veloren/assets/voxygen
Joshua Yanovski e2f5162e4f World colors are all hotloadable.
They live in assets/world/style/colors.ron.

Only a small handful of hardcoed colors remain in World; they are either
part of the map, or difficult to disentangle from the rest of the
computation.  Comments are made where appropriate.
2020-08-20 04:28:38 +02:00
..
audio fix wrong filepath 2020-08-12 22:07:37 +02:00
background UI fixes, assets update 2020-08-12 18:10:18 +00:00
element UI fixes, assets update 2020-08-12 18:10:18 +00:00
font Revert "Merge branch 'vzikl/add-zh-translation' into 'master'" 2020-08-14 22:32:50 +00:00
i18n Merge branch 'master' of gitlab.com:veloren/veloren into sharp/small-fixes 2020-08-16 19:26:06 +02:00
shaders Fix issues msh encountered with Intel 4600. 2020-08-15 22:15:38 +02:00
texture Added clouds 2019-11-19 19:09:22 +00:00
voxel World colors are all hotloadable. 2020-08-20 04:28:38 +02:00
item_image_manifest.ron UI fixes, assets update 2020-08-12 18:10:18 +00:00
logo.ico feat(voxygen): add logo for windows executable 2019-10-02 16:57:08 +02:00
net.veloren.veloren.desktop Update AppData manifest to conform guidelines 2020-04-16 05:25:04 +00:00
net.veloren.veloren.metainfo.xml Update AppData manifest to conform guidelines 2020-04-16 05:25:04 +00:00
net.veloren.veloren.png Add desktop file and AppData manifest 2020-02-27 16:25:07 -05:00