veloren/common
Marcel Märtens 65a0c15054 sync
current problems:
- [X] time was wiggling to much
  => resolved, we state.ticked twice per client.tick
- [ ] Jump Reset to 0, see issue #1512
  => Jump z reset to 0 after 200ms (time ahead) for 1 tick, on_ground is one tick behind JumpEvent, could be disabled by modifying common/state/src/state.rs handle_jump if condition remove on_ground check
- [ ] X/Y wiggle which looks like this -/'\,/-
  => The error actually persists in the last 1 before we receive no data from server /''''*\
  => The error exist equally in X and Y regardless of direction
  => The error already exsits before we apply the state.tick or state.rewind_tick, so it maybe comes from server via sync ?
- [X] Cant look around when holding the admin staff
  => we used Dir::new() which was 0/1/0 and due to normalizing limited the final range to around 5 degree
- [X] Slower when zommed in than when zoomed out
  => fixed by the look_dir fix above :)
2023-03-16 00:29:32 +01:00
..
assets Update dot_vox dependency 2023-01-22 18:00:39 +01:00
base Add metrics for timing subsections of State::tick 2023-03-14 01:03:05 -04:00
benches Various minor optimisations 2022-10-12 13:57:14 +01:00
dynlib update dependencies 2022-09-22 11:57:55 +02:00
ecs fix clippy errors 2022-11-28 14:08:11 +01:00
frontend Reduce overhead of messaging systems. 2022-09-14 21:04:53 -07:00
net sync - experiment with woobling over multiple ticks, to adjust to small imperfections, later discarded 2023-03-16 00:29:32 +01:00
src sync 2023-03-16 00:29:32 +01:00
state sync 2023-03-16 00:29:32 +01:00
systems sync 2023-03-16 00:29:32 +01:00
build.rs Removed existing LFS check 2023-01-18 22:31:33 +00:00
Cargo.toml Switch from custom macro for grouping cfgs to cfg_if since rustfmt can't see through macros but is hardcoded to parse cfg_if and follow the module names inside it. 2023-03-11 08:06:46 -05:00