veloren/assets/voxygen/i18n/fr/hud/ability.ftl
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Translation: Veloren/admin
Translation: Veloren/armor
Translation: Veloren/crafting
Translation: Veloren/food
Translation: Veloren/key
Translation: Veloren/musical_instrument
Translation: Veloren/potion
Translation: Veloren/projectile
Translation: Veloren/tool
Translation: Veloren/voxygen-body
Translation: Veloren/voxygen-buff
Translation: Veloren/voxygen-common
Translation: Veloren/voxygen-gameinput
Translation: Veloren/voxygen-hud-ability
Translation: Veloren/voxygen-hud-bag
Translation: Veloren/voxygen-hud-chat
Translation: Veloren/voxygen-hud-crafting
Translation: Veloren/voxygen-hud-map
Translation: Veloren/voxygen-hud-misc
Translation: Veloren/voxygen-hud-sct
Translation: Veloren/voxygen-hud-settings
Translation: Veloren/voxygen-hud-skills
Translation: Veloren/voxygen-hud-social
Translation: Veloren/voxygen-hud-subtitles
Translation: Veloren/voxygen-hud-trade
Translation: Veloren/voxygen-main
Translation: Veloren/voxygen-npc
Translation: Veloren/weapon
Translation: Veloren/weapon-secondary
2024-04-10 16:30:06 +00:00

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common-abilities-debug-possess = Flèche de contrôle
.desc = Tire une flèche empoisonnée. Vous permet de contrôler votre cible.
common-abilities-hammer-leap = Fracas de la destruction
.desc = Une attaque de zone avec du recul. Saute à la position du curseur.
common-abilities-bow-shotgun = Rafale
.desc = Lance une rafale de flèches
common-abilities-staff-fireshockwave = Anneau de feu
.desc = Enflamme le sol avec une onde de choc ardente.
common-abilities-sceptre-wardingaura = Aura de protection
.desc = Protège vos alliés contre les attaques ennemies.
common-abilities-sword-crippling_gouge = Gouge
.desc =
Inflige à votre ennemi une blessure profonde qui continue de saigner.
Entre en position de paralysie.
common-abilities-sword-heavy_fortitude = Force d'âme
.desc =
Augmente la résistance à l'étourdissement et plus vous subissez de dégâts, plus vos attaques sont étourdissantes.
Nécessite une position lourde.
veloren-core-pseudo_abilities-sword-cleaving_stance = Position fendante
.desc = Les attaques dans cette position peuvent toucher de multiples ennemis.
veloren-core-pseudo_abilities-sword-crippling_stance = Position paralysante
.desc = Les attaques dans cette position créent ou aggravent les dernières blessures.
veloren-core-pseudo_abilities-sword-agile_stance = Position agile
.desc = Les attaques dans cette position sont plus rapides mais affaiblies.
# Sword abilities
veloren-core-pseudo_abilities-sword-heavy_stance = Position lourde
.desc = Les attaques dans cette position peuvent étourdir les ennemis et infliger plus de dégâts aux ennemis étourdis mais elles sont plus lentes.
veloren-core-pseudo_abilities-sword-defensive_stance = Position défensive
.desc = Les attaques dans cette position peuvent se comporter comme des parades ou des blocages.
common-abilities-sword-basic_thrust = Frappe basique
.desc = Charger le coup le rendra plus puissant.
common-abilities-sword-cleaving_double_slash = Double coup fendeur
.desc = Une combo en deux coups qui peut fendre plusieurs ennemis.
common-abilities-sword-agile_dual_perforate = Perforation
.desc = Une rapide bourrasque d'attaques légères avec les deux épées.
common-abilities-sword-cleaving_crescent_slash = Coup fendeur en forme de croissant
.desc = Un coup diagonal vers le haut qui peut fendre les ennemis.
common-abilities-sword-defensive_vital_jab = Petit coup vital
.desc = Un petit coup rapidement chargé qui fait plus de dégâts aux ennemies parés.
common-abilities-sword-agile_double_slash = Double coup agile
.desc = Une combo rapide en deux coups avec des frappes plus légères.
common-abilities-sword-agile_perforate = Perforation
.desc = Une rapide bourrasque d'attaques légères.
common-abilities-sword-agile_crescent_slash = Coup agile en forme de croissant
.desc = Un léger coup diagonal vers le haut.
common-abilities-sword-defensive_crescent_slash = Coup défensif en forme de croissant
.desc = Un coup parant en diagonale vers le haut.
common-abilities-sword-heavy_slam = Frappe lourde
.desc = Une forte entaille venant d'en haut qui peut être chargée pour être plus étourdissante.
common-abilities-sword-crippling_double_slash = Double coup paralysant
.desc = Une combo en deux coups qui peut prolonger un saignement ennemi.
common-abilities-sword-heavy_double_slash = Double coup lourd
.desc = Une combo plus lente en deux coups qui peut étourdir.
veloren-core-pseudo_abilities-sword-double_slash = Double entaille
.desc = Une combo en deux coups.
common-abilities-sword-cleaving_dual_spiral_slash = Coup en spirale
.desc = Fait tournoyer vos deux lames autour de vous pour toucher n'importe qui de proche.
common-abilities-sword-crippling_crescent_slash = Coup paralysant en forme de croissant
.desc = Un coup diagonal vers le haut qui peut faire saigner.
common-abilities-sword-basic_double_slash = Double coup basique
.desc = Une combo basique en deux coups.
common-abilities-sword-crippling_deep_rend = Déchirure profonde
.desc = Une frappe visant une blessure déjà ouverte qui fait plus de dégâts aux ennemis qui saignent.
common-abilities-sword-basic_crescent_slash = Coup basique en forme de croissant
.desc = Un coup diagonale basique vers du haut.
common-abilities-sword-defensive_double_slash = Double coup défensif
.desc = Une combo en deux coups qui réduit les effets des frappes ennemies.
veloren-core-pseudo_abilities-sword-secondary_ability = Capacité de la deuxième épée
.desc = La capacité liée à la deuxième touche d'attaque.
common-abilities-sword-heavy_crescent_slash = Coup lourd en forme de croissant
.desc = Un coup diagonal vers le haut qui peut étourdir.
common-abilities-sword-cleaving_spiral_slash = Coup en spirale
.desc = Fait tournoyer votre lame autour de vous pour toucher n'importe qui de proche.
common-abilities-sword-basic_skewer = Embrochage basique
.desc = Une fente poignardante basique.
veloren-core-pseudo_abilities-sword-cascade = Cascade
.desc =
Un coup aérien.
Cette compétence change en fonction de la position adoptée.
common-abilities-sword-basic_cascade = Cascade basique
.desc = Un coup aérien basique.
common-abilities-sword-agile_cascade = Cascade Agile
.desc = Un coup aérien rapide.
veloren-core-pseudo_abilities-sword-fell_strike = Frappe tombante
.desc =
Un coup fort et rapide.
Cette compétence change en fonction de la position adoptée.
common-abilities-sword-basic_fell_strike = Frappe tombante basique
.desc = Un coup basique, fort et rapide.
common-abilities-sword-defensive_skewer = Embrochage défensif
.desc = Une parade et un coup de poignard.
common-abilities-sword-crippling_skewer = Embrochage paralysant
.desc = Une fente poignardante qui peut faire saigner.
common-abilities-sword-agile_cross_cut = Coupe croix agile
.desc = Un coup de droite et gauche rapide.
veloren-core-pseudo_abilities-sword-crescent_slash = Coup croissant
.desc =
Un coup en diagonal montant
Cette compétence change en fonction de la position adoptée.
common-abilities-sword-heavy_fell_strike = Frappe tombante lourde
.desc = Un coup fort qui peut étourdir.
common-abilities-sword-agile_fell_strike = Frappe tombante agile
.desc = Un coup très rapide et fort.
common-abilities-sword-defensive_fell_strike = Frappe tombante defensive
.desc = Un coup fort, parant.
common-abilities-sword-defensive_cascade = Cascade Défensive
.desc = Un coup aérien parant.
common-abilities-sword-crippling_cascade = Cascade paralysante
.desc = Un coup aérien qui peut faire saigner.
common-abilities-sword-basic_cross_cut = Coupe croix basique
.desc = Un coup basique de droite et de gauche.
common-abilities-sword-cleaving_fell_strike = Frappe tombante tranchante
.desc = Un rapide coup fort qui peut trancher au travers des ennemis.
common-abilities-sword-crippling_fell_strike = Frappe tombante paralysante
.desc = Un rapide coup fort qui peut faire saigner.
veloren-core-pseudo_abilities-sword-cross_cut = Coupe en croix
.desc =
Un coup de taille à droite et à gauche.
Cette compétence change en fonction de la position adoptée.
common-abilities-sword-agile_skewer = Embrochage agile
.desc = Une rapide fente poignardante.
common-abilities-sword-defensive_cross_cut = Coupe croix défensif
.desc = Un coup parant de droite et gauche.
common-abilities-sword-crippling_cross_cut = Coupe croix paralysant
.desc = Un coup de droite et gauche qui peut faire signer.
veloren-core-pseudo_abilities-sword-skewer = Embrochage
.desc =
Une fente poignardante.
Cette compétence change en fonction de la position adoptée.
common-abilities-axe-keelhaul = Quilleur
.desc =
Accroche votre ennemis pour les attirer vers vous.
Évolue avec le combo lors de l'activation, consomme la moitié du combo.
common-abilities-axe-plunder = Pillage
.desc = Un pas rapide vers vos ennemis, volant leurs équilibre avec une frappe.
common-abilities-debug-evolve = Évoluer
.desc = Vous devenez meilleur.
# Sword abilities
common-abilities-sword-heavy_skewer = Poignard lourd
.desc = Un coup de poignard qui peut étourdir.
# Sword abilities
common-abilities-sword-heavy_cascade = Cascade lourde
.desc = Un coup aérien qui peut déstabiliser.
# Sword abilities
common-abilities-sword-cleaving_cascade = Cascade fendante
.desc = Un coup aérien qui peut fendre les ennemis.
# Sword abilities
common-abilities-sword-heavy_cross_cut = Coup croisé lourd
.desc = Un coup tranchant à droite et à gauche qui peut étourdir.
# Sword abilities
common-abilities-sword-cleaving_cross_cut = Coupe croisée tranchante
.desc = Un coup à droite et un coup à gauche qui transpercent les ennemis.
# Sword abilities
common-abilities-sword-basic_dual_cross_cut = Coupe croisée basique
.desc = Une entaille basique simultanée à droite et à gauche.
# Internal terms, currently only used in zh-Hans.
# If we remove them here, they also get auto-removed in zh-Hans,
# so please keep them, even when not used in English file.
# See https://github.com/WeblateOrg/weblate/issues/9895
-heavy_stance = ""
# Internal terms, currently only used in zh-Hans.
# If we remove them here, they also get auto-removed in zh-Hans,
# so please keep them, even when not used in English file.
# See https://github.com/WeblateOrg/weblate/issues/9895
-crippling_state = ""
# Internal terms, currently only used in zh-Hans.
# If we remove them here, they also get auto-removed in zh-Hans,
# so please keep them, even when not used in English file.
# See https://github.com/WeblateOrg/weblate/issues/9895
-agile_stance = ""
# Internal terms, currently only used in zh-Hans.
# If we remove them here, they also get auto-removed in zh-Hans,
# so please keep them, even when not used in English file.
# See https://github.com/WeblateOrg/weblate/issues/9895
-defensive_stance = ""
# Internal terms, currently only used in zh-Hans.
# If we remove them here, they also get auto-removed in zh-Hans,
# so please keep them, even when not used in English file.
# See https://github.com/WeblateOrg/weblate/issues/9895
-crippling_stance = ""
# Internal terms, currently only used in zh-Hans.
# If we remove them here, they also get auto-removed in zh-Hans,
# so please keep them, even when not used in English file.
# See https://github.com/WeblateOrg/weblate/issues/9895
-basic_state = ""
# Internal terms, currently only used in zh-Hans.
# If we remove them here, they also get auto-removed in zh-Hans,
# so please keep them, even when not used in English file.
# See https://github.com/WeblateOrg/weblate/issues/9895
-heavy_state = ""
# Internal terms, currently only used in zh-Hans.
# If we remove them here, they also get auto-removed in zh-Hans,
# so please keep them, even when not used in English file.
# See https://github.com/WeblateOrg/weblate/issues/9895
-agile_state = ""
# Internal terms, currently only used in zh-Hans.
# If we remove them here, they also get auto-removed in zh-Hans,
# so please keep them, even when not used in English file.
# See https://github.com/WeblateOrg/weblate/issues/9895
-defensive_state = ""
# Internal terms, currently only used in zh-Hans.
# If we remove them here, they also get auto-removed in zh-Hans,
# so please keep them, even when not used in English file.
# See https://github.com/WeblateOrg/weblate/issues/9895
-cleaving_state = ""
# Internal terms, currently only used in zh-Hans.
# If we remove them here, they also get auto-removed in zh-Hans,
# so please keep them, even when not used in English file.
# See https://github.com/WeblateOrg/weblate/issues/9895
-double_slash = ""
# Internal terms, currently only used in zh-Hans.
# If we remove them here, they also get auto-removed in zh-Hans,
# so please keep them, even when not used in English file.
# See https://github.com/WeblateOrg/weblate/issues/9895
-modified_depending_stance = ""
# Internal terms, currently only used in zh-Hans.
# If we remove them here, they also get auto-removed in zh-Hans,
# so please keep them, even when not used in English file.
# See https://github.com/WeblateOrg/weblate/issues/9895
-crescent_slash = ""
# Internal terms, currently only used in zh-Hans.
# If we remove them here, they also get auto-removed in zh-Hans,
# so please keep them, even when not used in English file.
# See https://github.com/WeblateOrg/weblate/issues/9895
-fell_strike = ""
# Internal terms, currently only used in zh-Hans.
# If we remove them here, they also get auto-removed in zh-Hans,
# so please keep them, even when not used in English file.
# See https://github.com/WeblateOrg/weblate/issues/9895
-cleaving_stance = ""