veloren/voxygen
Shane Handley e852e0cfab - Update the stats of characters individually, reverting the change with
big combined updates.
- Add a timer to the stats persistence system and change the frequency
that it runs to 10s
- Seperate the loading of character data for the character list during
selection, and the full data we will grab during state creation. Ideally
additional persisted bits can get returned at the same point and added
to the ecs within the same block.
2020-05-13 09:14:09 +10:00
..
benches apply new rustfmt - touching alot of files 2020-02-01 21:39:39 +01:00
examples UI Fixes 2020-04-26 01:44:56 +00:00
src - Update the stats of characters individually, reverting the change with 2020-05-13 09:14:09 +10:00
tests [i18n] Configurable fonts 2020-02-16 16:02:38 +01:00
build.rs feat(voxygen): add logo for windows executable 2019-10-02 16:57:08 +02:00
Cargo.toml Merge branch 'master' into 'combat' 2020-04-01 20:42:27 +00:00