5, 0.5, 0.5),
),
(
model: "voxygen.voxel.sprite.coral.pink_birdsnest_coral-3",
offset: (-5.5, -5.5, -0.1),
lod_axes: (0.5, 0.5, 0.5),
),
(
model: "voxygen.voxel.sprite.coral.plating_acropora-0",
offset: (-9.5, -9.0, -0.1),
lod_axes: (0.5, 0.5, 0.0),
),
(
model: "voxygen.voxel.sprite.coral.plating_acropora-1",
offset: (-9.5, -9.0, -0.1),
lod_axes: (0.5, 0.5, 0.0),
),
(
model: "voxygen.voxel.sprite.coral.plating_acropora-2",
offset: (-11.0, -10.5, -0.1),
lod_axes: (0.5, 0.5, 0.0),
),
(
model: "voxygen.voxel.sprite.coral.plating_acropora-3",
offset: (-11.0, -11.0, -0.1),
lod_axes: (0.5, 0.5, 0.0),
),
(
model: "voxygen.voxel.sprite.coral.plating_acropora-4",
offset: (-9.0, -9.0, -0.1),
lod_axes: (0.5, 0.5, 0.0),
),
(
model: "voxygen.voxel.sprite.coral.plating_acropora-5",
offset: (-8.0, -9.0, -0.1),
lod_axes: (0.5, 0.5, 0.0),
),
(
model: "voxygen.voxel.sprite.coral.plating_acropora-6",
offset: (-9.0, -8.5, -0.1),
lod_axes: (0.5, 0.5, 0.0),
),
(
model: "voxygen.voxel.sprite.coral.plating_acropora-7",
offset: (-7, -9.0, -0.1),
lod_axes: (0.5, 0.5, 0.0),
),
],
wind_sway: 0.0,
),
// Soft Coral
(SoftCoral, ()): (
variations: [
(
model: "voxygen.voxel.sprite.coral.yellow_gorgonian-0",
offset: (-3.0, -10.0, 0.0),
lod_axes: (0.0, 0.5, 0.5),
),
(
model: "voxygen.voxel.sprite.coral.yellow_gorgonian-1",
offset: (-3.0, -13.0, 0.0),
lod_axes: (0.0, 0.5, 0.5),
),
(
model: "voxygen.voxel.sprite.coral.yellow_gorgonian-2",
offset: (-3.0, -17.5, 0.0),
lod_axes: (0.0, 0.5, 0.5),
),
(
model: "voxygen.voxel.sprite.coral.purp-0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.5, 0.5),
),
(
model: "voxygen.voxel.sprite.coral.purp-1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.5, 0.5),
),
(
model: "voxygen.voxel.sprite.coral.red_sea_fan-1",
offset: (-2.5, -15.5, 0.0),
lod_axes: (0.0, 0.5, 0.5),
),
(
model: "voxygen.voxel.sprite.coral.red_sea_fan-2",
offset: (-2.5, -22.5, 0.0),
lod_axes: (0.0, 0.5, 0.5),
),
(
model: "voxygen.voxel.sprite.coral.red_sea_fan-3",
offset: (-3.0, -15.5, 0.0),
lod_axes: (0.0, 0.5, 0.5),
),
(
model: "voxygen.voxel.sprite.coral.purple_finger_soft_coral-0",
offset: (-9.5, -8.5, -0.1),
lod_axes: (0.0, 0.5, 0.5),
),
(
model: "voxygen.voxel.sprite.coral.purple_finger_soft_coral-1",
offset: (-10.0, -19.5, -0.1),
lod_axes: (0.0, 0.5, 0.5),
),
(
model: "voxygen.voxel.sprite.coral.green_ricordea-1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.coral.green_ricordea-2",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.coral.green_ricordea-3",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.coral.green_ricordea-4",
offset: (-6.5, -6.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.coral.blue_ricordea-1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.coral.blue_ricordea-2",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.coral.blue_ricordea-3",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.coral.sea_anemone-1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
],
wind_sway: 1.0,
),
// Sea Anemones
(SeaAnemone, ()): (
variations: [
(
model: "voxygen.voxel.sprite.coral.sea_anemone-1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
],
wind_sway: 1.0,
),
//Bull kelp
(BullKelp, ()): (
variations: [
(
model: "voxygen.voxel.sprite.algae.nereocystis_kelp-0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.algae.nereocystis_kelp-1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.algae.nereocystis_kelp-2",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.algae.nereocystis_kelp-3",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.algae.nereocystis_kelp-4",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.algae.nereocystis_kelp-5",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.algae.nereocystis_kelp-6",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.algae.nereocystis_kelp-7",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.algae.nereocystis_kelp-8",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
],
wind_sway: 0.5,
),
//scattered temperate type Seaweed
(SeaweedTemperate, ()): (
variations: [
(
model: "voxygen.voxel.sprite.algae.kelp_sprig-0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.algae.kelp_sprig-1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.grass.grass_short_1",
offset: (-5.5, -6.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.grass.grass_short_2",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
],
wind_sway: 0.5,
),
//scattered tropical type seaweed
(SeaweedTropical, ()): (
variations: [
(
model: "voxygen.voxel.sprite.grass.grass_short_1",
offset: (-5.5, -6.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.grass.grass_short_2",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.algae.acetabularia-0",
offset: (-5.5, -6.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.algae.acetabularia-1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.algae.acetabularia-2",
offset: (-5.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.algae.udotea-0",
offset: (-8.0, -1.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.algae.udotea-1",
offset: (-8.0, -1.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.algae.udotea-2",
offset: (-10.0, -2.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
],
wind_sway: 0.7,
),
//Mermaids fan algae patch
(MermaidsFan, ()): (
variations: [
(
model: "voxygen.voxel.sprite.algae.udotea-0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.algae.udotea-1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.algae.udotea-2",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
],
wind_sway: 0.7,
),
//Caulerpa prolifera patch
(WavyAlgae, ()): (
variations: [
(
model: "voxygen.voxel.sprite.algae.caulerpa_prolifera-0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.algae.caulerpa_prolifera-1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.algae.caulerpa_prolifera-2",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.algae.caulerpa_prolifera-3",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
],
wind_sway: 0.7,
),
//Caulerpa lentillifera patch
(SeaGrapes, ()): (
variations: [
(
model: "voxygen.voxel.sprite.algae.caulerpa_lentillifera-0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.algae.caulerpa_lentillifera-1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.algae.caulerpa_lentillifera-2",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.algae.caulerpa_lentillifera-3",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
],
wind_sway: 0.7,
),
//Giant Kelp
(GiantKelp, ()): (
variations: [
(
model: "voxygen.voxel.sprite.algae.macrocystis_kelp-0",
offset: (-15.5, -15.5, 0.0),
lod_axes: (0.5, 0.5, 0.0),
),
(
model: "voxygen.voxel.sprite.algae.macrocystis_kelp-1",
offset: (-15.5, -15.5, 0.0),
lod_axes: (0.5, 0.5, 0.0),
),
(
model: "voxygen.voxel.sprite.algae.macrocystis_kelp-2",
offset: (-15.5, -15.5, 0.0),
lod_axes: (0.5, 0.5, 0.0),
),
(
model: "voxygen.voxel.sprite.algae.macrocystis_kelp-3",
offset: (-15.5, -15.5, 0.0),
lod_axes: (0.5, 0.5, 0.0),
),
],
wind_sway: 0.2,
),
// Red Algae
(RedAlgae, ()): None,
// Underwater Vent
(UnderwaterVent, ()): None,
// Seagrass
(Seagrass, ()): (
variations: [
(
model: "voxygen.voxel.sprite.grass.seagrass-0",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.seagrass-1",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.seagrass-2",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.seagrass-3",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.seagrass-4",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.7,
),
// Seashells
(Seashells, ()): (
variations: [
(
model: "voxygen.voxel.sprite.seashells.shell-0",
offset: (-4.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.seashells.shell-1",
offset: (-4.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
// Underwater Mud Piles
(Mud, ()): (
variations: [
(
model: "voxygen.voxel.sprite.underwater_mud.mud-0",
offset: (-9.5, -7.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.underwater_mud.mud-1",
offset: (-8.5, -7.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
],
wind_sway: 0.0,
),
// Amethyst Ore
(Amethyst, ()): (
variations: [
(
model: "voxygen.voxel.sprite.mineral.gem.amethyst-0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
// Ruby Ore
(Ruby, ()): (
variations: [
(
model: "voxygen.voxel.sprite.mineral.gem.ruby-0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
// Diamond Ore
(Diamond, ()): (
variations: [
(
model: "voxygen.voxel.sprite.mineral.gem.diamond-0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
// Sapphire Ore
(Sapphire, ()): (
variations: [
(
model: "voxygen.voxel.sprite.mineral.gem.sapphire-0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
// Emerald Ore
(Emerald, ()): (
variations: [
(
model: "voxygen.voxel.sprite.mineral.gem.emerald-0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
// Topaz Ore
(Topaz, ()): (
variations: [
(
model: "voxygen.voxel.sprite.mineral.gem.topaz-0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
// Small Amethyst Ore
(AmethystSmall, ()): (
variations: [
(
model: "voxygen.voxel.sprite.mineral.gem.amethyst_S-0",
offset: (-3.5, -3.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
// Small Topaz Ore
(TopazSmall, ()): (
variations: [
(
model: "voxygen.voxel.sprite.mineral.gem.topaz_S-0",
offset: (-3.5, -3.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
// Small Ruby Ore
(RubySmall, ()): (
variations: [
(
model: "voxygen.voxel.sprite.mineral.gem.ruby_S-0",
offset: (-3.5, -3.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
// Small Emerald Ore
(EmeraldSmall, ()): (
variations: [
(
model: "voxygen.voxel.sprite.mineral.gem.emerald_S-0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
// Small Diamond Ore
(DiamondSmall, ()): (
variations: [
(
model: "voxygen.voxel.sprite.mineral.gem.diamond_S-0",
offset: (-3.5, -3.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
// Small Sapphire Ore
(SapphireSmall, ()): (
variations: [
(
model: "voxygen.voxel.sprite.mineral.gem.sapphire_S-0",
offset: (-3.5, -3.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
(Bloodstone, ()): (
variations: [
(
model: "voxygen.voxel.sprite.mineral.deposit.bloodstone",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
(Coal, ()): (
variations: [
(
model: "voxygen.voxel.sprite.mineral.deposit.coal",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
(Cobalt, ()): (
variations: [
(
model: "voxygen.voxel.sprite.mineral.deposit.cobalt",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
(Copper, ()): (
variations: [
(
model: "voxygen.voxel.sprite.mineral.deposit.copper",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
(Iron, ()): (
variations: [
(
model: "voxygen.voxel.sprite.mineral.deposit.iron",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
(Tin, ()): (
variations: [
(
model: "voxygen.voxel.sprite.mineral.deposit.tin",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
(Silver, ()): (
variations: [
(
model: "voxygen.voxel.sprite.mineral.deposit.silver",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
(Gold, ()): (
variations: [
(
model: "voxygen.voxel.sprite.mineral.deposit.gold",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
(CrystalHigh, ()): (
variations: [
(
model: "voxygen.voxel.sprite.mineral.deposit.crystal.ceiling.green-0",
offset: (-8.5, -9.0, -7.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mineral.deposit.crystal.ceiling.green-1",
offset: (-8.0, -8.0, -10.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mineral.deposit.crystal.ceiling.green-2",
offset: (-11.5, -12.5, -9.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mineral.deposit.crystal.ceiling.blue-0",
offset: (-8.5, -9.0, -7.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mineral.deposit.crystal.ceiling.blue-1",
offset: (-8.0, -8.0, -10.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mineral.deposit.crystal.ceiling.blue-2",
offset: (-11.5, -12.5, -9.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mineral.deposit.crystal.ceiling.purple-0",
offset: (-8.5, -9.0, -7.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mineral.deposit.crystal.ceiling.purple-1",
offset: (-8.0, -8.0, -10.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mineral.deposit.crystal.ceiling.purple-2",
offset: (-11.5, -12.5, -9.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mineral.deposit.crystal.ceiling.purple-3",
offset: (-11.0, -12.5, -49.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
(CrystalLow, ()): (
variations: [
(
model: "voxygen.voxel.sprite.mineral.deposit.crystal.floor.blue-0",
offset: (-8.5, -9.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mineral.deposit.crystal.floor.blue-1",
offset: (-8.0, -8.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mineral.deposit.crystal.floor.blue-2",
offset: (-11.5, -12.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mineral.deposit.crystal.floor.purple-0",
offset: (-8.5, -9.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mineral.deposit.crystal.floor.purple-1",
offset: (-8.0, -8.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mineral.deposit.crystal.floor.purple-2",
offset: (-11.5, -12.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mineral.deposit.crystal.floor.green-0",
offset: (-8.5, -9.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mineral.deposit.crystal.floor.green-1",
offset: (-8.0, -8.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mineral.deposit.crystal.floor.green-2",
offset: (-11.5, -12.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
)
],
wind_sway: 0.0,
),
(Cotton, ()): (
variations: [
(
model: "voxygen.voxel.sprite.flowers.cotton",
offset: (-4.5, -4.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.4,
),
(Moonbell, ()): (
variations: [
(
model: "voxygen.voxel.sprite.flowers.moonbell",
offset: (-3.5, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
(Pyrebloom, ()): (
variations: [
(
model: "voxygen.voxel.sprite.flowers.pyrebloom",
offset: (-5.5, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
(WildFlax, ()): (
variations: [
(
model: "voxygen.voxel.sprite.flax.flax-0",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.flax.flax-1",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.flax.flax-2",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.flax.flax-3",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.flax.flax-4",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.flax.flax-5",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
],
wind_sway: 0.4,
),
// Lantern
(Lantern, ()): (
variations: [
(
model: "voxygen.voxel.sprite.lantern.mine_lamp",
offset: (-3.5, -3.5, 0.0),
lod_axes: (0.5, 0.5, 0.2),
),
],
wind_sway: 0.0,
),
// CliffTown & DesertCity Decor
(WindowArabic, ()): (
variations: [
(
model: "voxygen.voxel.sprite.window.window_arabic",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
(BookshelfArabic, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.bookshelf_arabic",
offset: (-24.5, -5.5, -6.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
(DecorSetArabic, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.decor_set_arabic-0",
offset: (-10.5, -10.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
(SepareArabic, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.separe_arabic",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
(CushionArabic, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.cushion_arabic",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
(JugArabic, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.jug_arabic",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
(TableArabicSmall, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.table_arabic_small",
offset: (-7.5, -7.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
(TableArabicLarge, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.table_arabic_large",
offset: (-21.0, -13.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
(CanapeArabic, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.canape_arabic",
offset: (-12.5, -14.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
(CupboardArabic, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.cupboard_arabic",
offset: (-9.5, -5.5, 4.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
(WallTableArabic, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.wall_table_arabic",
offset: (-15.0, -5.5, 2.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
(JugAndBowlArabic, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.jug_and_bowl_arabic",
offset: (-15.0, -7.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
(Melon, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.melon_cut",
offset: (-4.5, -4.5, -0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.furniture.melon",
offset: (-5.5, -4.5, -0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
(FountainArabic, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.fountain_arabic",
offset: (-15.5, -15.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
(OvenArabic, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.oven_arabic",
offset: (-6.5, -8.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
(Hearth, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.hearth",
offset: (-19.0, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
(ForgeTools, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.forge_tools",
offset: (-19.0, -5.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
// CliffTown Sprites
(CliffDecorBlock, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.cliff_decor_block-0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.furniture.cliff_decor_block-1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.furniture.cliff_decor_block-2",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.furniture.cliff_decor_block-3",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.furniture.cliff_decor_block-4",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.furniture.cliff_decor_block-5",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.furniture.cliff_decor_block-6",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.furniture.cliff_decor_block-7",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.furniture.cliff_decor_block-8",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.furniture.cliff_decor_block-9",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.furniture.cliff_decor_block-10",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.furniture.cliff_decor_block-11",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
(BedMesa, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.bed_mesa",
offset: (-9.0, -16.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
(CupboardMesa, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.cupboard_mesa",
offset: (-8.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
(WallLampMesa, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.wall_lamp_mesa",
offset: (-4.5, 0.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
(MesaLantern, ()): (
variations: [
(
model: "voxygen.voxel.sprite.lantern.lantern_mesa",
offset: (-3.5, -3.5, 0.0),
lod_axes: (0.5, 0.5, 0.2),
),
],
wind_sway: 0.0,
),
(MirrorMesa, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.mirror_mesa",
offset: (-10.5, -2.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
(WallTableMesa, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.wall_table_mesa",
offset: (-7.5, -5.5, 3.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
(WardrobeDoubleMesa, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.wardrobe_double_mesa-0",
offset: (-17.0, -6.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.wardrobe_double_mesa-1",
offset: (-12.5, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.wardrobe_double_mesa-2",
offset: (-10.5, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
(WardrobeSingleMesa, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.wardrobe_single-0",
offset: (-7.0, -6.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.wardrobe_single-1",
offset: (-7.0, -6.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
// Anvil
(Anvil, ()): (
variations: [
(
model: "voxygen.voxel.sprite.anvil.anvil-0",
offset: (-5.5, -7.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
// Cauldron
(Cauldron, ()): (
variations: [
(
model: "voxygen.voxel.sprite.cauldron.cauldron-0",
offset: (-10.0, -10.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
// Forge
(Forge, ()): (
variations: [
(
model: "voxygen.voxel.object.forge",
offset: (-6.5, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
(Loom, ()): (
variations: [
(
model: "voxygen.voxel.object.loom",
offset: (-6.0, -4.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
// DismantlingBench
(DismantlingBench, ()): (
variations: [
(
model: "voxygen.voxel.sprite.salvaging_station.salvaging_station-0",
offset: (-7.0, -8.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
(SpinningWheel, ()): (
variations: [
(
model: "voxygen.voxel.object.spinning_wheel",
offset: (-7.5, -5.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
(TanningRack, ()): (
variations: [
(
model: "voxygen.voxel.object.tanning_rack",
offset: (-7.5, -4.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
// Crafting Bench
(CraftingBench, ()): (
variations: [
(
model: "voxygen.voxel.sprite.crafting_bench.crafting_bench-0",
offset: (-9.5, -7.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
// Cooking Pot
(CookingPot, ()): (
variations: [
(
model: "voxygen.voxel.sprite.cooking_pot.pot-0",
offset: (-9.0, -10.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
// Repair Bench
(RepairBench, ()): (
variations: [
(
model: "voxygen.voxel.sprite.repair_bench.repair_bench-0",
offset: (-7.0, -8.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
// Ensnaring Vines
(EnsnaringVines, ()): (
variations: [
(
model: "voxygen.voxel.sprite.misc.ensnaring_vines",
offset: (-5.0, -6.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
// Sea Urchin
(SeaUrchin, ()): (
variations: [
(
model: "voxygen.voxel.object.sea_urchin",
offset: (-5.0, -6.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
// Iron Spike
(IronSpike, ()): (
variations: [
(
model: "voxygen.voxel.object.iron_spike",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
// WitchWindow
(WitchWindow, ()): (
variations: [
(
model: "voxygen.voxel.sprite.window.witch_purple",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.5, 0.5, 0.5),
),
],
wind_sway: 0.0,
),
(Keyhole, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.keyhole_block",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.5, 0.5, 0.5),
),
],
wind_sway: 0.0,
),
(KeyDoor, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.door_block",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.5, 0.5, 0.5),
),
],
wind_sway: 0.0,
),
(BoneKeyhole, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.bone_keyhole_block",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.5, 0.5, 0.5),
),
],
wind_sway: 0.0,
),
(BoneKeyDoor, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.bone_door_block",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.5, 0.5, 0.5),
),
],
wind_sway: 0.0,
),
// Bones
(Bones, ()): (
variations: [
(
model: "voxygen.voxel.sprite.bone.bone-1",
offset: (-3.0, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.bone.bone-2",
offset: (-1.0, -5.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.bone.bone-3",
offset: (-1.5, -4.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.bone.bone-4",
offset: (-3.5, -5.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.bone.bone-5",
offset: (-4.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
// Short Grass Blue
(GrassBlueShort, ()): (
variations: [
(
model: "voxygen.voxel.sprite.cave.grass_blue_short-0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.grass_blue_short-1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.grass_blue_short-2",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.grass_blue_short-3",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.grass_blue_short-4",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 1.0),
),
],
wind_sway: 0.0,
),
// Medium Grass Blue
(GrassBlueMedium, ()): (
variations: [
(
model: "voxygen.voxel.sprite.cave.grass_blue_med-0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.grass_blue_med-1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.grass_blue_med-2",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.grass_blue_med-3",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 1.0),
),
],
wind_sway: 0.0,
),
// Long Grass Blue
(GrassBlueLong, ()): (
variations: [
(
model: "voxygen.voxel.sprite.cave.grass_blue_long-0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.grass_blue_long-1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.grass_blue_long-2",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.grass_blue_long-3",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.grass_blue_long-4",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.grass_blue_long-5",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.grass_blue_long-6",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.grass_blue_long-7",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 1.0),
),
],
wind_sway: 0.0,
),
// Cavern Lillypads Blue
(CavernLillypadBlue, ()): (
variations: [
(
model: "voxygen.voxel.sprite.cavern.lillypad-0",
offset: (-5.5, -5.5, -1.0),
lod_axes: (0.5, 0.5, 0.0),
),
(
model: "voxygen.voxel.sprite.cavern.lillypad-1",
offset: (-5.5, -5.5, -1.0),
lod_axes: (0.5, 0.5, 0.0),
),
(
model: "voxygen.voxel.sprite.cavern.lillypad-2",
offset: (-5.5, -5.5, -1.0),
lod_axes: (0.5, 0.5, 0.0),
),
(
model: "voxygen.voxel.sprite.cavern.lillypad-3",
offset: (-5.5, -5.5, -1.0),
lod_axes: (0.5, 0.5, 0.0),
),
(
model: "voxygen.voxel.sprite.cavern.lillypad-4",
offset: (-5.5, -5.5, -1.0),
lod_axes: (0.5, 0.5, 0.0),
),
],
wind_sway: 0.0,
),
// Cave Hanging Mycel Blue
(MycelBlue, ()): (
variations: [
(
model: "voxygen.voxel.sprite.cave.ceiling.mycel-0",
offset: (-1.0, -1.0, -12.0),
lod_axes: (0.0, 0.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.ceiling.mycel-1",
offset: (-1.0, -1.0, -25.0),
lod_axes: (0.0, 0.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.ceiling.mycel-2",
offset: (-1.0, -1.0, -18.0),
lod_axes: (0.0, 0.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.ceiling.mycel-3",
offset: (-1.0, -1.0, -29.0),
lod_axes: (0.0, 0.0, 1.0),
),
],
wind_sway: 0.1,
),
// LillyPads on rivers
(LillyPads, ()): (
variations: [
(
model: "voxygen.voxel.sprite.lillypads.temperate-lilypad-1",
offset: (-4.5, -4.5, -18.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.lillypads.temperate-lilypad-2",
offset: (-4.5, -4.5, -18.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.lillypads.temperate-lilypad-3",
offset: (-5.5, -5.0, -18.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.lillypads.temperate-lilypad-4",
offset: (-5.5, -5.5, -18.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.lillypads.temperate-lilypad-5",
offset: (-5.5, -5.5, -18.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.lillypads.temperate-lilypad-6",
offset: (-5.5, -5.5, -18.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.lillypads.temperate-lilypad-7",
offset: (-5.5, -5.5, -18.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.lillypads.temperate-lilypad-8",
offset: (-4.5, -4.5, -18.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.lillypads.temperate-lilypad-9",
offset: (-4.5, -4.5, -18.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.6,
),
(Bomb, ()): (
variations: [
(
model: "voxygen.voxel.object.bomb",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.5, 0.5, 0.5),
),
],
wind_sway: 0.0,
),
(EnsnaringWeb, ()): (
variations: [
(
model: "voxygen.voxel.sprite.misc.ensnaring_web",
offset: (-5.0, -6.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
// Ice spike
(IceSpike, ()): (
variations: [
(
model: "voxygen.voxel.sprite.misc.icespike",
offset: (-5.0, -6.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
// WOOOOOOD
(Wood, ()): (
variations: [
(
model: "voxygen.voxel.sprite.wood.log.wood",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
(Bamboo, ()): (
variations: [
(
model: "voxygen.voxel.sprite.wood.log.bamboo",
offset: (-6.5, -6.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
(Hardwood, ()): (
variations: [
(
model: "voxygen.voxel.sprite.wood.log.hardwood",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
(Ironwood, ()): (
variations: [
(
model: "voxygen.voxel.sprite.wood.log.ironwood",
offset: (-6.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
(Frostwood, ()): (
variations: [
(
model: "voxygen.voxel.sprite.wood.log.frostwood",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
(Eldwood, ()): (
variations: [
(
model: "voxygen.voxel.sprite.wood.log.eldwood",
offset: (-4.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
// Bedrolls
(Bedroll, ()): (
variations: [
(
model: "voxygen.voxel.sprite.camp.camp",
offset: (-8.0, -16.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
(Tent, ()): (
variations: [
(
model: "voxygen.voxel.object.tent",
offset: (-7.5, -15.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
(BedrollSnow, ()): (
variations: [
(
model: "voxygen.voxel.sprite.camp.camp_snow",
offset: (-8.0, -16.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
(BedrollPirate, ()): (
variations: [
(
model: "voxygen.voxel.sprite.camp.camp_pirate",
offset: (-8.0, -16.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
// Graves
(Grave, ()): (
variations: [
(
model: "voxygen.voxel.sprite.grave.mud",
offset: (-6.0, -7.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
(Gravestone, ()): (
variations: [
(
model: "voxygen.voxel.sprite.grave.grave_0",
offset: (1.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.grave.grave_1",
offset: (1.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.grave.grave_2",
offset: (1.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.grave.grave_3",
offset: (1.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.grave.grave_4",
offset: (1.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.grave.grave_5",
offset: (1.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.grave.grave_6",
offset: (1.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
// Wizard assets
(MagicalBarrier, ()): (
variations: [
(
model: "voxygen.voxel.sprite.wizard.magical_barrier",
offset: (-10.0, -0.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
(MagicalSeal, ()): (
variations: [
(
model: "voxygen.voxel.sprite.wizard.magical_seal",
offset: (-16.0, -16.0, -1.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
(Candle, ()): (
variations: [
(
model: "voxygen.voxel.sprite.wizard.candle",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
(DoorBars, ()): (
variations: [
(
model: "voxygen.voxel.sprite.bars.0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
(KeyholeBars, ()): (
variations: [
(
model: "voxygen.voxel.sprite.bars.keyhole",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
(IceCrystal, ()): (
variations: [
(
model: "voxygen.voxel.sprite.crystal.ice_crystal_0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.crystal.ice_crystal_1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.crystal.ice_crystal_2",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.crystal.ice_crystal_3",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.crystal.ice_crystal_4",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.crystal.ice_crystal_5",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.crystal.ice_crystal_6",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.crystal.ice_crystal_7",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.crystal.ice_crystal_8",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.crystal.ice_crystal_9",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.crystal.ice_crystal_10",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.crystal.ice_crystal_11",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
(GlowIceCrystal, ()): (
variations: [
(
model: "voxygen.voxel.sprite.crystal.glow_ice_crystal_0",
offset: (8.5, -9.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.crystal.glow_ice_crystal_1",
offset: (-8.0, -8.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.crystal.glow_ice_crystal_2",
offset: (-11.5, -12.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.crystal.glow_ice_crystal_3",
offset: (-8.5, -9.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.crystal.glow_ice_crystal_4",
offset: (-8.0, -8.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.crystal.glow_ice_crystal_5",
offset: (-11.5, -12.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
(OneWayWall, ()): (
variations: [],
wind_sway: 0.0,
),
(Sign, ()): (
variations: [
(
model: "voxygen.voxel.sprite.sign.basic",
offset: (-8.0, -1.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
(WoodBarricades, ()): (
variations: [
(
model: "voxygen.voxel.sprite.barricades_wood.barricades-0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.barricades_wood.barricades-1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.barricades_wood.barricades-2",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.barricades_wood.barricades-3",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
(DiamondLight, ()): (
variations: [
(
model: "voxygen.voxel.sprite.misc.floating_diamond",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
),
(SmithingTable, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.smith_table-0",
offset: (-7.5, -7.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
(Forge0, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.forge-0",
offset: (-3.5, -7.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
(GearWheel0, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.gear_wheel-0",
offset: (-8.5, -8.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
(Quench0, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.quench-0",
offset: (-2.5, -2.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
(HotSurface, ()): (
variations: [],
wind_sway: 0.0,
),
(Barrel, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.barrel",
offset: (-4.5, -4.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
(CrateBlock, ()): (
variations: [
(
model: "voxygen.voxel.sprite.furniture.crate_block",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
),
}