veloren/common/src/comp/body
2019-11-23 00:51:18 +00:00
..
biped_large.rs streamlined body part naming scheme, swapped quadruped to quadruped_small, rewrote mesh names to reflect body type instead of npckind. finally. 2019-10-25 21:50:14 -04:00
bird_medium.rs streamlined body part naming scheme, swapped quadruped to quadruped_small, rewrote mesh names to reflect body type instead of npckind. finally. 2019-10-25 21:50:14 -04:00
bird_small.rs streamlined body part naming scheme, swapped quadruped to quadruped_small, rewrote mesh names to reflect body type instead of npckind. finally. 2019-10-25 21:50:14 -04:00
dragon.rs streamlined body part naming scheme, swapped quadruped to quadruped_small, rewrote mesh names to reflect body type instead of npckind. finally. 2019-10-25 21:50:14 -04:00
fish_medium.rs streamlined body part naming scheme, swapped quadruped to quadruped_small, rewrote mesh names to reflect body type instead of npckind. finally. 2019-10-25 21:50:14 -04:00
fish_small.rs streamlined body part naming scheme, swapped quadruped to quadruped_small, rewrote mesh names to reflect body type instead of npckind. finally. 2019-10-25 21:50:14 -04:00
humanoid.rs Loading Screen with pulsating text, 2 new hairstyles 2019-11-23 00:51:18 +00:00
object.rs refactor: create_projectile doesn't take a light 2019-10-17 20:59:36 +00:00
quadruped_medium.rs Clean up ecs actor body components 2019-06-29 01:49:33 +02:00
quadruped_small.rs streamlined body part naming scheme, swapped quadruped to quadruped_small, rewrote mesh names to reflect body type instead of npckind. finally. 2019-10-25 21:50:14 -04:00