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90 lines
2.4 KiB
Rust
90 lines
2.4 KiB
Rust
use std::{
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io,
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path::{Path, PathBuf},
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};
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/// Represent tree of directory, result of [generate_tree].
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///
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/// Note that paths are always relative to root it was generated from.
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#[derive(Debug, Clone)]
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pub enum Walk {
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/// Represents file node, path is relative to directory root Walk was
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/// generated from.
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File(PathBuf),
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/// Represents directory subtree, path is relative to directory root Walk
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/// was generated from.
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Dir { path: PathBuf, content: Vec<Walk> },
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}
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impl Walk {
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/// Utility function to build a tree of directory, recursively
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///
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/// Path needs to be absolute.
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pub fn generate(root: &Path) -> io::Result<Walk> {
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let trees = walk_tree(root, root);
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Ok(Walk::Dir {
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path: Path::new("").to_owned(),
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content: trees?,
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})
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}
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// TODO: implement iterator?
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pub fn for_each_file<F>(&self, root: &Path, f: &mut F)
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where
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F: FnMut(&Path),
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{
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match self {
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Self::File(filepath) => {
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let path = root.join(filepath);
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f(&path);
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},
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Self::Dir {
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path: _,
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content: files,
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} => {
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for path in files {
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path.for_each_file(root, f);
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}
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},
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}
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}
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}
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/// Helper function to [Walk::generate()], prefer using it instead.
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pub fn walk_tree(dir: &Path, root: &Path) -> io::Result<Vec<Walk>> {
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let mut buff = Vec::new();
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for entry in std::fs::read_dir(dir)? {
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let entry = entry?;
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let path = entry.path();
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if path.is_dir() {
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buff.push(Walk::Dir {
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path: path
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.strip_prefix(root)
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.expect("strip can't fail, this path is created from root")
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.to_owned(),
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content: walk_tree(&path, root)?,
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});
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} else {
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let filename = path
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.strip_prefix(root)
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.expect("strip can't fail, this file is created from root")
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.to_owned();
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buff.push(Walk::File(filename));
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}
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}
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Ok(buff)
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn trie() {
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let root = crate::find_root().unwrap();
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let assets = Path::new(&root).join("assets/");
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Walk::generate(&assets).unwrap();
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}
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}
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