veloren/common/src
2020-01-05 15:17:22 -08:00
..
assets feat(log): add date to log file 2019-11-22 19:12:58 +01:00
comp Add new() to states 2020-01-05 15:17:22 -08:00
figure Assets update, aesthetics, minor fixes 2019-10-04 18:27:12 +00:00
msg refactor states to handle update logic 2019-12-26 06:43:59 -08:00
net [Common] Switch mutexes and channels. 2019-08-16 00:19:54 +02:00
sys Clean Up Systems 2020-01-05 14:55:27 -08:00
terrain refactor: create_projectile doesn't take a light 2019-10-17 20:59:36 +00:00
util Clean up, make state handlers options 2020-01-05 10:19:09 -08:00
volumes Higher level cache abstraction 2019-10-01 02:10:28 -04:00
astar.rs Add advanced path finding to new 'Traveler' enemy using A* algorithm 2019-12-11 05:28:45 +00:00
clock.rs Fix warnings and clippy recommendations in common 2019-07-02 15:48:25 +02:00
effect.rs refactor: create_projectile doesn't take a light 2019-10-17 20:59:36 +00:00
event.rs Begin implementing combat actions 2019-12-29 15:47:42 -08:00
lib.rs Add advanced path finding to new 'Traveler' enemy using A* algorithm 2019-12-11 05:28:45 +00:00
npc.rs SFX system 2019-11-23 08:26:39 +00:00
pathfinding.rs Add advanced path finding to new 'Traveler' enemy using A* algorithm 2019-12-11 05:28:45 +00:00
ray.rs common: Rework volume API 2019-09-06 15:43:31 +02:00
region.rs Move terrain management and syncing into server side ecs systems 2019-10-23 23:50:06 -04:00
state.rs refactor states to handle update logic 2019-12-26 06:43:59 -08:00
vol.rs Bugfix: DefaultPosIterator now starts at lower_bound 2019-09-11 01:48:28 +02:00