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- Added terms to account for poise (stun resistance), max energy bonus, energy reward bonus, and crit power. - The weights were chosen to yield roughly the same CR for each of the 3 types of armor in the same tier. - Weapon rating multiplied by a constant to keep in the same order of magnitude as the other terms. |
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.. | ||
assets | ||
base | ||
benches | ||
ecs | ||
frontend | ||
net | ||
src | ||
state | ||
systems | ||
build.rs | ||
Cargo.toml |