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131 lines
3.1 KiB
Rust
131 lines
3.1 KiB
Rust
mod dungeon;
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mod settlement;
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// Reexports
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pub use self::{dungeon::Dungeon, settlement::Settlement};
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use crate::{
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column::ColumnSample,
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util::{Grid, Sampler},
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};
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use common::{
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generation::ChunkSupplement,
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terrain::Block,
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vol::{BaseVol, ReadVol, RectSizedVol, Vox, WriteVol},
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};
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use rand::Rng;
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use std::{fmt, sync::Arc};
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use vek::*;
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#[derive(Copy, Clone)]
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pub struct BlockMask {
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block: Block,
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priority: i32,
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}
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impl BlockMask {
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pub fn new(block: Block, priority: i32) -> Self { Self { block, priority } }
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pub fn nothing() -> Self {
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Self {
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block: Block::empty(),
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priority: 0,
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}
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}
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pub fn with_priority(mut self, priority: i32) -> Self {
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self.priority = priority;
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self
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}
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pub fn resolve_with(self, other: Self) -> Self {
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if self.priority >= other.priority {
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self
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} else {
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other
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}
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}
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pub fn finish(self) -> Option<Block> {
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if self.priority > 0 {
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Some(self.block)
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} else {
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None
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}
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}
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}
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pub struct SpawnRules {
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pub trees: bool,
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}
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impl Default for SpawnRules {
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fn default() -> Self { Self { trees: true } }
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}
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#[derive(Clone)]
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pub enum Site {
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Settlement(Arc<Settlement>),
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Dungeon(Arc<Dungeon>),
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}
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impl Site {
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pub fn radius(&self) -> f32 {
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match self {
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Site::Settlement(settlement) => settlement.radius(),
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Site::Dungeon(dungeon) => dungeon.radius(),
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}
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}
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pub fn spawn_rules(&self, wpos: Vec2<i32>) -> SpawnRules {
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match self {
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Site::Settlement(s) => s.spawn_rules(wpos),
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Site::Dungeon(d) => d.spawn_rules(wpos),
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}
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}
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pub fn apply_to<'a>(
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&'a self,
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wpos2d: Vec2<i32>,
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get_column: impl FnMut(Vec2<i32>) -> Option<&'a ColumnSample<'a>>,
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vol: &mut (impl BaseVol<Vox = Block> + RectSizedVol + ReadVol + WriteVol),
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) {
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match self {
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Site::Settlement(settlement) => settlement.apply_to(wpos2d, get_column, vol),
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Site::Dungeon(dungeon) => dungeon.apply_to(wpos2d, get_column, vol),
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}
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}
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pub fn apply_supplement<'a>(
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&'a self,
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rng: &mut impl Rng,
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wpos2d: Vec2<i32>,
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get_column: impl FnMut(Vec2<i32>) -> Option<&'a ColumnSample<'a>>,
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supplement: &mut ChunkSupplement,
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) {
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match self {
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Site::Settlement(settlement) => {
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settlement.apply_supplement(rng, wpos2d, get_column, supplement)
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},
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Site::Dungeon(dungeon) => dungeon.apply_supplement(rng, wpos2d, get_column, supplement),
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}
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}
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}
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impl From<Settlement> for Site {
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fn from(settlement: Settlement) -> Self { Site::Settlement(Arc::new(settlement)) }
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}
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impl From<Dungeon> for Site {
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fn from(dungeon: Dungeon) -> Self { Site::Dungeon(Arc::new(dungeon)) }
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}
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impl fmt::Debug for Site {
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fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
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match self {
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Site::Settlement(_) => write!(f, "Settlement"),
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Site::Dungeon(_) => write!(f, "Dungeon"),
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}
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}
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}
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