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80 lines
2.8 KiB
Rust
80 lines
2.8 KiB
Rust
use super::graphic::{Graphic, GraphicCache, Id as GraphicId};
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use crate::{
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render::{Renderer, Texture},
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Error,
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};
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use conrod_core::text::GlyphCache;
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use vek::*;
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// Multiplied by current window size
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const GLYPH_CACHE_SIZE: u16 = 1;
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// Glyph cache tolerances
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const SCALE_TOLERANCE: f32 = 0.1;
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const POSITION_TOLERANCE: f32 = 0.1;
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pub struct Cache {
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glyph_cache: GlyphCache<'static>,
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glyph_cache_tex: Texture,
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graphic_cache: GraphicCache,
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}
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// TODO: Should functions be returning UiError instead of Error?
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impl Cache {
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pub fn new(renderer: &mut Renderer) -> Result<Self, Error> {
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let (w, h) = renderer.get_resolution().into_tuple();
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let max_texture_size = renderer.max_texture_size();
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let glyph_cache_dims =
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Vec2::new(w, h).map(|e| (e * GLYPH_CACHE_SIZE).min(max_texture_size as u16).max(512));
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Ok(Self {
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glyph_cache: GlyphCache::builder()
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.dimensions(glyph_cache_dims.x as u32, glyph_cache_dims.y as u32)
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.scale_tolerance(SCALE_TOLERANCE)
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.position_tolerance(POSITION_TOLERANCE)
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.build(),
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glyph_cache_tex: renderer.create_dynamic_texture(glyph_cache_dims.map(|e| e as u16))?,
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graphic_cache: GraphicCache::new(renderer),
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})
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}
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pub fn glyph_cache_tex(&self) -> &Texture { &self.glyph_cache_tex }
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pub fn glyph_cache_mut_and_tex(&mut self) -> (&mut GlyphCache<'static>, &Texture) {
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(&mut self.glyph_cache, &self.glyph_cache_tex)
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}
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pub fn graphic_cache(&self) -> &GraphicCache { &self.graphic_cache }
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pub fn graphic_cache_mut(&mut self) -> &mut GraphicCache { &mut self.graphic_cache }
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pub fn add_graphic(&mut self, graphic: Graphic) -> GraphicId {
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self.graphic_cache.add_graphic(graphic)
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}
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pub fn replace_graphic(&mut self, id: GraphicId, graphic: Graphic) {
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self.graphic_cache.replace_graphic(id, graphic)
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}
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// Resizes and clears the GraphicCache
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pub fn resize_graphic_cache(&mut self, renderer: &mut Renderer) {
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self.graphic_cache.clear_cache(renderer);
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}
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// Resizes and clears the GlyphCache
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pub fn resize_glyph_cache(&mut self, renderer: &mut Renderer) -> Result<(), Error> {
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let max_texture_size = renderer.max_texture_size();
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let cache_dims = renderer
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.get_resolution()
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.map(|e| (e * GLYPH_CACHE_SIZE).min(max_texture_size as u16).max(512));
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self.glyph_cache = GlyphCache::builder()
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.dimensions(cache_dims.x as u32, cache_dims.y as u32)
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.scale_tolerance(SCALE_TOLERANCE)
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.position_tolerance(POSITION_TOLERANCE)
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.build();
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self.glyph_cache_tex = renderer.create_dynamic_texture(cache_dims.map(|e| e as u16))?;
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Ok(())
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}
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}
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