veloren/assets/voxygen/shaders/include
2021-08-04 23:14:08 +01:00
..
cloud More sunset variation for higher graphics modes 2021-07-17 19:00:12 +01:00
constants.glsl Better scattering and scatter (of both varieties) 2020-11-23 10:45:02 +00:00
globals.glsl address/remove TODOs, fix comment typos, enable wgpu/trace feature by default (So no recompile is needed to collect an API trace) 2021-06-03 00:10:06 -04:00
light.glsl Selectively disable glow flicker for small wins on low-end systems 2021-06-21 17:06:43 +01:00
lod.glsl Don't use derivatives in vertex shader 2021-08-04 23:14:08 +01:00
random.glsl Fixed smooth layer at z=434 (and a few other) 2021-06-23 21:13:15 +02:00
shadows.glsl Fix non uniform control flow in shader 2021-07-29 18:05:27 +01:00
sky.glsl More sunset variation for higher graphics modes 2021-07-17 19:00:12 +01:00
srgb.glsl Remove wgpu patch/update wgpu, rebase fixes, remove use of deprecated 2021-06-02 23:59:49 -04:00