veloren/assets/common/entity/world/traveler2.ron
2022-05-16 15:11:36 -04:00

41 lines
1.9 KiB
Rust

// T3
// T4
#![enable(implicit_some)]
(
name: Name("Well-versed Traveler"),
body: RandomWith("humanoid"),
alignment: Alignment(Npc),
loot: LootTable("common.loot_tables.world.traveler2"),
inventory: (
loadout: Inline((
inherit: Choice([
(1, Asset("common.loadout.world.traveler2.steel")),
(1, Asset("common.loadout.world.traveler2.silk")),
(1, Asset("common.loadout.world.traveler2.scale")),
(1, Asset("common.loadout.world.traveler2.cobalt")),
(1, Asset("common.loadout.world.traveler2.druid")),
(1, Asset("common.loadout.world.traveler2.carapace")),
]),
active_hands: InHands((Choice([
(1, ModularWeapon(tool: Sword, material: Steel, hands: None)),
(1, ModularWeapon(tool: Axe, material: Steel, hands: None)),
(1, ModularWeapon(tool: Hammer, material: Steel, hands: None)),
(1, ModularWeapon(tool: Bow, material: Hardwood, hands: None)),
(1, ModularWeapon(tool: Staff, material: Hardwood, hands: None)),
(1, ModularWeapon(tool: Sceptre, material: Hardwood, hands: None)),
(1, ModularWeapon(tool: Sword, material: Cobalt, hands: None)),
(1, ModularWeapon(tool: Axe, material: Cobalt, hands: None)),
(1, ModularWeapon(tool: Hammer, material: Cobalt, hands: None)),
(1, ModularWeapon(tool: Bow, material: Ironwood, hands: None)),
(1, ModularWeapon(tool: Staff, material: Ironwood, hands: None)),
(1, ModularWeapon(tool: Sceptre, material: Ironwood, hands: None)),
]), None)),
)),
items: [
(50, "common.items.consumable.potion_med"),
],
),
meta: [
SkillSetAsset("common.skillset.preset.rank3.fullskill"),
],
)