mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
273 lines
7.2 KiB
Rust
273 lines
7.2 KiB
Rust
({
|
|
DefaultAirship: (
|
|
bone0: (
|
|
offset: (-17.5, -39.0, 1.0),
|
|
central: ("airship_human.structure"),
|
|
),
|
|
bone1: (
|
|
offset: (-8.5, -2.0, -8.5),
|
|
central: ("airship_human.propeller-l"),
|
|
),
|
|
bone2: (
|
|
offset: (-8.5, -2.0, -8.5),
|
|
central: ("airship_human.propeller-r"),
|
|
),
|
|
bone3: (
|
|
offset: (-1.5, -10.0, -4.5),
|
|
central: ("airship_human.rudder"),
|
|
),
|
|
|
|
custom_indices: {
|
|
1: Air(ChairSingle, 4),
|
|
2: Air(Helm, 0),
|
|
3: Air(DoorWide, 4),
|
|
8: Air(DoorWide, 0),
|
|
9: Air(CraftingBench, 0),
|
|
11: Air(RepairBench, 0),
|
|
12: Air(DismantlingBench, 4),
|
|
15: Air(Anvil, 2),
|
|
17: Air(CookingPot, 0),
|
|
18: Air(WallLamp, 4),
|
|
23: Air(FireBowlGround, 4),
|
|
},
|
|
),
|
|
AirBalloon: (
|
|
bone0: (
|
|
offset: (-14.5, -16.0, 0.0),
|
|
central: ("air_balloon.structure"),
|
|
),
|
|
bone1: (
|
|
offset: (0.0, 0.0, 0.0),
|
|
central: ("empty"),
|
|
),
|
|
bone2: (
|
|
offset: (0.0, 0.0, 0.0),
|
|
central: ("empty"),
|
|
),
|
|
bone3: (
|
|
offset: (-1.5, -6.0, -6.0),
|
|
central: ("air_balloon.rudder"),
|
|
),
|
|
|
|
custom_indices: {
|
|
1: Air(Helm),
|
|
},
|
|
),
|
|
SailBoat: (
|
|
bone0: (
|
|
offset: (-6.5, -15.5, 0.0),
|
|
central: ("sail_boat.structure"),
|
|
),
|
|
bone1: (
|
|
offset: (0.0, 0.0, 0.0),
|
|
central: ("empty"),
|
|
),
|
|
bone2: (
|
|
offset: (0.0, 0.0, 0.0),
|
|
central: ("empty"),
|
|
),
|
|
bone3: (
|
|
offset: (-1.5, -6.0, -5.0),
|
|
central: ("empty"),
|
|
),
|
|
|
|
custom_indices: {
|
|
1: Air(ChairSingle, 4),
|
|
2: Air(Helm, 0),
|
|
3: Air(Door, 6),
|
|
4: Air(Door, 2),
|
|
9: Air(CraftingBench, 0),
|
|
10: Air(Window1, 0),
|
|
11: Air(RepairBench, 0),
|
|
12: Air(DismantlingBench, 4),
|
|
13: Air(Window1, 2),
|
|
14: Air(Crate, 0),
|
|
15: Air(Anvil, 2),
|
|
16: Air(Tent, 0),
|
|
17: Air(CookingPot, 0),
|
|
18: Air(WallLampSmall, 4),
|
|
19: Air(Lantern, 4),
|
|
},
|
|
),
|
|
Galleon: (
|
|
bone0: (
|
|
offset: (-16, -16, -3.0),
|
|
central: ("galleon.structure"),
|
|
),
|
|
bone1: (
|
|
offset: (0.0, 0.0, 0.0),
|
|
central: ("empty"),
|
|
),
|
|
bone2: (
|
|
offset: (0.0, 0.0, 0.0),
|
|
central: ("empty"),
|
|
),
|
|
bone3: (
|
|
offset: (0.0, 0.0, 0.0),
|
|
central: ("empty"),
|
|
),
|
|
|
|
custom_indices: {
|
|
1: Air(ChairSingle, 4),
|
|
2: Air(Helm, 0),
|
|
3: Air(DoorWide, 4),
|
|
4: Air(DoorWide, 0),
|
|
9: Air(CraftingBench, 0),
|
|
10: Air(Window1, 0),
|
|
11: Air(RepairBench, 0),
|
|
12: Air(DismantlingBench, 4),
|
|
13: Air(Window1, 2),
|
|
14: Air(Crate, 0),
|
|
15: Air(Cauldron, 2),
|
|
16: Air(Tent, 0),
|
|
17: Air(CookingPot, 0),
|
|
18: Air(WallLamp, 4),
|
|
19: Air(Lantern, 4),
|
|
},
|
|
),
|
|
Skiff: (
|
|
bone0: (
|
|
offset: (-3.5, -7, -0.5),
|
|
central: ("skiff.structure"),
|
|
),
|
|
bone1: (
|
|
offset: (0.0, 0.0, 0.0),
|
|
central: ("empty"),
|
|
),
|
|
bone2: (
|
|
offset: (0.0, 0.0, 0.0),
|
|
central: ("empty"),
|
|
),
|
|
bone3: (
|
|
offset: (0.0, 0.0, 0.0),
|
|
central: ("empty"),
|
|
),
|
|
|
|
custom_indices: {
|
|
1: Air(ChairSingle, 4),
|
|
2: Air(Helm, 0),
|
|
3: Air(Door, 4),
|
|
4: Air(Door, 0),
|
|
9: Air(CraftingBench, 0),
|
|
10: Air(Window1, 0),
|
|
11: Air(RepairBench, 0),
|
|
12: Air(DismantlingBench, 4),
|
|
13: Air(Window1, 2),
|
|
14: Air(Crate, 0),
|
|
15: Air(Cauldron, 2),
|
|
16: Air(Tent, 0),
|
|
17: Air(CookingPot, 0),
|
|
18: Air(WallLampSmall, 4),
|
|
19: Air(Lantern, 4),
|
|
},
|
|
),
|
|
Submarine: (
|
|
bone0: (
|
|
offset: (-5.5, -18.0, -1.0),
|
|
central: ("submarine.structure"),
|
|
),
|
|
bone1: (
|
|
offset: (-3.5, -1.0, -3.5),
|
|
central: ("submarine.prop"),
|
|
),
|
|
bone2: (
|
|
offset: (0.0, 0.0, 0.0),
|
|
central: ("empty"),
|
|
),
|
|
bone3: (
|
|
offset: (-3.5, -3.0, -3.5),
|
|
central: ("submarine.rudder"),
|
|
),
|
|
|
|
custom_indices: {
|
|
1: Air(ChairSingle, 4),
|
|
2: Air(Helm, 0),
|
|
3: Air(Door, 4),
|
|
4: Air(Door, 0),
|
|
9: Air(CraftingBench, 0),
|
|
10: Air(Window1, 0),
|
|
11: Air(RepairBench, 0),
|
|
12: Air(DismantlingBench, 4),
|
|
13: Air(Window1, 2),
|
|
14: Air(Crate, 0),
|
|
15: Air(Cauldron, 2),
|
|
16: Air(Tent, 0),
|
|
17: Air(CookingPot, 0),
|
|
18: Air(WallLampSmall, 4),
|
|
19: Air(Lantern, 4),
|
|
},
|
|
),
|
|
Carriage: (
|
|
bone0: (
|
|
offset: (-4.5, -7.0, -0.5),
|
|
central: ("carriage.structure"),
|
|
),
|
|
bone1: (
|
|
offset: (-2.0, -5.0, -2.0),
|
|
central: ("carriage.axle"),
|
|
),
|
|
bone2: (
|
|
offset: (-2.0, -5.0, -2.0),
|
|
central: ("carriage.axle"),
|
|
),
|
|
bone3: (
|
|
offset: (0.0, 0.0, 0.0),
|
|
central: ("empty"),
|
|
),
|
|
|
|
custom_indices: {
|
|
1: Air(ChairSingle, 4),
|
|
2: Air(Helm, 0),
|
|
3: Air(Door, 4),
|
|
4: Air(Door, 0),
|
|
9: Air(CraftingBench, 0),
|
|
10: Air(Window1, 0),
|
|
11: Air(RepairBench, 0),
|
|
12: Air(DismantlingBench, 4),
|
|
13: Air(Window1, 2),
|
|
14: Air(Crate, 0),
|
|
15: Air(Cauldron, 2),
|
|
16: Air(ChairSingle, 0),
|
|
17: Air(CookingPot, 0),
|
|
18: Air(WallLampSmall, 4),
|
|
19: Air(Lantern, 4),
|
|
},
|
|
),
|
|
Cart: (
|
|
bone0: (
|
|
offset: (-3.5, -3.5, 0.5),
|
|
central: ("cart.structure"),
|
|
),
|
|
bone1: (
|
|
offset: (-1.0, -2.5, -1.0),
|
|
central: ("cart.axle"),
|
|
),
|
|
bone2: (
|
|
offset: (-1.0, -2.5, -1.0),
|
|
central: ("cart.axle"),
|
|
),
|
|
bone3: (
|
|
offset: (0.0, 0.0, 0.0),
|
|
central: ("empty"),
|
|
),
|
|
|
|
custom_indices: {
|
|
1: Air(ChairSingle, 4),
|
|
2: Air(Helm, 0),
|
|
3: Air(ChairSingle, 2),
|
|
4: Air(ChairSingle, 6),
|
|
9: Air(CraftingBench, 0),
|
|
10: Air(Window1, 0),
|
|
11: Air(RepairBench, 0),
|
|
12: Air(DismantlingBench, 4),
|
|
13: Air(Window1, 2),
|
|
14: Air(Crate, 0),
|
|
15: Air(Cauldron, 2),
|
|
16: Air(ChairSingle, 0),
|
|
17: Air(CookingPot, 0),
|
|
18: Air(WallLampSmall, 4),
|
|
19: Air(Lantern, 4),
|
|
},
|
|
),
|
|
})
|