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antialias
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fluid-frag
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Balanced rain density
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2022-07-04 18:07:00 +02:00 |
include
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Temporary noise solution
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2022-07-04 18:07:00 +02:00 |
test
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blit-frag.glsl
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blit-vert.glsl
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clouds-frag.glsl
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Balanced rain density
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2022-07-04 18:07:00 +02:00 |
clouds-vert.glsl
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debug-frag.glsl
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debug-vert.glsl
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dual-downsample-filtered-frag.glsl
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dual-downsample-frag.glsl
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dual-upsample-frag.glsl
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figure-frag.glsl
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Bad fake lighting in caves
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2022-02-09 13:28:07 +00:00 |
figure-vert.glsl
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Fixed minor shader issues, added curved world effect
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2022-01-18 01:47:06 +00:00 |
fluid-vert.glsl
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Added no terrain pop experimental shader
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2022-05-10 12:40:06 +01:00 |
light-shadows-directed-vert.glsl
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light-shadows-figure-vert.glsl
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light-shadows-frag.glsl
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light-shadows-geom.glsl
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light-shadows-vert.glsl
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lod-object-frag.glsl
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Avoid expense when LoD voxels are disabled
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2022-05-11 15:20:19 +01:00 |
lod-object-vert.glsl
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Better snow cover
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2022-05-15 15:34:36 +01:00 |
lod-terrain-frag.glsl
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Avoid expense when LoD voxels are disabled
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2022-05-11 15:20:19 +01:00 |
lod-terrain-vert.glsl
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Added BareMinimum shader effect
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2022-02-09 12:56:21 +00:00 |
particle-frag.glsl
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Slight ambience at night
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2022-02-09 22:47:58 +00:00 |
particle-vert.glsl
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Better particle light
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2022-07-04 18:11:42 +02:00 |
player-shadow-frag.glsl
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point-light-shadows-vert.glsl
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postprocess-frag.glsl
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Added BareMinimum shader effect
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2022-02-09 12:56:21 +00:00 |
postprocess-vert.glsl
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skybox-frag.glsl
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Added BareMinimum shader effect
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2022-02-09 12:56:21 +00:00 |
skybox-vert.glsl
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sprite-frag.glsl
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Bad fake lighting in caves
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2022-02-09 13:28:07 +00:00 |
sprite-vert.glsl
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Server weather sim
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2022-07-04 18:11:41 +02:00 |
terrain-frag.glsl
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Balanced rain density
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2022-07-04 18:07:00 +02:00 |
terrain-vert.glsl
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Added no terrain pop experimental shader
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2022-05-10 12:40:06 +01:00 |
trail-frag.glsl
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Addressed review comments
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2022-03-03 01:12:40 -05:00 |
trail-vert.glsl
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Finishing touches
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2022-03-03 01:10:55 -05:00 |
ui-frag.glsl
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ui-vert.glsl
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