veloren/assets/common/abilities/sword/triplestrike.ron
Sam 6a6260daa1 Weapon combat fixes:
- Modified energy and speed scaling of sword, axe, and hammer combo melees.
 - Nerfed bow basic attack knockback. Buffed bow damage and energy regen.
 - Corrected xp values for theropods. Removed unnecessary function for xp increase per level.
 - Guards no longer flee at low health.
 - Buffed sword spin.
 - Nerfed axe spin and sword dash moderately.
 - Dash now takes a little time to reach full speed. Sword M2 and hammer M1 damage values tweaked.
2020-11-26 09:15:45 +01:00

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ComboMelee(
stage_data: [
(
stage: 1,
base_damage: 100,
max_damage: 120,
damage_increase: 10,
knockback: 10.0,
range: 4.0,
angle: 30.0,
base_buildup_duration: 350,
base_swing_duration: 100,
base_recover_duration: 400,
forward_movement: 0.5,
),
(
stage: 2,
base_damage: 80,
max_damage: 110,
damage_increase: 15,
knockback: 12.0,
range: 3.5,
angle: 180.0,
base_buildup_duration: 400,
base_swing_duration: 600,
base_recover_duration: 400,
forward_movement: 0.0,
),
(
stage: 3,
base_damage: 130,
max_damage: 170,
damage_increase: 20,
knockback: 14.0,
range: 6.0,
angle: 10.0,
base_buildup_duration: 500,
base_swing_duration: 200,
base_recover_duration: 300,
forward_movement: 1.2,
),
],
initial_energy_gain: 0,
max_energy_gain: 200,
energy_increase: 25,
speed_increase: 0.1,
max_speed_increase: 1.8,
is_interruptible: true,
)