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6a6260daa1
- Modified energy and speed scaling of sword, axe, and hammer combo melees. - Nerfed bow basic attack knockback. Buffed bow damage and energy regen. - Corrected xp values for theropods. Removed unnecessary function for xp increase per level. - Guards no longer flee at low health. - Buffed sword spin. - Nerfed axe spin and sword dash moderately. - Dash now takes a little time to reach full speed. Sword M2 and hammer M1 damage values tweaked.
14 lines
292 B
Plaintext
14 lines
292 B
Plaintext
SpinMelee(
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buildup_duration: 600,
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swing_duration: 400,
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recover_duration: 500,
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base_damage: 160,
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knockback: 10.0,
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range: 3.5,
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energy_cost: 150,
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is_infinite: false,
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is_helicopter: false,
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is_interruptible: true,
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forward_speed: 1.0,
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num_spins: 3,
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) |