veloren/voxygen/src/ui/img_ids.rs
2020-11-11 03:02:20 -05:00

209 lines
6.1 KiB
Rust

use super::{Graphic, SampleStrat, Transform};
use common::{
assets::{Asset, Error},
figure::Segment,
};
use dot_vox::DotVoxData;
use image::DynamicImage;
use std::sync::Arc;
use vek::*;
pub enum BlankGraphic {}
pub enum ImageGraphic {}
pub trait GraphicCreator<'a> {
type Specifier;
fn new_graphic(specifier: Self::Specifier) -> Result<Graphic, Error>;
}
impl<'a> GraphicCreator<'a> for BlankGraphic {
type Specifier = ();
fn new_graphic(_: ()) -> Result<Graphic, Error> { Ok(Graphic::Blank) }
}
impl<'a> GraphicCreator<'a> for ImageGraphic {
type Specifier = &'a str;
fn new_graphic(specifier: Self::Specifier) -> Result<Graphic, Error> {
Ok(Graphic::Image(DynamicImage::load(specifier)?, None))
}
}
pub enum VoxelGraphic {}
// TODO: Are these unneeded now that we have PixArtGraphic?
pub enum VoxelSsGraphic {}
pub enum VoxelSs4Graphic {}
pub enum VoxelSs9Graphic {}
pub enum VoxelPixArtGraphic {}
fn load_segment(specifier: &str) -> Result<Arc<Segment>, Error> {
let dot_vox = DotVoxData::load(specifier)?;
let seg = dot_vox.as_ref().into();
Ok(Arc::new(seg))
}
impl<'a> GraphicCreator<'a> for VoxelGraphic {
type Specifier = &'a str;
fn new_graphic(specifier: Self::Specifier) -> Result<Graphic, Error> {
Ok(Graphic::Voxel(
load_segment(specifier)?,
Transform {
ori: Quaternion::rotation_x(-std::f32::consts::PI / 2.0),
..Default::default()
},
SampleStrat::None,
))
}
}
impl<'a> GraphicCreator<'a> for VoxelSsGraphic {
type Specifier = (&'a str, u8);
fn new_graphic(specifier: Self::Specifier) -> Result<Graphic, Error> {
Ok(Graphic::Voxel(
load_segment(specifier.0)?,
Transform {
ori: Quaternion::rotation_x(-std::f32::consts::PI / 2.0),
..Default::default()
},
SampleStrat::SuperSampling(specifier.1),
))
}
}
impl<'a> GraphicCreator<'a> for VoxelSs4Graphic {
type Specifier = &'a str;
fn new_graphic(specifier: Self::Specifier) -> Result<Graphic, Error> {
Ok(Graphic::Voxel(
load_segment(specifier)?,
Transform {
ori: Quaternion::rotation_x(-std::f32::consts::PI / 2.0),
..Default::default()
},
SampleStrat::SuperSampling(4),
))
}
}
impl<'a> GraphicCreator<'a> for VoxelSs9Graphic {
type Specifier = &'a str;
fn new_graphic(specifier: Self::Specifier) -> Result<Graphic, Error> {
Ok(Graphic::Voxel(
load_segment(specifier)?,
Transform {
ori: Quaternion::rotation_x(-std::f32::consts::PI / 2.0),
..Default::default()
},
SampleStrat::SuperSampling(9),
))
}
}
impl<'a> GraphicCreator<'a> for VoxelPixArtGraphic {
type Specifier = &'a str;
fn new_graphic(specifier: Self::Specifier) -> Result<Graphic, Error> {
Ok(Graphic::Voxel(
load_segment(specifier)?,
Transform {
ori: Quaternion::rotation_x(-std::f32::consts::PI / 2.0),
..Default::default()
},
SampleStrat::PixelCoverage,
))
}
}
pub struct Rotations {
pub none: conrod_core::image::Id,
pub cw90: conrod_core::image::Id,
pub cw180: conrod_core::image::Id,
pub cw270: conrod_core::image::Id,
pub source_north: conrod_core::image::Id,
pub target_north: conrod_core::image::Id,
}
/// This macro will automatically load all specified assets, get the
/// corresponding ImgIds and create a struct with all of them.
///
/// Example usage:
/// ```ignore
/// use veloren_voxygen::{
/// image_ids,
/// ui::img_ids::{BlankGraphic, ImageGraphic, VoxelGraphic},
/// };
///
/// image_ids! {
/// pub struct Imgs {
/// <VoxelGraphic>
/// button1: "specifier1",
/// button2: "specifier2",
///
/// <ImageGraphic>
/// background: "background",
///
/// <BlankGraphic>
/// blank: (),
/// }
/// }
/// ```
#[macro_export]
macro_rules! image_ids {
($($v:vis struct $Ids:ident { $( <$T:ty> $( $name:ident: $specifier:expr ),* $(,)? )* })*) => {
$(
$v struct $Ids {
$($( $v $name: conrod_core::image::Id, )*)*
}
impl $Ids {
pub fn load(ui: &mut crate::ui::Ui) -> Result<Self, common::assets::Error> {
use crate::ui::img_ids::GraphicCreator;
Ok(Self {
$($( $name: ui.add_graphic(<$T as GraphicCreator>::new_graphic($specifier)?), )*)*
})
}
}
)*
};
}
#[macro_export]
macro_rules! image_ids_ice {
($($v:vis struct $Ids:ident { $( <$T:ty> $( $name:ident: $specifier:expr ),* $(,)? )* })*) => {
$(
$v struct $Ids {
$($( $v $name: crate::ui::GraphicId, )*)*
}
impl $Ids {
pub fn load(ui: &mut crate::ui::ice::IcedUi) -> Result<Self, common::assets::Error> {
use crate::ui::img_ids::GraphicCreator;
Ok(Self {
$($( $name: ui.add_graphic(<$T as GraphicCreator>::new_graphic($specifier)?), )*)*
})
}
}
)*
};
}
// TODO: combine with the img_ids macro above using a marker for specific fields
// that should be `Rotations` instead of `widget::Id`
#[macro_export]
macro_rules! rotation_image_ids {
($($v:vis struct $Ids:ident { $( <$T:ty> $( $name:ident: $specifier:expr ),* $(,)? )* })*) => {
$(
$v struct $Ids {
$($( $v $name: crate::ui::img_ids::Rotations, )*)*
}
impl $Ids {
pub fn load(ui: &mut crate::ui::Ui) -> Result<Self, common::assets::Error> {
use crate::ui::img_ids::GraphicCreator;
Ok(Self {
$($( $name: ui.add_graphic_with_rotations(<$T as GraphicCreator>::new_graphic($specifier)?), )*)*
})
}
}
)*
};
}