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https://gitlab.com/veloren/veloren.git
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459 lines
18 KiB
Rust
459 lines
18 KiB
Rust
use super::{
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img_ids::{Imgs, ImgsRot},
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BUFF_COLOR, DEBUFF_COLOR, TEXT_COLOR,
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};
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use crate::{
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hud::{self, BuffPosition},
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i18n::Localization,
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ui::{fonts::Fonts, ImageFrame, Tooltip, TooltipManager, Tooltipable},
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GlobalState,
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};
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use common::comp::{BuffKind, Buffs, Energy, Health};
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use conrod_core::{
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color,
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widget::{self, Button, Image, Rectangle, Text},
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widget_ids, Color, Colorable, Positionable, Sizeable, Widget, WidgetCommon,
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};
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widget_ids! {
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struct Ids {
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align,
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buffs_align,
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debuffs_align,
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buff_test,
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debuff_test,
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buffs[],
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buff_timers[],
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debuffs[],
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debuff_timers[],
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buff_txts[],
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}
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}
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#[derive(WidgetCommon)]
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pub struct BuffsBar<'a> {
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imgs: &'a Imgs,
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fonts: &'a Fonts,
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#[conrod(common_builder)]
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common: widget::CommonBuilder,
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rot_imgs: &'a ImgsRot,
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tooltip_manager: &'a mut TooltipManager,
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localized_strings: &'a Localization,
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buffs: &'a Buffs,
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pulse: f32,
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global_state: &'a GlobalState,
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health: &'a Health,
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energy: &'a Energy,
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}
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impl<'a> BuffsBar<'a> {
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#[allow(clippy::too_many_arguments)] // TODO: Pending review in #587
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pub fn new(
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imgs: &'a Imgs,
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fonts: &'a Fonts,
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rot_imgs: &'a ImgsRot,
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tooltip_manager: &'a mut TooltipManager,
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localized_strings: &'a Localization,
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buffs: &'a Buffs,
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pulse: f32,
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global_state: &'a GlobalState,
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health: &'a Health,
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energy: &'a Energy,
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) -> Self {
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Self {
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imgs,
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fonts,
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common: widget::CommonBuilder::default(),
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rot_imgs,
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tooltip_manager,
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localized_strings,
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buffs,
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pulse,
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global_state,
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health,
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energy,
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}
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}
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}
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pub struct State {
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ids: Ids,
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}
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pub enum Event {
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RemoveBuff(BuffKind),
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}
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impl<'a> Widget for BuffsBar<'a> {
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type Event = Vec<Event>;
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type State = State;
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type Style = ();
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fn init_state(&self, id_gen: widget::id::Generator) -> Self::State {
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State {
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ids: Ids::new(id_gen),
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}
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}
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fn style(&self) -> Self::Style {}
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fn update(self, args: widget::UpdateArgs<Self>) -> Self::Event {
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let widget::UpdateArgs { state, ui, .. } = args;
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let mut event = Vec::new();
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let localized_strings = self.localized_strings;
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let buffs = self.buffs;
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let buff_ani = ((self.pulse * 4.0/* speed factor */).cos() * 0.5 + 0.8) + 0.5; //Animation timer
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let pulsating_col = Color::Rgba(1.0, 1.0, 1.0, buff_ani);
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let norm_col = Color::Rgba(1.0, 1.0, 1.0, 1.0);
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let buff_position = self.global_state.settings.interface.buff_position;
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let buffs_tooltip = Tooltip::new({
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// Edge images [t, b, r, l]
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// Corner images [tr, tl, br, bl]
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let edge = &self.rot_imgs.tt_side;
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let corner = &self.rot_imgs.tt_corner;
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ImageFrame::new(
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[edge.cw180, edge.none, edge.cw270, edge.cw90],
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[corner.none, corner.cw270, corner.cw90, corner.cw180],
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Color::Rgba(0.08, 0.07, 0.04, 1.0),
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5.0,
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)
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})
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.title_font_size(self.fonts.cyri.scale(15))
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.parent(ui.window)
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.desc_font_size(self.fonts.cyri.scale(12))
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.font_id(self.fonts.cyri.conrod_id)
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.desc_text_color(TEXT_COLOR);
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if let BuffPosition::Bar = buff_position {
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let decayed_health = 1.0 - self.health.maximum() as f64 / self.health.base_max() as f64;
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let show_health =
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self.health.current() != self.health.maximum() || decayed_health > 0.0;
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let show_stamina = self.energy.current() != self.energy.maximum();
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let offset = if show_stamina && show_health {
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140.0
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} else if show_health || show_stamina {
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95.0
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} else {
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55.0
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};
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// Alignment
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Rectangle::fill_with([484.0, 100.0], color::TRANSPARENT)
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.mid_bottom_with_margin_on(ui.window, offset)
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.set(state.ids.align, ui);
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Rectangle::fill_with([484.0 / 2.0, 90.0], color::TRANSPARENT)
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.bottom_left_with_margins_on(state.ids.align, 0.0, 0.0)
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.set(state.ids.debuffs_align, ui);
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Rectangle::fill_with([484.0 / 2.0, 90.0], color::TRANSPARENT)
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.bottom_right_with_margins_on(state.ids.align, 0.0, 0.0)
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.set(state.ids.buffs_align, ui);
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// Buffs and Debuffs
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let (buff_count, debuff_count) = buffs.iter_active().map(hud::get_buff_info).fold(
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(0, 0),
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|(buff_count, debuff_count), info| {
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if info.is_buff {
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(buff_count + 1, debuff_count)
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} else {
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(buff_count, debuff_count + 1)
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}
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},
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);
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// Limit displayed buffs
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let buff_count = buff_count.min(12);
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let debuff_count = debuff_count.min(12);
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let gen = &mut ui.widget_id_generator();
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if state.ids.buffs.len() < buff_count {
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state.update(|state| state.ids.buffs.resize(buff_count, gen));
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};
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if state.ids.debuffs.len() < debuff_count {
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state.update(|state| state.ids.debuffs.resize(debuff_count, gen));
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};
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if state.ids.buff_timers.len() < buff_count {
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state.update(|state| state.ids.buff_timers.resize(buff_count, gen));
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};
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if state.ids.debuff_timers.len() < debuff_count {
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state.update(|state| state.ids.debuff_timers.resize(debuff_count, gen));
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};
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// Create Buff Widgets
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let mut buff_vec = state
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.ids
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.buffs
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.iter()
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.copied()
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.zip(state.ids.buff_timers.iter().copied())
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.zip(
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buffs
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.iter_active()
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.map(hud::get_buff_info)
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.filter(|info| info.is_buff),
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)
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.collect::<Vec<_>>();
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// Sort the buffs by kind
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buff_vec.sort_by_key(|((_id, _timer_id), buff)| std::cmp::Reverse(buff.kind));
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buff_vec
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.iter()
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.enumerate()
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.for_each(|(i, ((id, timer_id), buff))| {
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let max_duration = buff.data.duration;
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let current_duration = buff.dur;
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let duration_percentage = current_duration.map_or(1000.0, |cur| {
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max_duration
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.map_or(1000.0, |max| cur.as_secs_f32() / max.as_secs_f32() * 1000.0)
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}) as u32; // Percentage to determine which frame of the timer overlay is displayed
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let buff_img = hud::get_buff_image(buff.kind, self.imgs);
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let buff_widget = Image::new(buff_img).w_h(40.0, 40.0);
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// Sort buffs into rows of 11 slots
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let x = i % 6;
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let y = i / 6;
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let buff_widget = buff_widget.bottom_left_with_margins_on(
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state.ids.buffs_align,
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0.0 + y as f64 * (41.0),
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1.5 + x as f64 * (43.0),
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);
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buff_widget
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.color(
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if current_duration.map_or(false, |cur| cur.as_secs_f32() < 10.0) {
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Some(pulsating_col)
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} else {
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Some(norm_col)
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},
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)
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.set(*id, ui);
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// Create Buff tooltip
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let title = hud::get_buff_title(buff.kind, localized_strings);
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let desc_txt = hud::get_buff_desc(buff.kind, localized_strings);
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let remaining_time = hud::get_buff_time(*buff);
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let click_to_remove = format!("<{}>", &localized_strings.get("buff.remove"));
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let desc = format!("{}\n\n{}\n\n{}", desc_txt, remaining_time, click_to_remove);
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// Timer overlay
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if Button::image(match duration_percentage as u64 {
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875..=1000 => self.imgs.nothing, // 8/8
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750..=874 => self.imgs.buff_0, // 7/8
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625..=749 => self.imgs.buff_1, // 6/8
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500..=624 => self.imgs.buff_2, // 5/8
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375..=499 => self.imgs.buff_3, // 4/8
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250..=374 => self.imgs.buff_4, //3/8
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125..=249 => self.imgs.buff_5, // 2/8
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0..=124 => self.imgs.buff_6, // 1/8
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_ => self.imgs.nothing,
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})
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.w_h(40.0, 40.0)
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.middle_of(*id)
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.with_tooltip(
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self.tooltip_manager,
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title,
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&desc,
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&buffs_tooltip,
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BUFF_COLOR,
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)
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.set(*timer_id, ui)
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.was_clicked()
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{
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event.push(Event::RemoveBuff(buff.kind));
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};
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});
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// Create Debuff Widgets
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let mut debuff_vec = state
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.ids
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.debuffs
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.iter()
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.copied()
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.zip(state.ids.debuff_timers.iter().copied())
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.zip(
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buffs
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.iter_active()
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.map(hud::get_buff_info)
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.filter(|info| !info.is_buff),
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)
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.collect::<Vec<_>>();
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// Sort the debuffs by kind
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debuff_vec.sort_by_key(|((_id, _timer_id), debuff)| debuff.kind);
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debuff_vec
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.iter()
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.enumerate()
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.for_each(|(i, ((id, timer_id), debuff))| {
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let max_duration = debuff.data.duration;
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let current_duration = debuff.dur;
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let duration_percentage = current_duration.map_or(1000.0, |cur| {
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max_duration
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.map_or(1000.0, |max| cur.as_secs_f32() / max.as_secs_f32() * 1000.0)
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}) as u32; // Percentage to determine which frame of the timer overlay is displayed
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let debuff_img = match debuff.kind {
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BuffKind::Bleeding { .. } => self.imgs.debuff_bleed_0,
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BuffKind::Cursed { .. } => self.imgs.debuff_skull_0,
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_ => self.imgs.missing_icon,
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};
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let debuff_widget = Image::new(debuff_img).w_h(40.0, 40.0);
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// Sort buffs into rows of 11 slots
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let x = i % 6;
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let y = i / 6;
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let debuff_widget = debuff_widget.bottom_right_with_margins_on(
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state.ids.debuffs_align,
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0.0 + y as f64 * (41.0),
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1.5 + x as f64 * (43.0),
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);
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debuff_widget
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.color(
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if current_duration.map_or(false, |cur| cur.as_secs_f32() < 10.0) {
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Some(pulsating_col)
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} else {
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Some(norm_col)
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},
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)
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.set(*id, ui);
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// Create Debuff tooltip
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let title = hud::get_buff_title(debuff.kind, localized_strings);
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let desc_txt = hud::get_buff_desc(debuff.kind, localized_strings);
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let remaining_time = hud::get_buff_time(*debuff);
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let desc = format!("{}\n\n{}", desc_txt, remaining_time);
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Image::new(match duration_percentage as u64 {
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875..=1000 => self.imgs.nothing, // 8/8
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750..=874 => self.imgs.buff_0, // 7/8
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625..=749 => self.imgs.buff_1, // 6/8
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500..=624 => self.imgs.buff_2, // 5/8
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375..=499 => self.imgs.buff_3, // 4/8
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250..=374 => self.imgs.buff_4, //3/8
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125..=249 => self.imgs.buff_5, // 2/8
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0..=124 => self.imgs.buff_6, // 1/8
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_ => self.imgs.nothing,
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})
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.w_h(40.0, 40.0)
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.middle_of(*id)
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.with_tooltip(
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self.tooltip_manager,
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title,
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&desc,
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&buffs_tooltip,
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DEBUFF_COLOR,
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)
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.set(*timer_id, ui);
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});
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}
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if let BuffPosition::Map = buff_position {
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// Alignment
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Rectangle::fill_with([210.0, 210.0], color::TRANSPARENT)
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.top_right_with_margins_on(ui.window, 5.0, 270.0)
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.set(state.ids.align, ui);
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// Buffs and Debuffs
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let buff_count = buffs.kinds.len().min(11);
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// Limit displayed buffs
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let buff_count = buff_count.min(20);
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let gen = &mut ui.widget_id_generator();
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if state.ids.buffs.len() < buff_count {
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state.update(|state| state.ids.buffs.resize(buff_count, gen));
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};
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if state.ids.buff_timers.len() < buff_count {
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state.update(|state| state.ids.buff_timers.resize(buff_count, gen));
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};
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if state.ids.buff_txts.len() < buff_count {
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state.update(|state| state.ids.buff_txts.resize(buff_count, gen));
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};
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// Create Buff Widgets
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let mut buff_vec = state
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.ids
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.buffs
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.iter()
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.copied()
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.zip(state.ids.buff_timers.iter().copied())
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.zip(state.ids.buff_txts.iter().copied())
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.zip(buffs.iter_active().map(hud::get_buff_info))
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.collect::<Vec<_>>();
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// Sort the buffs by kind
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buff_vec.sort_by_key(|((_id, _timer_id), txt_id)| std::cmp::Reverse(txt_id.kind));
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buff_vec
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.iter()
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.enumerate()
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.for_each(|(i, (((id, timer_id), txt_id), buff))| {
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let max_duration = buff.data.duration;
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let current_duration = buff.dur;
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// Percentage to determine which frame of the timer overlay is displayed
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let duration_percentage = current_duration.map_or(1000.0, |cur| {
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max_duration
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.map_or(1000.0, |max| cur.as_secs_f32() / max.as_secs_f32() * 1000.0)
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}) as u32;
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let buff_img = hud::get_buff_image(buff.kind, &self.imgs);
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let buff_widget = Image::new(buff_img).w_h(40.0, 40.0);
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// Sort buffs into rows of 6 slots
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let x = i % 6;
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let y = i / 6;
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let buff_widget = buff_widget.top_right_with_margins_on(
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state.ids.align,
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0.0 + y as f64 * (54.0),
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0.0 + x as f64 * (42.0),
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);
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buff_widget
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.color(
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if current_duration.map_or(false, |cur| cur.as_secs_f32() < 10.0) {
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Some(pulsating_col)
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} else {
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Some(norm_col)
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},
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)
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.set(*id, ui);
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// Create Buff tooltip
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let title = hud::get_buff_title(buff.kind, localized_strings);
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let desc_txt = hud::get_buff_desc(buff.kind, localized_strings);
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let remaining_time = hud::get_buff_time(*buff);
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let click_to_remove = format!("<{}>", &localized_strings.get("buff.remove"));
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let desc = if buff.is_buff {
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format!("{}\n\n{}", desc_txt, click_to_remove)
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} else {
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desc_txt.to_string()
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};
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// Timer overlay
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if Button::image(match duration_percentage as u64 {
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875..=1000 => self.imgs.nothing, // 8/8
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750..=874 => self.imgs.buff_0, // 7/8
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625..=749 => self.imgs.buff_1, // 6/8
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500..=624 => self.imgs.buff_2, // 5/8
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375..=499 => self.imgs.buff_3, // 4/8
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250..=374 => self.imgs.buff_4, // 3/8
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125..=249 => self.imgs.buff_5, // 2/8
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0..=124 => self.imgs.buff_6, // 1/8
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_ => self.imgs.nothing,
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})
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.w_h(40.0, 40.0)
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.middle_of(*id)
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.with_tooltip(
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self.tooltip_manager,
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title,
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&desc,
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&buffs_tooltip,
|
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if buff.is_buff {
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BUFF_COLOR
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} else {
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DEBUFF_COLOR
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},
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)
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.set(*timer_id, ui)
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.was_clicked()
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{
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event.push(Event::RemoveBuff(buff.kind));
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}
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Text::new(&remaining_time)
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.down_from(*timer_id, 1.0)
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.font_size(self.fonts.cyri.scale(10))
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.font_id(self.fonts.cyri.conrod_id)
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.graphics_for(*timer_id)
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.color(TEXT_COLOR)
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.set(*txt_id, ui);
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});
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}
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event
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}
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}
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