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43 lines
1.2 KiB
Rust
43 lines
1.2 KiB
Rust
mod ability;
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mod admin;
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pub mod agent;
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mod body;
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mod character_state;
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mod controller;
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mod energy;
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mod inputs;
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mod inventory;
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mod last;
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mod location;
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mod phys;
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mod player;
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pub mod projectile;
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mod stats;
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mod visual;
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// Reexports
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pub use ability::{CharacterAbility, ItemConfig, Loadout};
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pub use admin::Admin;
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pub use agent::{Agent, Alignment};
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pub use body::{
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biped_large, bird_medium, bird_small, critter, dragon, fish_medium, fish_small, golem,
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humanoid, object, quadruped_medium, quadruped_small, AllBodies, Body, BodyData,
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};
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pub use character_state::{Attacking, CharacterState, StateUpdate};
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pub use controller::{
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Climb, ControlAction, ControlEvent, Controller, ControllerInputs, Input, InventoryManip,
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MountState, Mounting,
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};
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pub use energy::{Energy, EnergySource};
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pub use inputs::CanBuild;
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pub use inventory::{
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item, item::Item, slot, Inventory, InventoryUpdate, InventoryUpdateEvent, MAX_PICKUP_RANGE_SQR,
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};
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pub use last::Last;
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pub use location::{Waypoint, WaypointArea};
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pub use phys::{Collider, ForceUpdate, Gravity, Mass, Ori, PhysicsState, Pos, Scale, Sticky, Vel};
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pub use player::Player;
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pub use projectile::Projectile;
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pub use stats::{Exp, HealthChange, HealthSource, Level, Stats};
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pub use visual::{LightAnimation, LightEmitter};
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