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114 lines
2.9 KiB
Rust
114 lines
2.9 KiB
Rust
use crate::vol::ReadVol;
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use vek::*;
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pub trait RayForEach<V> = FnMut(&V, Vec3<i32>);
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pub struct Ray<'a, V: ReadVol, F: FnMut(&V::Vox) -> bool, G: RayForEach<V::Vox>> {
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vol: &'a V,
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from: Vec3<f32>,
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to: Vec3<f32>,
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until: F,
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for_each: Option<G>,
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max_iter: usize,
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ignore_error: bool,
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}
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impl<'a, V, F, G> Ray<'a, V, F, G>
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where
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V: ReadVol,
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F: FnMut(&V::Vox) -> bool,
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G: RayForEach<V::Vox>,
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{
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pub fn new(vol: &'a V, from: Vec3<f32>, to: Vec3<f32>, until: F) -> Self {
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Self {
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vol,
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from,
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to,
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until,
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for_each: None,
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max_iter: 100,
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ignore_error: false,
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}
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}
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pub fn until<H: FnMut(&V::Vox) -> bool>(self, f: H) -> Ray<'a, V, H, G> {
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Ray {
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vol: self.vol,
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from: self.from,
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to: self.to,
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until: f,
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for_each: self.for_each,
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max_iter: self.max_iter,
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ignore_error: self.ignore_error,
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}
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}
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pub fn for_each<H: RayForEach<V::Vox>>(self, f: H) -> Ray<'a, V, F, H> {
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Ray {
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for_each: Some(f),
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vol: self.vol,
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from: self.from,
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to: self.to,
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until: self.until,
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max_iter: self.max_iter,
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ignore_error: self.ignore_error,
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}
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}
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#[must_use]
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pub fn max_iter(mut self, max_iter: usize) -> Self {
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self.max_iter = max_iter;
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self
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}
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#[must_use]
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pub fn ignore_error(mut self) -> Self {
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self.ignore_error = true;
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self
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}
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pub fn cast(mut self) -> (f32, Result<Option<&'a V::Vox>, V::Error>) {
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// TODO: Fully test this!
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const PLANCK: f32 = 0.001;
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let mut dist = 0.0;
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let dir = (self.to - self.from).normalized();
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let max = (self.to - self.from).magnitude();
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for _ in 0..self.max_iter {
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// Allow one iteration above max.
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if dist > max {
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break;
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}
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let pos = self.from + dir * dist;
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let ipos = pos.map(|e| e.floor() as i32);
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let vox = self.vol.get(ipos);
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// for_each
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if let Some(g) = &mut self.for_each {
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if let Ok(vox) = vox {
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g(vox, ipos);
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}
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}
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match vox.map(|vox| (vox, (self.until)(vox))) {
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Ok((vox, true)) => return (dist, Ok(Some(vox))),
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Err(err) if !self.ignore_error => return (dist, Err(err)),
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_ => {},
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}
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let deltas =
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(dir.map(|e| if e < 0.0 { 0.0 } else { 1.0 }) - pos.map(|e| e.abs().fract())) / dir;
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dist += deltas.reduce(f32::min).max(PLANCK);
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}
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// The ray can go over the maximum magnitude in the last iteration
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dist = dist.min(max);
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(dist, Ok(None))
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}
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}
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