veloren/assets/voxygen/voxel/weapon/staff
Monty Marz c9438c0947 Fixes
Fix Cave NPCs only spawning very deep inside caves

Increase twig density

Adjust armour values and ingredients for starter sword

fix healing rod using the wrong model

Hung up the lianas again
2020-08-22 23:37:45 +00:00
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firestaff_amethyst.vox Allows for weapons to have different stats. Seperates healing staff out from staffs into its own weapon type: sceptre. Splits bow weapon type into shortbow and longbow. 2020-08-01 20:08:30 +00:00
firestaff_bone.vox Allows for weapons to have different stats. Seperates healing staff out from staffs into its own weapon type: sceptre. Splits bow weapon type into shortbow and longbow. 2020-08-01 20:08:30 +00:00
firestaff_cultist.vox Update CHANGELOG.md, german locale 2020-08-08 01:15:58 +02:00
firestaff_starter.vox Allows for weapons to have different stats. Seperates healing staff out from staffs into its own weapon type: sceptre. Splits bow weapon type into shortbow and longbow. 2020-08-01 20:08:30 +00:00
orc-0.vox small fixes, weapon models 2020-03-22 18:51:23 +01:00
ore-nature.vox fix tooltips in char selection, more balancing 2020-08-21 19:36:19 +02:00
wood-nature.vox Fixes 2020-08-22 23:37:45 +00:00
wood-simple.vox optimization and tails 2020-06-01 00:33:24 +00:00