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biped_large
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#1224 - Replace redundant StageSection: Swing, Shoot, Cast with Action
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2021-08-09 10:27:53 -04:00 |
biped_small
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#1224 - Replace redundant StageSection: Swing, Shoot, Cast with Action
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2021-08-09 10:27:53 -04:00 |
bird_large
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#1224 - Replace redundant StageSection: Swing, Shoot, Cast with Action
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2021-08-09 10:27:53 -04:00 |
bird_medium
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Fixed bad non-humanoid lantern offset
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2021-07-24 15:05:36 +01:00 |
character
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Merge branch 'pacmanmati/veloren-pacmanmati/1224-consolidate-redundant-stage-sections' into 'master'
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2021-08-10 01:23:26 +00:00 |
dragon
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Fixed bad non-humanoid lantern offset
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2021-07-24 15:05:36 +01:00 |
fish_medium
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Fixed bad non-humanoid lantern offset
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2021-07-24 15:05:36 +01:00 |
fish_small
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Fixed bad non-humanoid lantern offset
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2021-07-24 15:05:36 +01:00 |
fixture
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Fixed bad non-humanoid lantern offset
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2021-07-24 15:05:36 +01:00 |
golem
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#1224 - Replace redundant StageSection: Swing, Shoot, Cast with Action
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2021-08-09 10:27:53 -04:00 |
object
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#1224 - Replace redundant StageSection: Swing, Shoot, Cast with Action
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2021-08-09 10:27:53 -04:00 |
quadruped_low
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#1224 - Replace redundant StageSection: Swing, Shoot, Cast with Action
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2021-08-09 10:27:53 -04:00 |
quadruped_medium
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#1224 - Replace redundant StageSection: Swing, Shoot, Cast with Action
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2021-08-09 10:27:53 -04:00 |
quadruped_small
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#1224 - Replace redundant StageSection: Swing, Shoot, Cast with Action
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2021-08-09 10:27:53 -04:00 |
ship
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Fixed bad non-humanoid lantern offset
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2021-07-24 15:05:36 +01:00 |
theropod
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#1224 - Replace redundant StageSection: Swing, Shoot, Cast with Action
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2021-08-09 10:27:53 -04:00 |
lib.rs
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Fixed bad non-humanoid lantern offset
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2021-07-24 15:05:36 +01:00 |
vek.rs
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Switched back to simd repr
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2021-03-07 14:25:02 +00:00 |