.. |
anim
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Made rolling less slippy, added tilt
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2019-12-30 15:16:21 +00:00 |
audio
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fix: Prevent dispatching Run SFX if an entity is not moving
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2020-01-18 18:49:17 +00:00 |
ecs
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Scrolling Combat Text (SCT)
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2020-01-10 00:33:38 +00:00 |
hud
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improvement: fog doesn't go back and forth anymore
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2020-01-19 16:03:27 -05:00 |
menu
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create character button position change
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2020-01-18 15:42:21 +00:00 |
mesh
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add: capability to disable blending for particular BlockKinds
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2020-01-19 16:03:27 -05:00 |
render
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Add options to turn off the clouds and to render ugly water
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2020-01-19 14:05:31 -05:00 |
scene
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improvement: fog doesn't go back and forth anymore
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2020-01-19 16:03:27 -05:00 |
ui
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Scrolling Combat Text (SCT)
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2020-01-10 00:33:38 +00:00 |
error.rs
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Switched to Debug trait object for backend errors
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2019-07-18 16:42:31 +01:00 |
key_state.rs
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Add better inputs, input validation and more
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2019-05-25 23:46:56 +02:00 |
lib.rs
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Add terrain meshing benchmark
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2020-01-19 16:02:12 -05:00 |
logging.rs
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remove: discord rich presence
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2020-01-10 17:01:50 +01:00 |
main.rs
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Fix panic in case no default audio device found when audio off
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2020-01-18 19:16:23 +01:00 |
session.rs
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Add options to turn off the clouds and to render ugly water
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2020-01-19 14:05:31 -05:00 |
settings.rs
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Add options to turn off the clouds and to render ugly water
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2020-01-19 14:05:31 -05:00 |
singleplayer.rs
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remove: discord rich presence
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2020-01-10 17:01:50 +01:00 |
window.rs
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Add options to turn off the clouds and to render ugly water
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2020-01-19 14:05:31 -05:00 |