veloren/assets/common/abilities/bow/charged.ron

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ChargedRanged(
energy_cost: 0,
energy_drain: 0,
initial_regen: 5,
scaled_regen: 120,
initial_damage: 5,
scaled_damage: 120,
initial_knockback: 0.0,
scaled_knockback: 10.0,
buildup_duration: 0.2,
charge_duration: 1.0,
recover_duration: 0.3,
projectile_body: Object(Arrow),
projectile_light: None,
initial_projectile_speed: 100.0,
scaled_projectile_speed: 150.0,
move_speed: 0.6,
)