mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
805 lines
36 KiB
Rust
805 lines
36 KiB
Rust
pub mod biped_large;
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pub mod biped_small;
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pub mod bird_large;
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pub mod bird_medium;
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pub mod dragon;
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pub mod fish_medium;
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pub mod fish_small;
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pub mod golem;
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pub mod humanoid;
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pub mod object;
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pub mod quadruped_low;
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pub mod quadruped_medium;
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pub mod quadruped_small;
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pub mod ship;
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pub mod theropod;
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use crate::{
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assets::{self, Asset},
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consts::{HUMAN_DENSITY, WATER_DENSITY},
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make_case_elim,
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npc::NpcKind,
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};
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use serde::{Deserialize, Serialize};
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use specs::{Component, DerefFlaggedStorage};
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use specs_idvs::IdvStorage;
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use strum_macros::Display;
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use vek::*;
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use super::{BuffKind, Density, Mass};
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make_case_elim!(
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body,
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#[derive(Copy, Clone, Debug, Display, PartialEq, Eq, Hash, Serialize, Deserialize)]
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#[repr(u32)]
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pub enum Body {
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Humanoid(body: humanoid::Body) = 0,
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QuadrupedSmall(body: quadruped_small::Body) = 1,
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QuadrupedMedium(body: quadruped_medium::Body) = 2,
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BirdMedium(body: bird_medium::Body) = 3,
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FishMedium(body: fish_medium::Body) = 4,
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Dragon(body: dragon::Body) = 5,
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BirdLarge(body: bird_large::Body) = 6,
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FishSmall(body: fish_small::Body) = 7,
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BipedLarge(body: biped_large::Body)= 8,
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BipedSmall(body: biped_small::Body)= 9,
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Object(body: object::Body) = 10,
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Golem(body: golem::Body) = 11,
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Theropod(body: theropod::Body) = 12,
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QuadrupedLow(body: quadruped_low::Body) = 13,
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Ship(body: ship::Body) = 14,
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}
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);
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/// Data representing data generic to the body together with per-species data.
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///
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/// NOTE: Deliberately don't (yet?) implement serialize.
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#[derive(Clone, Debug, Deserialize)]
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pub struct BodyData<BodyMeta, SpeciesData> {
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/// Shared metadata for this whole body type.
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pub body: BodyMeta,
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/// All the metadata for species with this body type.
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pub species: SpeciesData,
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}
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/// Metadata intended to be stored per-body, together with data intended to be
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/// stored for each species for each body.
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///
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/// NOTE: Deliberately don't (yet?) implement serialize.
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/// NOTE: If you are adding new body kind and it should be spawned via /spawn
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/// please add it to `[ENTITIES](crate::cmd::ENTITIES)`
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#[derive(Clone, Debug, Deserialize)]
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pub struct AllBodies<BodyMeta, SpeciesMeta> {
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pub humanoid: BodyData<BodyMeta, humanoid::AllSpecies<SpeciesMeta>>,
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pub quadruped_small: BodyData<BodyMeta, quadruped_small::AllSpecies<SpeciesMeta>>,
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pub quadruped_medium: BodyData<BodyMeta, quadruped_medium::AllSpecies<SpeciesMeta>>,
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pub bird_medium: BodyData<BodyMeta, bird_medium::AllSpecies<SpeciesMeta>>,
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pub fish_medium: BodyData<BodyMeta, fish_medium::AllSpecies<SpeciesMeta>>,
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pub dragon: BodyData<BodyMeta, dragon::AllSpecies<SpeciesMeta>>,
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pub bird_large: BodyData<BodyMeta, bird_large::AllSpecies<SpeciesMeta>>,
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pub fish_small: BodyData<BodyMeta, fish_small::AllSpecies<SpeciesMeta>>,
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pub biped_large: BodyData<BodyMeta, biped_large::AllSpecies<SpeciesMeta>>,
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pub biped_small: BodyData<BodyMeta, biped_small::AllSpecies<SpeciesMeta>>,
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pub object: BodyData<BodyMeta, ()>,
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pub golem: BodyData<BodyMeta, golem::AllSpecies<SpeciesMeta>>,
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pub theropod: BodyData<BodyMeta, theropod::AllSpecies<SpeciesMeta>>,
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pub quadruped_low: BodyData<BodyMeta, quadruped_low::AllSpecies<SpeciesMeta>>,
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pub ship: BodyData<BodyMeta, ()>,
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}
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/// Can only retrieve body metadata by direct index.
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impl<BodyMeta, SpeciesMeta> core::ops::Index<NpcKind> for AllBodies<BodyMeta, SpeciesMeta> {
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type Output = BodyMeta;
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#[inline]
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fn index(&self, index: NpcKind) -> &Self::Output {
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match index {
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NpcKind::Humanoid => &self.humanoid.body,
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NpcKind::Pig => &self.quadruped_small.body,
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NpcKind::Wolf => &self.quadruped_medium.body,
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NpcKind::Duck => &self.bird_medium.body,
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NpcKind::Phoenix => &self.bird_large.body,
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NpcKind::Marlin => &self.fish_medium.body,
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NpcKind::Clownfish => &self.fish_small.body,
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NpcKind::Ogre => &self.biped_large.body,
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NpcKind::Gnome => &self.biped_small.body,
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NpcKind::StoneGolem => &self.golem.body,
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NpcKind::Archaeos => &self.theropod.body,
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NpcKind::Reddragon => &self.dragon.body,
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NpcKind::Crocodile => &self.quadruped_low.body,
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}
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}
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}
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/// Can only retrieve body metadata by direct index.
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impl<'a, BodyMeta, SpeciesMeta> core::ops::Index<&'a Body> for AllBodies<BodyMeta, SpeciesMeta> {
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type Output = BodyMeta;
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#[inline]
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fn index(&self, index: &Body) -> &Self::Output {
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match index {
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Body::Humanoid(_) => &self.humanoid.body,
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Body::QuadrupedSmall(_) => &self.quadruped_small.body,
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Body::QuadrupedMedium(_) => &self.quadruped_medium.body,
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Body::BirdMedium(_) => &self.bird_medium.body,
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Body::BirdLarge(_) => &self.bird_large.body,
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Body::FishMedium(_) => &self.fish_medium.body,
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Body::Dragon(_) => &self.dragon.body,
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Body::FishSmall(_) => &self.fish_small.body,
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Body::BipedLarge(_) => &self.biped_large.body,
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Body::BipedSmall(_) => &self.biped_small.body,
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Body::Object(_) => &self.object.body,
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Body::Golem(_) => &self.golem.body,
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Body::Theropod(_) => &self.theropod.body,
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Body::QuadrupedLow(_) => &self.quadruped_low.body,
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Body::Ship(_) => &self.ship.body,
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}
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}
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}
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impl<
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BodyMeta: Send + Sync + for<'de> serde::Deserialize<'de> + 'static,
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SpeciesMeta: Send + Sync + for<'de> serde::Deserialize<'de> + 'static,
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> Asset for AllBodies<BodyMeta, SpeciesMeta>
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{
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type Loader = assets::RonLoader;
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const EXTENSION: &'static str = "ron";
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}
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impl Body {
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pub fn is_humanoid(&self) -> bool { matches!(self, Body::Humanoid(_)) }
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pub fn is_campfire(&self) -> bool { matches!(self, Body::Object(object::Body::CampfireLit)) }
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/// Average density of the body
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// Units are based on kg/m³
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pub fn density(&self) -> Density {
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let d = match self {
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// based on a house sparrow (Passer domesticus)
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Body::BirdMedium(_) => 700.0,
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Body::BirdLarge(_) => 2_200.0,
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// based on its mass divided by the volume of a bird scaled up to the size of the dragon
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Body::Dragon(_) => 3_700.0,
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Body::Golem(_) => WATER_DENSITY * 2.5,
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Body::Humanoid(_) => HUMAN_DENSITY,
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Body::Ship(ship) => ship.density().0,
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Body::Object(object) => object.density().0,
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_ => HUMAN_DENSITY,
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};
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Density(d)
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}
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// Values marked with ~✅ are checked based on their RL equivalent.
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// Discrepancy in size compared to their RL equivalents has not necessarily been
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// taken into account.
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pub fn mass(&self) -> Mass {
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let m = match self {
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Body::BipedLarge(body) => match body.species {
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biped_large::Species::Slysaurok => 400.0,
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biped_large::Species::Occultsaurok => 400.0,
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biped_large::Species::Mightysaurok => 400.0,
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biped_large::Species::Mindflayer => 420.0,
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biped_large::Species::Minotaur => 500.0,
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biped_large::Species::Cavetroll => 600.0,
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biped_large::Species::Mountaintroll => 600.0,
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biped_large::Species::Swamptroll => 600.0,
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_ => 400.0,
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},
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Body::BipedSmall(_) => 50.0,
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// ravens are 0.69-2 kg, crows are 0.51 kg on average.
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Body::BirdMedium(body) => match body.species {
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bird_medium::Species::Chicken => 2.0, // ~✅ Red junglefowl are 1-1.5 kg
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bird_medium::Species::Duck => 2.0,
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bird_medium::Species::Eagle => 10.0, // ~✅ Steller's sea eagle are 5-9 kg
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bird_medium::Species::Goose => 3.5, // ~✅ Swan geese are 2.8-3.5 kg
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bird_medium::Species::Owl => 2.0,
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bird_medium::Species::Parrot => 2.0,
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bird_medium::Species::Penguin => 8.0,
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bird_medium::Species::Peacock => 5.0,
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},
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Body::BirdLarge(_) => 100.0,
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Body::Dragon(_) => 20_000.0,
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Body::FishMedium(_) => 5.0,
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Body::FishSmall(_) => 1.0,
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Body::Golem(_) => 10_000.0,
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Body::Humanoid(humanoid) => {
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// Understand that chaning the mass values can have effects
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// on multiple systems.
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//
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// If you want to change that value, consult with
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// Physics and Combat teams
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//
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// Weight is proportional height, where
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// a 1.75m character would weigh 65kg
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65.0 * humanoid.height() / 1.75f32
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},
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Body::Object(obj) => obj.mass().0,
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Body::QuadrupedLow(body) => match body.species {
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quadruped_low::Species::Alligator => 360.0, // ~✅
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quadruped_low::Species::Asp => 300.0,
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// saltwater crocodiles can weigh around 1 ton, but our version is the size of an
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// alligator or smaller, so whatever
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quadruped_low::Species::Crocodile => 360.0,
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quadruped_low::Species::Deadwood => 400.0,
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quadruped_low::Species::Lavadrake => 500.0,
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quadruped_low::Species::Monitor => 100.0,
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quadruped_low::Species::Pangolin => 100.0,
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quadruped_low::Species::Salamander => 65.0,
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quadruped_low::Species::Tortoise => 200.0,
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_ => 200.0,
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},
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Body::QuadrupedMedium(body) => match body.species {
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quadruped_medium::Species::Bear => 500.0, // ~✅ (350-700 kg)
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quadruped_medium::Species::Cattle => 575.0, // ~✅ (500-650 kg)
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quadruped_medium::Species::Deer => 80.0,
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quadruped_medium::Species::Donkey => 200.0,
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quadruped_medium::Species::Highland => 200.0,
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quadruped_medium::Species::Horse => 500.0, // ~✅
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quadruped_medium::Species::Kelpie => 200.0,
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quadruped_medium::Species::Lion => 170.0, // ~✅ (110-225 kg)
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quadruped_medium::Species::Panda => 200.0,
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quadruped_medium::Species::Saber => 130.0,
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quadruped_medium::Species::Yak => 200.0,
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_ => 200.0,
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},
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Body::QuadrupedSmall(body) => match body.species {
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quadruped_small::Species::Axolotl => 1.0,
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quadruped_small::Species::Batfox => 10.0,
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quadruped_small::Species::Beaver => 10.0,
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quadruped_small::Species::Boar => 80.0, // ~✅ (60-100 kg)
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quadruped_small::Species::Cat => 4.0, // ~✅ (4-5 kg)
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quadruped_small::Species::Dodarock => 500.0,
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quadruped_small::Species::Dog => 30.0, // ~✅ (German Shepherd: 30-40 kg)
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quadruped_small::Species::Fox => 10.0,
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quadruped_small::Species::Frog => 1.0,
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quadruped_small::Species::Fungome => 10.0,
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quadruped_small::Species::Gecko => 1.0,
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quadruped_small::Species::Goat => 50.0,
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quadruped_small::Species::Hare => 10.0,
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quadruped_small::Species::Holladon => 60.0,
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quadruped_small::Species::Hyena => 70.0, // ~✅ (vaguely)
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quadruped_small::Species::Jackalope => 10.0,
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quadruped_small::Species::Pig => 20.0,
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quadruped_small::Species::Porcupine => 5.0,
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quadruped_small::Species::Quokka => 10.0,
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quadruped_small::Species::Rabbit => 2.0,
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quadruped_small::Species::Raccoon => 30.0,
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quadruped_small::Species::Rat => 1.0,
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quadruped_small::Species::Sheep => 50.0,
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quadruped_small::Species::Skunk => 5.0,
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quadruped_small::Species::Squirrel => 1.0,
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quadruped_small::Species::Truffler => 70.0,
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quadruped_small::Species::Turtle => 40.0,
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},
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Body::Theropod(body) => match body.species {
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// for reference, elephants are in the range of 2.6-6.9 tons
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// and Tyrannosaurus rex were ~8.4-14 tons
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theropod::Species::Archaeos => 13_000.0,
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theropod::Species::Ntouka => 13_000.0,
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theropod::Species::Odonto => 13_000.0,
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theropod::Species::Sandraptor => 500.0,
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theropod::Species::Snowraptor => 500.0,
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theropod::Species::Sunlizard => 500.0,
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theropod::Species::Woodraptor => 500.0,
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theropod::Species::Yale => 1_000.0,
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},
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Body::Ship(ship) => ship.mass().0,
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};
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Mass(m)
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}
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/// The width (shoulder to shoulder), length (nose to tail) and height
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/// respectively (in metres)
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// Code reviewers: should we replace metres with 'block height'?
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pub fn dimensions(&self) -> Vec3<f32> {
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match self {
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Body::BipedLarge(body) => match body.species {
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biped_large::Species::Cyclops => Vec3::new(5.6, 3.0, 6.5),
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biped_large::Species::Dullahan => Vec3::new(4.6, 3.0, 5.5),
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biped_large::Species::Mightysaurok => Vec3::new(4.0, 3.0, 3.4),
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biped_large::Species::Mindflayer => Vec3::new(4.4, 3.0, 8.0),
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biped_large::Species::Minotaur => Vec3::new(6.0, 3.0, 8.0),
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biped_large::Species::Occultsaurok => Vec3::new(4.0, 3.0, 3.4),
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biped_large::Species::Slysaurok => Vec3::new(4.0, 3.0, 3.4),
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biped_large::Species::Werewolf => Vec3::new(4.0, 3.0, 3.5),
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biped_large::Species::Harvester => Vec3::new(4.6, 3.0, 5.4),
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biped_large::Species::Cultistwarlord => Vec3::new(3.0, 3.0, 4.5),
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biped_large::Species::Cultistwarlock => Vec3::new(3.0, 3.0, 3.5),
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biped_large::Species::Huskbrute => Vec3::new(4.6, 3.0, 5.0),
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_ => Vec3::new(4.6, 3.0, 6.0),
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},
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Body::BipedSmall(body) => match body.species {
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biped_small::Species::Gnarling => Vec3::new(1.0, 0.75, 1.4),
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biped_small::Species::Haniwa => Vec3::new(1.0, 0.75, 2.2),
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biped_small::Species::Adlet => Vec3::new(1.0, 0.75, 2.0),
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biped_small::Species::Sahagin => Vec3::new(1.0, 1.2, 1.7),
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biped_small::Species::Myrmidon => Vec3::new(1.0, 0.75, 2.2),
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biped_small::Species::Husk => Vec3::new(1.7, 0.7, 2.7),
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_ => Vec3::new(1.0, 0.75, 1.4),
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},
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Body::BirdMedium(body) => match body.species {
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bird_medium::Species::Chicken => Vec3::new(1.0, 1.0, 1.35),
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bird_medium::Species::Duck => Vec3::new(0.9, 1.0, 1.4),
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bird_medium::Species::Goose => Vec3::new(1.0, 1.2, 1.5),
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bird_medium::Species::Peacock => Vec3::new(1.3, 1.1, 1.4),
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_ => Vec3::new(2.0, 1.0, 1.5),
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},
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Body::BirdLarge(_) => Vec3::new(2.0, 6.0, 3.5),
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Body::Dragon(_) => Vec3::new(16.0, 10.0, 16.0),
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Body::FishMedium(_) => Vec3::new(0.5, 2.0, 0.8),
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Body::FishSmall(_) => Vec3::new(0.3, 1.2, 0.6),
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Body::Golem(_) => Vec3::new(5.0, 5.0, 7.5),
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Body::Humanoid(humanoid) => {
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let height = humanoid.height();
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Vec3::new(height / 1.3, 1.75 / 2.0, height)
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},
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Body::Object(object) => object.dimensions(),
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Body::QuadrupedMedium(body) => match body.species {
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quadruped_medium::Species::Barghest => Vec3::new(2.0, 4.4, 2.7),
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quadruped_medium::Species::Bear => Vec3::new(2.0, 3.8, 3.0),
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quadruped_medium::Species::Catoblepas => Vec3::new(2.0, 4.0, 2.9),
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quadruped_medium::Species::Cattle => Vec3::new(2.0, 3.6, 2.4),
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quadruped_medium::Species::Deer => Vec3::new(2.0, 3.0, 2.2),
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quadruped_medium::Species::Dreadhorn => Vec3::new(2.0, 5.0, 4.0),
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quadruped_medium::Species::Grolgar => Vec3::new(2.0, 4.0, 2.0),
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quadruped_medium::Species::Highland => Vec3::new(2.0, 3.6, 2.4),
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quadruped_medium::Species::Horse => Vec3::new(2.0, 3.0, 2.4),
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quadruped_medium::Species::Lion => Vec3::new(2.0, 3.3, 2.0),
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quadruped_medium::Species::Moose => Vec3::new(2.0, 4.0, 2.5),
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quadruped_medium::Species::Saber => Vec3::new(2.0, 3.0, 2.0),
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quadruped_medium::Species::Tarasque => Vec3::new(2.0, 4.0, 2.6),
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quadruped_medium::Species::Yak => Vec3::new(2.0, 3.6, 3.0),
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quadruped_medium::Species::Mammoth => Vec3::new(2.0, 7.0, 8.0),
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quadruped_medium::Species::Ngoubou => Vec3::new(2.0, 3.2, 2.4),
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quadruped_medium::Species::Llama => Vec3::new(2.0, 2.5, 2.6),
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quadruped_medium::Species::Alpaca => Vec3::new(2.0, 2.0, 2.0),
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quadruped_medium::Species::Camel => Vec3::new(2.0, 4.0, 3.5),
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// FIXME: We really shouldn't be doing wildcards here
|
|
_ => Vec3::new(2.0, 3.0, 2.0),
|
|
},
|
|
Body::QuadrupedSmall(body) => match body.species {
|
|
quadruped_small::Species::Dodarock => Vec3::new(1.2, 1.8, 1.5),
|
|
quadruped_small::Species::Holladon => Vec3::new(1.2, 1.6, 1.5),
|
|
quadruped_small::Species::Truffler => Vec3::new(1.2, 1.8, 2.2),
|
|
_ => Vec3::new(1.2, 1.2, 1.0),
|
|
},
|
|
Body::QuadrupedLow(body) => match body.species {
|
|
quadruped_low::Species::Asp => Vec3::new(1.0, 3.0, 1.8),
|
|
quadruped_low::Species::Crocodile => Vec3::new(1.0, 2.8, 1.3),
|
|
quadruped_low::Species::Deadwood => Vec3::new(1.0, 1.4, 1.3),
|
|
quadruped_low::Species::Lavadrake => Vec3::new(1.0, 3.0, 2.5),
|
|
quadruped_low::Species::Maneater => Vec3::new(1.0, 2.2, 4.0),
|
|
quadruped_low::Species::Monitor => Vec3::new(1.0, 2.3, 1.5),
|
|
quadruped_low::Species::Pangolin => Vec3::new(1.0, 2.6, 1.1),
|
|
quadruped_low::Species::Rocksnapper => Vec3::new(1.0, 3.0, 2.9),
|
|
quadruped_low::Species::Sandshark => Vec3::new(1.1, 4.3, 1.7),
|
|
quadruped_low::Species::Basilisk => Vec3::new(1.8, 3.4, 2.9),
|
|
quadruped_low::Species::Salamander => Vec3::new(1.0, 2.4, 1.3),
|
|
quadruped_low::Species::Tortoise => Vec3::new(1.0, 1.8, 1.6),
|
|
_ => Vec3::new(1.0, 1.6, 1.3),
|
|
},
|
|
Body::Ship(ship) => ship.dimensions(),
|
|
Body::Theropod(body) => match body.species {
|
|
theropod::Species::Archaeos => Vec3::new(4.0, 8.5, 8.0),
|
|
theropod::Species::Ntouka => Vec3::new(4.0, 7.0, 8.0),
|
|
theropod::Species::Odonto => Vec3::new(4.0, 7.0, 8.0),
|
|
theropod::Species::Sandraptor => Vec3::new(2.0, 3.0, 2.6),
|
|
theropod::Species::Snowraptor => Vec3::new(2.0, 3.0, 2.6),
|
|
theropod::Species::Sunlizard => Vec3::new(2.0, 3.6, 2.5),
|
|
theropod::Species::Woodraptor => Vec3::new(2.0, 3.0, 2.6),
|
|
theropod::Species::Yale => Vec3::new(1.5, 3.2, 4.0),
|
|
},
|
|
}
|
|
}
|
|
|
|
// Note: This is used for collisions, but it's not very accurate for shapes that
|
|
// are very much not cylindrical. Eventually this ought to be replaced by more
|
|
// accurate collision shapes.
|
|
pub fn max_radius(&self) -> f32 {
|
|
let dim = self.dimensions();
|
|
let (x, y) = (dim.x, dim.y);
|
|
|
|
x.max(y) / 2.0
|
|
}
|
|
|
|
pub fn min_radius(&self) -> f32 {
|
|
let (_p0, _p1, radius) = self.sausage();
|
|
|
|
radius
|
|
}
|
|
|
|
/// Base of our Capsule Prism used for collisions.
|
|
/// Returns line segment and radius. See [this wiki page][stadium_wiki].
|
|
///
|
|
/// [stadium_wiki]: <https://en.wikipedia.org/wiki/Stadium_(geometry)>
|
|
pub fn sausage(&self) -> (Vec2<f32>, Vec2<f32>, f32) {
|
|
// Consider this ascii-art stadium with radius `r` and line segment `a`
|
|
//
|
|
// xxxxxxxxxxxxxxxxx
|
|
//
|
|
// _ ----------_
|
|
// y -* r *-
|
|
// y * r *
|
|
// y * rrr aaaaaaaaa rrr *
|
|
// y * r *
|
|
// y * r *
|
|
// *____________ ^
|
|
let dim = self.dimensions();
|
|
// The width (shoulder to shoulder) and length (nose to tail)
|
|
let (width, length) = (dim.x, dim.y);
|
|
|
|
if length > width {
|
|
// Dachshund-like
|
|
let radius = width / 2.0;
|
|
|
|
let a = length - 2.0 * radius;
|
|
|
|
let p0 = Vec2::new(0.0, -a / 2.0);
|
|
let p1 = Vec2::new(0.0, a / 2.0);
|
|
|
|
(p0, p1, radius)
|
|
} else {
|
|
// Cyclops-like
|
|
let radius = length / 2.0;
|
|
|
|
let a = width - 2.0 * radius;
|
|
|
|
let p0 = Vec2::new(-a / 2.0, 0.0);
|
|
let p1 = Vec2::new(a / 2.0, 0.0);
|
|
|
|
(p0, p1, radius)
|
|
}
|
|
}
|
|
|
|
// How far away other entities should try to be. Will be added uppon the other
|
|
// entitys spacing_radius. So an entity with 2.0 and an entity with 3.0 will
|
|
// lead to that both entities will try to keep 5.0 units away from each
|
|
// other.
|
|
pub fn spacing_radius(&self) -> f32 {
|
|
self.max_radius()
|
|
+ match self {
|
|
Body::QuadrupedSmall(body) => match body.species {
|
|
quadruped_small::Species::Rat => 0.0,
|
|
_ => 2.0,
|
|
},
|
|
Body::QuadrupedLow(body) => match body.species {
|
|
quadruped_low::Species::Hakulaq => 0.0,
|
|
_ => 2.0,
|
|
},
|
|
Body::BipedSmall(body) => match body.species {
|
|
biped_small::Species::Husk => 3.0,
|
|
_ => 2.0,
|
|
},
|
|
_ => 2.0,
|
|
}
|
|
}
|
|
|
|
/// Height from the bottom to the top (in metres)
|
|
pub fn height(&self) -> f32 { self.dimensions().z }
|
|
|
|
pub fn base_energy(&self) -> u16 {
|
|
match self {
|
|
Body::BipedLarge(biped_large) => match biped_large.species {
|
|
biped_large::Species::Dullahan => 400,
|
|
_ => 300,
|
|
},
|
|
Body::BirdLarge(body) => match body.species {
|
|
bird_large::Species::Cockatrice => 400,
|
|
bird_large::Species::Phoenix => 600,
|
|
bird_large::Species::Roc => 500,
|
|
bird_large::Species::FlameWyvern => 600,
|
|
},
|
|
Body::Humanoid(_) => 75,
|
|
_ => 100,
|
|
}
|
|
}
|
|
|
|
#[allow(unreachable_patterns)]
|
|
pub fn base_health(&self) -> u16 {
|
|
match self {
|
|
Body::Humanoid(_) => 50,
|
|
Body::QuadrupedSmall(quadruped_small) => match quadruped_small.species {
|
|
quadruped_small::Species::Boar => 70,
|
|
quadruped_small::Species::Batfox => 40,
|
|
quadruped_small::Species::Dodarock => 100,
|
|
quadruped_small::Species::Holladon => 80,
|
|
quadruped_small::Species::Hyena => 45,
|
|
quadruped_small::Species::Truffler => 45,
|
|
quadruped_small::Species::Fox => 15,
|
|
quadruped_small::Species::Cat => 25,
|
|
quadruped_small::Species::Quokka => 10,
|
|
// FIXME: I would have set rats to 5, but that makes enemy ones in dungeons too
|
|
// easy. Put this back when the two types of rats are distinguishable.
|
|
quadruped_small::Species::Rat => 20,
|
|
quadruped_small::Species::Jackalope => 30,
|
|
quadruped_small::Species::Hare => 15,
|
|
quadruped_small::Species::Rabbit => 10,
|
|
quadruped_small::Species::Frog => 5,
|
|
quadruped_small::Species::Axolotl => 5,
|
|
quadruped_small::Species::Gecko => 5,
|
|
quadruped_small::Species::Squirrel => 10,
|
|
quadruped_small::Species::Porcupine => 15,
|
|
quadruped_small::Species::Beaver => 15,
|
|
quadruped_small::Species::Dog => 30,
|
|
quadruped_small::Species::Sheep => 30,
|
|
_ => 20,
|
|
},
|
|
Body::QuadrupedMedium(quadruped_medium) => match quadruped_medium.species {
|
|
quadruped_medium::Species::Grolgar => 90,
|
|
quadruped_medium::Species::Saber => 60,
|
|
quadruped_medium::Species::Tiger => 70,
|
|
quadruped_medium::Species::Lion => 90,
|
|
quadruped_medium::Species::Tarasque => 150,
|
|
quadruped_medium::Species::Wolf => 45,
|
|
quadruped_medium::Species::Frostfang => 40,
|
|
quadruped_medium::Species::Mouflon => 40,
|
|
quadruped_medium::Species::Catoblepas => 100,
|
|
quadruped_medium::Species::Bonerattler => 50,
|
|
quadruped_medium::Species::Deer => 50,
|
|
quadruped_medium::Species::Hirdrasil => 70,
|
|
quadruped_medium::Species::Roshwalr => 80,
|
|
quadruped_medium::Species::Donkey => 55,
|
|
quadruped_medium::Species::Zebra => 55,
|
|
quadruped_medium::Species::Antelope => 45,
|
|
quadruped_medium::Species::Kelpie => 60,
|
|
quadruped_medium::Species::Horse => 60,
|
|
quadruped_medium::Species::Barghest => 170,
|
|
quadruped_medium::Species::Cattle => 100,
|
|
quadruped_medium::Species::Highland => 120,
|
|
quadruped_medium::Species::Yak => 110,
|
|
quadruped_medium::Species::Panda => 90,
|
|
quadruped_medium::Species::Bear => 90,
|
|
quadruped_medium::Species::Moose => 80,
|
|
quadruped_medium::Species::Dreadhorn => 370,
|
|
quadruped_medium::Species::Mammoth => 250,
|
|
quadruped_medium::Species::Ngoubou => 290,
|
|
_ => 70,
|
|
},
|
|
Body::BirdMedium(bird_medium) => match bird_medium.species {
|
|
bird_medium::Species::Goose => 30,
|
|
bird_medium::Species::Peacock => 35,
|
|
bird_medium::Species::Eagle => 45,
|
|
bird_medium::Species::Owl => 45,
|
|
bird_medium::Species::Duck => 10,
|
|
_ => 15,
|
|
},
|
|
Body::FishMedium(_) => 15,
|
|
Body::Dragon(_) => 500,
|
|
Body::BirdLarge(bird_large) => match bird_large.species {
|
|
bird_large::Species::Roc => 280,
|
|
_ => 300,
|
|
},
|
|
Body::FishSmall(_) => 3,
|
|
Body::BipedLarge(biped_large) => match biped_large.species {
|
|
biped_large::Species::Ogre => 320,
|
|
biped_large::Species::Cyclops => 320,
|
|
biped_large::Species::Wendigo => 280,
|
|
biped_large::Species::Cavetroll => 240,
|
|
biped_large::Species::Mountaintroll => 240,
|
|
biped_large::Species::Swamptroll => 240,
|
|
biped_large::Species::Dullahan => 700,
|
|
biped_large::Species::Mindflayer => 1250,
|
|
biped_large::Species::Tidalwarrior => 1600,
|
|
biped_large::Species::Yeti => 1200,
|
|
biped_large::Species::Minotaur => 3000,
|
|
biped_large::Species::Harvester => 500,
|
|
biped_large::Species::Blueoni => 240,
|
|
biped_large::Species::Redoni => 240,
|
|
biped_large::Species::Huskbrute => 800,
|
|
biped_large::Species::Cultistwarlord => 250,
|
|
biped_large::Species::Cultistwarlock => 250,
|
|
_ => 120,
|
|
},
|
|
Body::BipedSmall(biped_small) => match biped_small.species {
|
|
biped_small::Species::Gnarling => 50,
|
|
biped_small::Species::Adlet => 65,
|
|
biped_small::Species::Sahagin => 85,
|
|
biped_small::Species::Haniwa => 100,
|
|
biped_small::Species::Myrmidon => 100,
|
|
biped_small::Species::Husk => 20,
|
|
_ => 60,
|
|
},
|
|
Body::Object(object) => match object {
|
|
object::Body::TrainingDummy => 1000,
|
|
object::Body::Crossbow => 80,
|
|
object::Body::HaniwaSentry => 60,
|
|
object::Body::SeaLantern => 100,
|
|
_ => 1000,
|
|
},
|
|
Body::Golem(golem) => match golem.species {
|
|
golem::Species::ClayGolem => 450,
|
|
_ => 1000,
|
|
},
|
|
Body::Theropod(theropod) => match theropod.species {
|
|
theropod::Species::Archaeos => 350,
|
|
theropod::Species::Yale => 280,
|
|
theropod::Species::Odonto => 300,
|
|
theropod::Species::Ntouka => 300,
|
|
_ => 110,
|
|
},
|
|
Body::QuadrupedLow(quadruped_low) => match quadruped_low.species {
|
|
quadruped_low::Species::Crocodile => 80,
|
|
quadruped_low::Species::Alligator => 90,
|
|
quadruped_low::Species::Monitor => 60,
|
|
quadruped_low::Species::Asp => 75,
|
|
quadruped_low::Species::Tortoise => 90,
|
|
quadruped_low::Species::Rocksnapper => 140,
|
|
quadruped_low::Species::Pangolin => 40,
|
|
quadruped_low::Species::Maneater => 130,
|
|
quadruped_low::Species::Sandshark => 110,
|
|
quadruped_low::Species::Hakulaq => 120,
|
|
quadruped_low::Species::Lavadrake => 160,
|
|
quadruped_low::Species::Basilisk => 200,
|
|
quadruped_low::Species::Deadwood => 120,
|
|
_ => 70,
|
|
},
|
|
Body::Ship(_) => 1000,
|
|
}
|
|
}
|
|
|
|
pub fn flying_height(&self) -> f32 {
|
|
match self {
|
|
Body::BirdLarge(_) => 50.0,
|
|
Body::BirdMedium(_) => 40.0,
|
|
Body::Dragon(_) => 60.0,
|
|
Body::Ship(ship) if ship.can_fly() => 60.0,
|
|
_ => 0.0,
|
|
}
|
|
}
|
|
|
|
pub fn immune_to(&self, buff: BuffKind) -> bool {
|
|
match buff {
|
|
BuffKind::Bleeding => matches!(self, Body::Object(_) | Body::Golem(_) | Body::Ship(_)),
|
|
BuffKind::Burning => match self {
|
|
Body::Golem(g) => matches!(g.species, golem::Species::ClayGolem),
|
|
Body::BipedSmall(b) => matches!(b.species, biped_small::Species::Haniwa),
|
|
Body::Object(object::Body::HaniwaSentry) => true,
|
|
Body::QuadrupedLow(q) => matches!(q.species, quadruped_low::Species::Lavadrake),
|
|
Body::BirdLarge(b) => matches!(
|
|
b.species,
|
|
bird_large::Species::Phoenix
|
|
| bird_large::Species::Cockatrice
|
|
| bird_large::Species::FlameWyvern
|
|
),
|
|
_ => false,
|
|
},
|
|
BuffKind::Ensnared => {
|
|
matches!(self, Body::BipedLarge(b) if matches!(b.species, biped_large::Species::Harvester))
|
|
},
|
|
_ => false,
|
|
}
|
|
}
|
|
|
|
/// Returns a multiplier representing increased difficulty not accounted for
|
|
/// due to AI or not using an actual weapon
|
|
// TODO: Match on species
|
|
pub fn combat_multiplier(&self) -> f32 {
|
|
match self {
|
|
Body::Object(_) | Body::Ship(_) => 0.0,
|
|
Body::BipedLarge(b) => match b.species {
|
|
biped_large::Species::Mindflayer => 4.35,
|
|
biped_large::Species::Minotaur => 4.05,
|
|
biped_large::Species::Tidalwarrior => 2.75,
|
|
biped_large::Species::Yeti => 2.25,
|
|
biped_large::Species::Harvester => 2.1,
|
|
_ => 1.0,
|
|
},
|
|
Body::Golem(g) => match g.species {
|
|
golem::Species::ClayGolem => 2.45,
|
|
_ => 1.0,
|
|
},
|
|
_ => 1.0,
|
|
}
|
|
}
|
|
|
|
pub fn base_poise(&self) -> u16 {
|
|
match self {
|
|
Body::Humanoid(_) => 100,
|
|
Body::BipedLarge(biped_large) => match biped_large.species {
|
|
biped_large::Species::Mindflayer => 320,
|
|
biped_large::Species::Minotaur => 280,
|
|
_ => 250,
|
|
},
|
|
Body::Golem(_) => 300,
|
|
_ => 100,
|
|
}
|
|
}
|
|
|
|
/// Returns the eye height for this creature.
|
|
pub fn eye_height(&self) -> f32 { self.height() * 0.9 }
|
|
|
|
pub fn default_light_offset(&self) -> Vec3<f32> {
|
|
// TODO: Make this a manifest
|
|
match self {
|
|
Body::Object(_) => Vec3::unit_z() * 0.5,
|
|
_ => Vec3::unit_z(),
|
|
}
|
|
}
|
|
|
|
pub fn can_strafe(&self) -> bool {
|
|
matches!(
|
|
self,
|
|
Body::Humanoid(_) | Body::BipedSmall(_) | Body::BipedLarge(_)
|
|
)
|
|
}
|
|
|
|
/// Component of the mounting offset specific to the mount
|
|
pub fn mount_offset(&self) -> Vec3<f32> {
|
|
match self {
|
|
Body::QuadrupedMedium(quadruped_medium) => {
|
|
match (quadruped_medium.species, quadruped_medium.body_type) {
|
|
(quadruped_medium::Species::Grolgar, _) => [0.0, 0.5, 1.8],
|
|
(quadruped_medium::Species::Saber, _) => [0.0, 0.3, 1.3],
|
|
(quadruped_medium::Species::Tiger, _) => [0.0, 0.2, 1.4],
|
|
(quadruped_medium::Species::Tuskram, _) => [0.0, -0.5, 1.5],
|
|
(quadruped_medium::Species::Lion, _) => [0.0, 0.3, 1.5],
|
|
(quadruped_medium::Species::Tarasque, _) => [0.0, 0.6, 2.0],
|
|
(quadruped_medium::Species::Wolf, _) => [0.0, 0.5, 1.3],
|
|
(quadruped_medium::Species::Frostfang, _) => [0.0, 0.5, 1.2],
|
|
(quadruped_medium::Species::Mouflon, _) => [0.0, 0.3, 1.2],
|
|
(quadruped_medium::Species::Catoblepas, _) => [0.0, 0.0, 2.0],
|
|
(quadruped_medium::Species::Bonerattler, _) => [0.0, 0.5, 1.2],
|
|
(quadruped_medium::Species::Deer, _) => [0.0, 0.2, 1.3],
|
|
(quadruped_medium::Species::Hirdrasil, _) => [0.0, 0.0, 1.4],
|
|
(quadruped_medium::Species::Roshwalr, _) => [0.0, 0.5, 1.8],
|
|
(quadruped_medium::Species::Donkey, _) => [0.0, 0.5, 1.5],
|
|
(quadruped_medium::Species::Camel, _) => [0.0, -0.1, 2.8],
|
|
(quadruped_medium::Species::Zebra, _) => [0.0, 0.5, 1.8],
|
|
(quadruped_medium::Species::Antelope, _) => [0.0, 0.3, 1.4],
|
|
(quadruped_medium::Species::Kelpie, _) => [0.0, 0.5, 1.9],
|
|
(quadruped_medium::Species::Horse, _) => [0.0, 0.0, 2.0],
|
|
(quadruped_medium::Species::Barghest, _) => [0.0, 0.5, 2.2],
|
|
(quadruped_medium::Species::Cattle, quadruped_medium::BodyType::Male) => {
|
|
[0.0, 0.5, 2.6]
|
|
},
|
|
(quadruped_medium::Species::Cattle, quadruped_medium::BodyType::Female) => {
|
|
[0.0, 0.7, 2.2]
|
|
},
|
|
(quadruped_medium::Species::Darkhound, _) => [0.0, 0.5, 1.4],
|
|
(quadruped_medium::Species::Highland, _) => [0.0, 0.5, 2.3],
|
|
(quadruped_medium::Species::Yak, _) => [0.0, 0.0, 3.0],
|
|
(quadruped_medium::Species::Panda, _) => [0.0, -0.2, 1.4],
|
|
(quadruped_medium::Species::Bear, _) => [0.0, -0.4, 2.5],
|
|
(quadruped_medium::Species::Dreadhorn, _) => [0.0, 0.2, 3.5],
|
|
(quadruped_medium::Species::Moose, _) => [0.0, -0.6, 2.1],
|
|
(quadruped_medium::Species::Snowleopard, _) => [-0.5, -0.5, 1.4],
|
|
(quadruped_medium::Species::Mammoth, _) => [0.0, 4.9, 7.2],
|
|
(quadruped_medium::Species::Ngoubou, _) => [0.0, 0.3, 2.0],
|
|
(quadruped_medium::Species::Llama, _) => [0.0, 0.1, 1.5],
|
|
(quadruped_medium::Species::Alpaca, _) => [0.0, -0.1, 1.0],
|
|
(quadruped_medium::Species::Akhlut, _) => [0.6, 0.6, 2.0],
|
|
}
|
|
},
|
|
Body::Ship(ship) => match ship {
|
|
ship::Body::DefaultAirship => [0.0, 0.0, 10.0],
|
|
ship::Body::AirBalloon => [0.0, 0.0, 5.0],
|
|
ship::Body::SailBoat => [-2.0, -5.0, 4.0],
|
|
ship::Body::Galleon => [-2.0, -5.0, 4.0],
|
|
ship::Body::Volume => [0.0, 0.0, 0.0],
|
|
},
|
|
_ => [0.0, 0.0, 0.0],
|
|
}
|
|
.into()
|
|
}
|
|
|
|
/// Component of the mounting offset specific to the rider
|
|
pub fn rider_offset(&self) -> Vec3<f32> {
|
|
match self {
|
|
Body::Humanoid(_) => [0.0, 0.0, 0.0],
|
|
_ => [0.0, 0.0, 0.0],
|
|
}
|
|
.into()
|
|
}
|
|
}
|
|
|
|
impl Component for Body {
|
|
type Storage = DerefFlaggedStorage<Self, IdvStorage<Self>>;
|
|
}
|