veloren/assets/common/entity/village/blacksmith.ron
2022-04-08 19:17:01 +03:00

26 lines
872 B
Rust

#![enable(implicit_some)]
(
name: Name("Blacksmith"),
body: RandomWith("humanoid"),
alignment: Alignment(Npc),
loot: LootTable("common.loot_tables.creature.humanoid"),
inventory: (
loadout: Inline((
inherit: Asset("common.loadout.village.blacksmith"),
active_hands: ([
(1, "common.items.weapons.tool.broom"),
(1, "common.items.weapons.tool.hoe"),
(1, "common.items.weapons.tool.pickaxe"),
(1, "common.items.weapons.tool.rake"),
(1, "common.items.weapons.tool.shovel-0"),
(1, "common.items.weapons.tool.shovel-1"),
], None),
)),
items: [
(10, "common.items.consumable.potion_big"),
],
),
meta: [
SkillSetAsset("common.skillset.preset.rank3.fullskill"),
],
)