veloren/assets/voxygen
Avi Weinstock 364890653f Implement a Debug pipeline for hitboxes and pathfinding lines.
- Implements mesh generation for cylinders and lines.
    - Implements an Id-allocator so that clients can mutate positions efficiently.
    - Is split into pipeline and scene modules.
    - Contains simple shaders that just pass through a position and color.
2021-05-30 11:50:25 -04:00
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audio Added sfx. Addressed comments. 2021-05-04 08:45:12 -04:00
background Lossless compression of UI assets 2021-04-11 16:35:25 +02:00
element Item pickups are shown in separate window and "inventory-full" messages are shown above the item attempted to be picked up 2021-05-22 20:47:08 +00:00
font Make the new tooltip item specific 2021-03-29 18:34:45 +02:00
i18n Add localization text for GPU timing checkbox 2021-05-30 11:49:41 -04:00
shaders Implement a Debug pipeline for hitboxes and pathfinding lines. 2021-05-30 11:50:25 -04:00
texture Remove unused waves texture 2021-05-30 11:49:41 -04:00
voxel Adding different chests for each dungeon 2021-05-24 23:00:44 +03:00
item_image_manifest.ron Ferocious armour for t5-dungeon minibosses 2021-05-22 10:55:36 +00:00
logo.ico Lossless compression of UI assets 2021-04-11 16:35:25 +02:00
net.veloren.veloren.desktop Update AppData manifest to conform guidelines 2020-04-16 05:25:04 +00:00
net.veloren.veloren.metainfo.xml Update AppData manifest to conform guidelines 2020-04-16 05:25:04 +00:00
net.veloren.veloren.png Lossless compression of UI assets 2021-04-11 16:35:25 +02:00