mirror of
https://gitlab.com/veloren/veloren.git
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89 lines
2.1 KiB
Rust
89 lines
2.1 KiB
Rust
#![deny(unsafe_code)]
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use client::{Client, Event};
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use common::{clock::Clock, comp};
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use log::{error, info};
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use std::{io, net::ToSocketAddrs, sync::mpsc, thread, time::Duration};
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const TPS: u64 = 10; // Low value is okay, just reading messages.
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fn read_input() -> String {
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let mut buffer = String::new();
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io::stdin()
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.read_line(&mut buffer)
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.expect("Failed to read input");
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buffer.trim().to_string()
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}
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fn main() {
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// Initialize logging.
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pretty_env_logger::init();
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info!("Starting chat-cli...");
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// Set up an fps clock.
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let mut clock = Clock::start();
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println!("Enter your username");
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let username = read_input();
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println!("Enter the server address");
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let server_addr = read_input();
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println!("Enter your password");
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let password = read_input();
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// Create a client.
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let mut client = Client::new(
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server_addr
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.to_socket_addrs()
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.expect("Invalid server address")
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.next()
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.unwrap(),
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None,
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)
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.expect("Failed to create client instance");
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println!("Server info: {:?}", client.server_info);
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println!("Players online: {:?}", client.get_players());
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client
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.register(comp::Player::new(username, None), password)
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.unwrap();
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let (tx, rx) = mpsc::channel();
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thread::spawn(move || loop {
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let msg = read_input();
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tx.send(msg).unwrap();
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});
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loop {
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for msg in rx.try_iter() {
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client.send_chat(msg)
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}
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let events = match client.tick(comp::Controller::default(), clock.get_last_delta()) {
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Ok(events) => events,
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Err(err) => {
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error!("Error: {:?}", err);
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break;
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}
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};
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for event in events {
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match event {
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Event::Chat { message, .. } => println!("{}", message),
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Event::Disconnect => {} // TODO
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}
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}
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// Clean up the server after a tick.
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client.cleanup();
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// Wait for the next tick.
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clock.tick(Duration::from_millis(1000 / TPS));
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}
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}
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