mirror of
https://gitlab.com/veloren/veloren.git
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209 lines
6.1 KiB
Rust
209 lines
6.1 KiB
Rust
use super::{Graphic, SampleStrat, Transform};
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use common::{
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assets::{Asset, Error},
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figure::Segment,
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};
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use dot_vox::DotVoxData;
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use image::DynamicImage;
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use std::sync::Arc;
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use vek::*;
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pub enum BlankGraphic {}
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pub enum ImageGraphic {}
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pub trait GraphicCreator<'a> {
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type Specifier;
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fn new_graphic(specifier: Self::Specifier) -> Result<Graphic, Error>;
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}
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impl<'a> GraphicCreator<'a> for BlankGraphic {
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type Specifier = ();
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fn new_graphic(_: ()) -> Result<Graphic, Error> { Ok(Graphic::Blank) }
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}
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impl<'a> GraphicCreator<'a> for ImageGraphic {
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type Specifier = &'a str;
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fn new_graphic(specifier: Self::Specifier) -> Result<Graphic, Error> {
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Ok(Graphic::Image(DynamicImage::load(specifier)?, None))
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}
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}
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pub enum VoxelGraphic {}
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// TODO: Are these unneeded now that we have PixArtGraphic?
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pub enum VoxelSsGraphic {}
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pub enum VoxelSs4Graphic {}
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pub enum VoxelSs9Graphic {}
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pub enum VoxelPixArtGraphic {}
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fn load_segment(specifier: &str) -> Result<Arc<Segment>, Error> {
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let dot_vox = DotVoxData::load(specifier)?;
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let seg = dot_vox.as_ref().into();
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Ok(Arc::new(seg))
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}
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impl<'a> GraphicCreator<'a> for VoxelGraphic {
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type Specifier = &'a str;
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fn new_graphic(specifier: Self::Specifier) -> Result<Graphic, Error> {
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Ok(Graphic::Voxel(
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load_segment(specifier)?,
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Transform {
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ori: Quaternion::rotation_x(-std::f32::consts::PI / 2.0),
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..Default::default()
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},
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SampleStrat::None,
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))
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}
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}
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impl<'a> GraphicCreator<'a> for VoxelSsGraphic {
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type Specifier = (&'a str, u8);
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fn new_graphic(specifier: Self::Specifier) -> Result<Graphic, Error> {
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Ok(Graphic::Voxel(
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load_segment(specifier.0)?,
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Transform {
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ori: Quaternion::rotation_x(-std::f32::consts::PI / 2.0),
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..Default::default()
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},
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SampleStrat::SuperSampling(specifier.1),
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))
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}
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}
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impl<'a> GraphicCreator<'a> for VoxelSs4Graphic {
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type Specifier = &'a str;
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fn new_graphic(specifier: Self::Specifier) -> Result<Graphic, Error> {
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Ok(Graphic::Voxel(
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load_segment(specifier)?,
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Transform {
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ori: Quaternion::rotation_x(-std::f32::consts::PI / 2.0),
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..Default::default()
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},
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SampleStrat::SuperSampling(4),
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))
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}
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}
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impl<'a> GraphicCreator<'a> for VoxelSs9Graphic {
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type Specifier = &'a str;
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fn new_graphic(specifier: Self::Specifier) -> Result<Graphic, Error> {
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Ok(Graphic::Voxel(
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load_segment(specifier)?,
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Transform {
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ori: Quaternion::rotation_x(-std::f32::consts::PI / 2.0),
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..Default::default()
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},
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SampleStrat::SuperSampling(9),
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))
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}
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}
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impl<'a> GraphicCreator<'a> for VoxelPixArtGraphic {
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type Specifier = &'a str;
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fn new_graphic(specifier: Self::Specifier) -> Result<Graphic, Error> {
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Ok(Graphic::Voxel(
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load_segment(specifier)?,
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Transform {
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ori: Quaternion::rotation_x(-std::f32::consts::PI / 2.0),
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..Default::default()
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},
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SampleStrat::PixelCoverage,
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))
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}
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}
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pub struct Rotations {
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pub none: conrod_core::image::Id,
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pub cw90: conrod_core::image::Id,
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pub cw180: conrod_core::image::Id,
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pub cw270: conrod_core::image::Id,
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pub source_north: conrod_core::image::Id,
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pub target_north: conrod_core::image::Id,
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}
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/// This macro will automatically load all specified assets, get the
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/// corresponding ImgIds and create a struct with all of them.
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///
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/// Example usage:
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/// ```ignore
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/// use veloren_voxygen::{
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/// image_ids,
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/// ui::img_ids::{BlankGraphic, ImageGraphic, VoxelGraphic},
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/// };
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///
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/// image_ids! {
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/// pub struct Imgs {
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/// <VoxelGraphic>
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/// button1: "specifier1",
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/// button2: "specifier2",
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///
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/// <ImageGraphic>
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/// background: "background",
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///
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/// <BlankGraphic>
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/// blank: (),
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/// }
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/// }
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/// ```
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#[macro_export]
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macro_rules! image_ids {
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($($v:vis struct $Ids:ident { $( <$T:ty> $( $name:ident: $specifier:expr ),* $(,)? )* })*) => {
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$(
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$v struct $Ids {
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$($( $v $name: conrod_core::image::Id, )*)*
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}
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impl $Ids {
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pub fn load(ui: &mut crate::ui::Ui) -> Result<Self, common::assets::Error> {
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use crate::ui::img_ids::GraphicCreator;
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Ok(Self {
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$($( $name: ui.add_graphic(<$T as GraphicCreator>::new_graphic($specifier)?), )*)*
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})
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}
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}
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)*
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};
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}
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#[macro_export]
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macro_rules! image_ids_ice {
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($($v:vis struct $Ids:ident { $( <$T:ty> $( $name:ident: $specifier:expr ),* $(,)? )* })*) => {
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$(
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$v struct $Ids {
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$($( $v $name: crate::ui::GraphicId, )*)*
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}
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impl $Ids {
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pub fn load(ui: &mut crate::ui::ice::IcedUi) -> Result<Self, common::assets::Error> {
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use crate::ui::img_ids::GraphicCreator;
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Ok(Self {
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$($( $name: ui.add_graphic(<$T as GraphicCreator>::new_graphic($specifier)?), )*)*
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})
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}
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}
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)*
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};
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}
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// TODO: combine with the img_ids macro above using a marker for specific fields
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// that should be `Rotations` instead of `widget::Id`
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#[macro_export]
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macro_rules! rotation_image_ids {
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($($v:vis struct $Ids:ident { $( <$T:ty> $( $name:ident: $specifier:expr ),* $(,)? )* })*) => {
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$(
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$v struct $Ids {
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$($( $v $name: crate::ui::img_ids::Rotations, )*)*
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}
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impl $Ids {
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pub fn load(ui: &mut crate::ui::Ui) -> Result<Self, common::assets::Error> {
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use crate::ui::img_ids::GraphicCreator;
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Ok(Self {
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$($( $name: ui.add_graphic_with_rotations(<$T as GraphicCreator>::new_graphic($specifier)?), )*)*
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})
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}
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}
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)*
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};
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}
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