veloren/assets/voxygen/voxel/object_manifest.ron
2024-04-28 19:31:18 +00:00

1135 lines
27 KiB
Rust

({
Arrow: (
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central: ("weapon.projectile.simple-arrow"),
),
bone1: (
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central: ("armor.empty"),
)
),
Bomb: (
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central: ("object.bomb"),
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bone1: (
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)
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Mine: (
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central: ("sprite.misc.mine"),
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bone1: (
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DagonBomb: (
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TerracottaDemolisherBomb: (
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FireworkBlue: (
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FireworkGreen: (
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FireworkPurple: (
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FireworkRed: (
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FireworkWhite: (
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FireworkYellow: (
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Scarecrow: (
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Cauldron: (
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ChestVines: (
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Chest: (
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ChestDark: (
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ChestDemon: (
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ChestGold: (
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ChestLight: (
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ChestOpen: (
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ChestSkull: (
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Pumpkin: (
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Pumpkin2: (
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Pumpkin3: (
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Pumpkin4: (
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Pumpkin5: (
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Campfire: (
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CampfireLit: (
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BarrelOrgan: (
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LanternGround: (
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LanternGroundOpen: (
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LanternStanding: (
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LanternStanding2: (
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bone1: (
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PotionRed: (
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PotionBlue: (
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bone1: (
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PotionGreen: (
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bone1: (
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Crate: (
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bone1: (
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Tent: (
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WindowSpooky: (
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bone1: (
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DoorSpooky: (
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Table: (
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Table2: (
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bone1: (
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Table3: (
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bone1: (
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Drawer: (
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BedBlue: (
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Anvil: (
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Gravestone: (
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Gravestone2: (
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Chair: (
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Chair2: (
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Chair3: (
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Bench: (
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bone1: (
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Carpet: (
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Bedroll: (
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CarpetHumanRound: (
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CarpetHumanSquare: (
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CarpetHumanSquare2: (
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CarpetHumanSquircle: (
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Pouch: (
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Coins: (
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CraftingBench: (
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bone1: (
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ArrowSnake: (
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bone1: (
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BoltFire: (
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BoltFireBig: (
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FireRainDrop: (
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bone1: (
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TrainingDummy: (
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bone1: (
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MultiArrow: (
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bone1: (
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BoltNature: (
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bone1: (
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ToughMeat: (
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bone1: (
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BeastMeat: (
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bone1: (
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Crossbow: (
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central: ("object.crossbow.bone0"),
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bone1: (
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Flamethrower: (
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bone1: (
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Lavathrower: (
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ArrowTurret: (
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central: ("weapon.projectile.turret-arrow"),
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bone1: (
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central: ("armor.empty"),
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ArrowClay: (
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bone1: (
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central: ("armor.empty"),
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BoltBesieger: (
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bone1: (
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central: ("armor.empty"),
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SilverOre: (
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bone1: (
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GoldOre: (
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bone1: (
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central: ("armor.empty"),
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ClayRocket: (
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central: ("weapon.projectile.clay-missile"),
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bone1: (
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central: ("armor.empty"),
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GrenadeClay: (
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bone1: (
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HaniwaSentry: (
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bone1: (
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central: ("object.haniwa_sentry.bone"),
model_index: 1,
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SeaLantern: (
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central: ("object.sea_lantern"),
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bone1: (
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BirdMeat: (
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bone1: (
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central: ("armor.empty"),
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FishMeat: (
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bone1: (
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central: ("armor.empty"),
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SmallMeat: (
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bone1: (
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Snowball: (
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central: ("weapon.projectile.snowball"),
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bone1: (
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Tornado: (
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central: ("armor.empty"),
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bone1: (
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FieryTornado: (
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bone1: (
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Apple: (
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central: ("sprite.fruit.apple"),
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bone1: (
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Hive: (
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central: ("sprite.beehive.beehive"),
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bone1: (
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central: ("armor.empty"),
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Coconut: (
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central: ("sprite.fruit.coconut"),
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bone1: (
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central: ("armor.empty"),
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BoltIcicle: (
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central: ("weapon.projectile.icicle-bolt"),
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bone1: (
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central: ("armor.empty"),
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SpitPoison: (
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bone1: (
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Dart: (
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GnarlingTotemRed: (
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GnarlingTotemGreen: (
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IceBomb: (
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bone1: (
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SpectralSwordSmall: (
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bone1: (
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SpectralSwordLarge: (
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bone1: (
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LaserBeam: (
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bone1: (
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LaserBeamSmall: (
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bone1: (
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LightningBolt: (
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bone1: (
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SpearIcicle: (
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bone1: (
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AdletSpear: (
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bone1: (
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AdletTrap: (
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bone1: (
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TerracottaStatue: (
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bone1: (
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Portal: (
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bone1: (
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PortalActive: (
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central: ("object.portal_active"),
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bone1: (
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Pebble: (
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bone1: (
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central: ("armor.empty"),
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SurpriseEgg: (
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bone1: (
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BubbleBomb: (
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bone1: (
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IronPikeBomb: (
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bone1: (
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