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673 lines
16 KiB
Plaintext
673 lines
16 KiB
Plaintext
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Bomb: (
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Scarecrow: (
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Cauldron: (
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Chest: (
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ChestOpen: (
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Pumpkin: (
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Pumpkin4: (
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Campfire: (
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CampfireLit: (
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LanternGround: (
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LanternGroundOpen: (
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PotionRed: (
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Chair: (
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Bench: (
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Carpet: (
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Pouch: (
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Coins: (
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offset: (0.0, 0.0, 0.0),
|
|
central: ("armor.empty"),
|
|
)
|
|
),
|
|
CraftingBench: (
|
|
bone0: (
|
|
offset: (-9.5, -7.0, 0.0),
|
|
central: ("object.crafting_bench"),
|
|
),
|
|
bone1: (
|
|
offset: (0.0, 0.0, 0.0),
|
|
central: ("armor.empty"),
|
|
)
|
|
),
|
|
ArrowSnake: (
|
|
bone0: (
|
|
offset: (-1.5, -6.5, 0.0),
|
|
central: ("weapon.projectile.snake-arrow"),
|
|
),
|
|
bone1: (
|
|
offset: (0.0, 0.0, 0.0),
|
|
central: ("armor.empty"),
|
|
)
|
|
),
|
|
BoltFire: (
|
|
bone0: (
|
|
offset: (-3.0, -5.5, -3.0),
|
|
central: ("weapon.projectile.fire-bolt-0"),
|
|
),
|
|
bone1: (
|
|
offset: (0.0, 0.0, 0.0),
|
|
central: ("armor.empty"),
|
|
)
|
|
),
|
|
BoltFireBig: (
|
|
bone0: (
|
|
offset: (-6.0, -6.0, -6.0),
|
|
central: ("weapon.projectile.fire-bolt-1"),
|
|
),
|
|
bone1: (
|
|
offset: (0.0, 0.0, 0.0),
|
|
central: ("armor.empty"),
|
|
)
|
|
),
|
|
TrainingDummy: (
|
|
bone0: (
|
|
offset: (-7.0, -5.0, 0.0),
|
|
central: ("object.training_dummy"),
|
|
),
|
|
bone1: (
|
|
offset: (0.0, 0.0, 0.0),
|
|
central: ("armor.empty"),
|
|
)
|
|
),
|
|
MultiArrow: (
|
|
bone0: (
|
|
offset: (-4.0, -9.5, -5.0),
|
|
central: ("weapon.projectile.multi-arrow"),
|
|
),
|
|
bone1: (
|
|
offset: (0.0, 0.0, 0.0),
|
|
central: ("armor.empty"),
|
|
)
|
|
),
|
|
BoltNature: (
|
|
bone0: (
|
|
offset: (-6.0, -6.0, -6.0),
|
|
central: ("weapon.projectile.nature-bolt"),
|
|
),
|
|
bone1: (
|
|
offset: (0.0, 0.0, 0.0),
|
|
central: ("armor.empty"),
|
|
)
|
|
),
|
|
MeatDrop: (
|
|
bone0: (
|
|
offset: (-3.5, -8.0, 0.0),
|
|
central: ("object.meat_drop"),
|
|
),
|
|
bone1: (
|
|
offset: (0.0, 0.0, 0.0),
|
|
central: ("armor.empty"),
|
|
)
|
|
),
|
|
Steak: (
|
|
bone0: (
|
|
offset: (-3.5, -6.0, 0.0),
|
|
central: ("object.steak"),
|
|
),
|
|
bone1: (
|
|
offset: (0.0, 0.0, 0.0),
|
|
central: ("armor.empty"),
|
|
)
|
|
),
|
|
Crossbow: (
|
|
bone0: (
|
|
offset: (-18.0, -15.5, -8.0),
|
|
central: ("object.crossbow.bone0"),
|
|
),
|
|
bone1: (
|
|
offset: (-9.0, -7.0, -5.0 ),
|
|
central: ("object.crossbow.bone1"),
|
|
)
|
|
),
|
|
ArrowTurret: (
|
|
bone0: (
|
|
offset: (-1.5, -6.5, -1.5),
|
|
central: ("weapon.projectile.turret-arrow"),
|
|
),
|
|
bone1: (
|
|
offset: (0.0, 0.0, 0.0),
|
|
central: ("armor.empty"),
|
|
)
|
|
),
|
|
})
|