veloren/assets/common/loot_tables
Sam a606313856 Added scaling exp costs per skill point.
Fix tooltip being red.

multiple fixes, started translation

change exp giving items
adjust loot tables
adjust combat rating indicators
fix group frame offsets
2021-01-19 08:07:57 -05:00
..
loot_table_animal_ice.ron roshwalr fix 2020-10-19 16:20:59 +02:00
loot_table_animal_parts.ron fix tooltips in char selection, more balancing 2020-08-21 19:36:19 +02:00
loot_table_armor_cloth.ron fix tooltips in char selection, more balancing 2020-08-21 19:36:19 +02:00
loot_table_armor_heavy.ron fix tooltips in char selection, more balancing 2020-08-21 19:36:19 +02:00
loot_table_armor_light.ron fix tooltips in char selection, more balancing 2020-08-21 19:36:19 +02:00
loot_table_armor_misc.ron frost cleaver 2020-11-10 21:43:45 +00:00
loot_table_armor_nature.ron fix tooltips in char selection, more balancing 2020-08-21 19:36:19 +02:00
loot_table_boss_cultist-leader.ron fix loot tables, enemy bar color change 2021-01-09 15:26:24 +01:00
loot_table_cave_large.ron fix loot tables, enemy bar color change 2021-01-09 15:26:24 +01:00
loot_table_consumables.ron fix tooltips in char selection, more balancing 2020-08-21 19:36:19 +02:00
loot_table_crafting.ron Refactored loadout to have public functions for each slot instead of requiring callers to use the _INDEX consts 2021-01-08 19:12:09 +00:00
loot_table_cultists.ron Added scaling exp costs per skill point. 2021-01-19 08:07:57 -05:00
loot_table_food.ron loot table adjustments 2020-10-11 16:25:35 +00:00
loot_table_humanoids.ron Refactored loadout to have public functions for each slot instead of requiring callers to use the _INDEX consts 2021-01-08 19:12:09 +00:00
loot_table_maneater.ron Refactored loadout to have public functions for each slot instead of requiring callers to use the _INDEX consts 2021-01-08 19:12:09 +00:00
loot_table_raptor.ron new gliders 2020-12-24 02:54:18 +00:00
loot_table_rocks.ron frost cleaver 2020-11-10 21:43:45 +00:00
loot_table_saurok.ron Refactored loadout to have public functions for each slot instead of requiring callers to use the _INDEX consts 2021-01-08 19:12:09 +00:00
loot_table_troll.ron fix loot tables, enemy bar color change 2021-01-09 15:26:24 +01:00
loot_table_villager.ron loot table adjustments 2020-10-11 16:25:35 +00:00
loot_table_weapon_common.ron separate sceptres from staffs, show values below 1.0 as decimals in the SCT, add starting sceptre 2020-09-29 19:48:07 -05:00
loot_table_weapon_rare.ron Refactored loadout to have public functions for each slot instead of requiring callers to use the _INDEX consts 2021-01-08 19:12:09 +00:00
loot_table_weapon_uncommon.ron separate sceptres from staffs, show values below 1.0 as decimals in the SCT, add starting sceptre 2020-09-29 19:48:07 -05:00
loot_table_wendigo.ron make clippy happy 2020-10-07 02:23:20 +00:00
loot_table.ron craftable starting set 2020-08-21 19:36:21 +02:00