veloren/assets/voxygen/i18n/en/hud/chat.ftl
Xiretza 06111612a3 voxygen: better translation of buff-death messages
This removes interpolation of translated strings, which is bad practice
because it simply doesn't work in many languages.

Translation files were updated using the following fish script. Some
resulting translations are truly terrible, but they always have been -
now it's just a lot more obvious.

```
function getbuff --argument langfile buff
    grep hud-outcome-$buff $langfile | cut -d= -f2- | string trim
end

set buffs burning bleeding curse crippled frozen mysterious

function replacebuffs --argument langfile entity
	set slug 'hud-chat-died_of_'$entity'_buff_msg'
    for buff in $buffs[-1..1]
        set bstr (getbuff $langfile $buff)
        or continue
        sed -i -e '/'$slug'/{p; s/[^=]* = \(.*\)/ .'$buff' = \1/; s/{ \$died_of_buff }/'(string replace / '\\/' $bstr)'/}' $langfile
    end
    sed -i -E 's/('$slug' \=).*/\1/' $langfile
end

function dofile --argument langfile
    sed -i -e s/buff_nonexistent/nonexistent_buff/ $langfile
    for entity in pvp npc nonexistent
        replacebuffs $langfile $entity
    end
    sed -i -e s/nonexistent_buff/buff_nonexistent/ $langfile
    sed -i -e /hud-outcome-/d $langfile
    sed -i -e '/#.*outcomes/d' $langfile
end

for langfile in assets/voxygen/i18n/*/hud/chat.ftl
    echo doing $langfile
    dofile $langfile
end
```
2023-08-29 17:09:48 +00:00

53 lines
2.6 KiB
Plaintext

## Player events
hud-chat-online_msg = [{ $name }] is online now
hud-chat-offline_msg = [{ $name }] went offline
## Buff deaths
hud-chat-died_of_pvp_buff_msg =
.burning = [{ $victim }] died of: burning caused by [{ $attacker }]
.bleeding = [{ $victim }] died of: bleeding caused by [{ $attacker }]
.curse = [{ $victim }] died of: curse caused by [{ $attacker }]
.crippled = [{ $victim }] died of: crippled caused by [{ $attacker }]
.frozen = [{ $victim }] died of: frozen caused by [{ $attacker }]
.mysterious = [{ $victim }] died of: secret caused by [{ $attacker }]
hud-chat-died_of_buff_nonexistent_msg =
.burning = [{ $victim }] died of: burning
.bleeding = [{ $victim }] died of: bleeding
.curse = [{ $victim }] died of: curse
.crippled = [{ $victim }] died of: crippled
.frozen = [{ $victim }] died of: frozen
.mysterious = [{ $victim }] died of: secret
hud-chat-died_of_npc_buff_msg =
.burning = [{ $victim }] died of: burning caused by { $attacker }
.bleeding = [{ $victim }] died of: bleeding caused by { $attacker }
.curse = [{ $victim }] died of: curse caused by { $attacker }
.crippled = [{ $victim }] died of: crippled caused by { $attacker }
.frozen = [{ $victim }] died of: frozen caused by { $attacker }
.mysterious = [{ $victim }] died of: secret caused by { $attacker }
## PvP deaths
hud-chat-pvp_melee_kill_msg = [{ $attacker }] defeated [{ $victim }]
hud-chat-pvp_ranged_kill_msg = [{ $attacker }] shot [{ $victim }]
hud-chat-pvp_explosion_kill_msg = [{ $attacker }] blew up [{ $victim }]
hud-chat-pvp_energy_kill_msg = [{ $attacker }] killed [{ $victim }] with magic
hud-chat-pvp_other_kill_msg = [{ $attacker }] killed [{ $victim }]
## PvE deaths
hud-chat-npc_melee_kill_msg = { $attacker } killed [{ $victim }]
hud-chat-npc_ranged_kill_msg = { $attacker } shot [{ $victim }]
hud-chat-npc_explosion_kill_msg = { $attacker } blew up [{ $victim }]
hud-chat-npc_energy_kill_msg = { $attacker } killed [{ $victim }] with magic
hud-chat-npc_other_kill_msg = { $attacker } killed [{ $victim }]
## Other deaths
hud-chat-environmental_kill_msg = [{ $name }] died in { $environment }
hud-chat-fall_kill_msg = [{ $name }] died from fall damage
hud-chat-suicide_msg = [{ $name }] died from self-inflicted wounds
hud-chat-default_death_msg = [{ $name }] died
## Utils
hud-chat-all = All
hud-chat-you = You
hud-chat-chat_tab_hover_tooltip = Right click for settings
hud-loot-pickup-msg = {$actor} picked up { $amount ->
[one] { $item }
*[other] {$amount}x {$item}
}
hud-chat-loot_fail = Your Inventory is full!
hud-chat-goodbye = Goodbye!
hud-chat-connection_lost = Connection lost. Kicking in { $time } seconds.